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Messages - MountainDewIt

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1
Ideas / Re: Original Wield
« on: October 21, 2015, 05:04:09 PM »
The only way I see this being possible is if there are two hotbars,one for only blocks and one for only items.I believe this was a possibility when dual wielding was first being implemented, and I personally like it. It would just be another option to change to, like you can change from dual wield to single wield now.

2
Your world / Re: MapleStone
« on: October 14, 2015, 05:21:04 PM »
The main thing you should make sure to have on this map is something to make you keep playing. On Goldenleaf, I had enough money to buy everything and still have some left over, and it didn't take me that long to do it.

From playing your last map, some things you should have are: more ranks, more quests, multiple jobs (possibly with job specific quests), more than 1 mine (or make it bigger), random but fun things to do (arcade, lottery, mini games, parkour, etc.), and also dont spread things out far apart unless you are planning to fill the blank space (with buildings, trees, parks). This is just what I took from your last map. From the little I've seen of this map, you seem to be off to a great start.  ^-^ Good luck with the map!

3
Ideas / Re: Go through leaves
« on: October 13, 2015, 09:40:01 PM »
If this idea is added, you should go slower in them as circle at said, and maybe take a little bit of damage if you are in them long enough. I've climbed through bushes before, and you sometimes get scratched and stabbed by sticks and leaves, maybe 1 damage per second?

Wow you must be some sort of super hero kuddos. In all seriousness thogh i dont think this would be useful. If you really want this then  texture clouds as leaves.
This is probably what you should do though, they won't be animated but will work for whatever it is you need them for.

4
Ideas / Re: Quick-Access Adventure Scripts
« on: October 13, 2015, 09:29:28 PM »
I think this would be very useful. I only just realized the Quick-Access chat was a thing and it has made things much simpler when messaging, and it can take a while to the adventure scripts especially if you are rushing and miss it.

5
Ideas / Re: Chat box Scripts
« on: October 13, 2015, 09:27:10 PM »
I don't think this is needed, just a quicker way to access Adventure Scripts would be nice, such as:
http://totalminerforums.net/index.php?topic=14668.0
That way would make more since considering going to adventure scripts probably will take about the same about of time as typing a command message.

6
Ideas / Re: More Drinks!!!
« on: May 15, 2015, 09:22:08 PM »
Mountain Dew (i must be mlg all da tim)
•Doritos
•Apple Juice
•Purified Water
•Holy Water

   Mead is a really good idea. Mixes with the medieval goal of TM well.
Woot woot   ::)

I really like the ideas in the OP. Not only would they add more ways to heal in the game currently, but could also lead to more items in the future.

7
Gaming / Assassins Creed Syndicate
« on: May 14, 2015, 07:35:08 AM »
About:
"Assassin's Creed Syndicate is an upcoming historical fiction action-adventure open world stealth video game being developed by Ubisoft Quebec and to be published by Ubisoft. It is set to be released on October 23, 2015 for the PlayStation 4 and Xbox One and Q3/Q4 2015 for Microsoft Windows. It is the ninth major installment in the Assassin's Creed series, and the successor to 2014's Assassin's Creed Unity." -Wiki


Setting:
"Set within London in 1868 during the Industrial Revolution, the story follows twins Jacob and Evie Frye as they navigate the corridors of organized crime during the Victorian era and fight against the established order, controlled by the Templars. The game retains the series' third-person open world exploration as well as introducing new traveling systems and refined combat and stealth mechanics. It does not feature any form of multiplayer gameplay." - Wiki

Debut Trailer (US):

8
Ideas / Re: Heaven
« on: May 13, 2015, 09:24:28 PM »
To make entering Heaven or Olympus of whatever, maybe you would have to find so many keys and use those to get in. Maybe the Gold Key, Key of Light, Celestial Key,  Lightning Key, or Hero Key could be used. Or maybe a new key that could only be obtained by reaching bedrock or killing a boss. As for the placement, it could be scripted in once you find the key, or could be naturally spawning on a hill or such. Heaven could also be a different dimension that you would have to build a Staircase to Heaven as the portal.

9
Total Miner Discussion / Re: Total Miner 2.2 Peer Review Discussion
« on: May 02, 2015, 02:50:12 PM »
I deleted it and now I can't re download it
The same has happened to me. I've tried everything and it won't redownload.

10
Gaming / Re: Blackops III ?
« on: April 26, 2015, 01:08:49 PM »

11
Gaming / Re: CoD 2014 - Advanced Warfare - SledgeHammer Games
« on: May 13, 2014, 08:31:41 PM »
its going to be the ultimate copy and paste smack down...
I doubt it. Looking at the trailer there seems to be a lot of new additions and if the rumors are true, multiplayer is going to change a lot as well. Hopefully it is :)

12
Gaming / Re: CoD 2014 - Advanced Warfare - SledgeHammer Games
« on: May 13, 2014, 05:55:18 PM »
MW3 was trash, because of sledgehammer.
I may be wrong but I'm pretty sure SG mainly worked on Campaign and not much multiplayer. In my opinion, MW3s campaign was the funnest of any MW, so I'm very exited to play Advanced Warfares campaign.

13
Gaming / Re: Minecraft
« on: May 07, 2014, 06:21:59 PM »
My guess is that nobody will play Minecraft after December 2012, because that's when the world ends.
Umm...okay O_o Couldn't you have picked one of the future end of the world event? I'm sure there's plenty just in the next decade :P

14
Gaming / Re: CoD 2014 - Advanced Warfare - SledgeHammer Games
« on: May 02, 2014, 08:21:36 PM »
To me it looks like Titanfall and Halo, mixed togther.
Considering this was probably started shortly after Titanfall I doubt its much inspired by it, and I don't really see it as Halo. This is also a bit more realistic. The suits they are wearing are very close to being reality. In a decade or two, I can see this being reality, maybe not exactly, but close.

900 posts!!!

15
Gaming / Re: CoD 2014 - SledgeHammer Games
« on: May 02, 2014, 04:59:58 PM »
I just updated the OP with trailer.

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