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Total Miner => Questions and Answers => Topic started by: Wolfquest123 on December 28, 2017, 07:23:38 AM

Title: Infinite Worlds
Post by: Wolfquest123 on December 28, 2017, 07:23:38 AM
Game is awesome so far, can't wait for Multiplayer!

But I was wondering if infinite worlds will become available soon? Like will it be out within a few updates or something? Not trying to rush Craig, but it'd be so cool making a massive open world role play!
Title: Re: Infinite Worlds
Post by: Dryym on December 28, 2017, 11:05:05 AM
I could be completely wrong, But I am pretty sure infinite worlds work pretty well in single player and that the reason they were never added to 360 was because of multiplayer problems. So perhaps they could be enabled on retail for now since it is single player only.
Title: Re: Infinite Worlds
Post by: CDJ on December 28, 2017, 01:26:57 PM
Game is awesome so far, can't wait for Multiplayer!

But I was wondering if infinite worlds will become available soon? Like will it be out within a few updates or something? Not trying to rush Craig, but it'd be so cool making a massive open world role play!

A feature that many have suggested and that many have wanted for years including myself, it's never been possible because.. well what Dryym said.
Title: Re: Infinite Worlds
Post by: Wood door on December 29, 2017, 08:00:49 AM
infinite worlds also wouldn't work with dig deep mode, you wouldn't be able to find all the blueprints if they are random generation, maybe if they were set in the open map you spawn in? maybe that could work but I'm not sure. but for survival and creative I would love to see this
Title: Re: Infinite Worlds
Post by: Wolfquest123 on December 29, 2017, 08:08:33 AM
Dig Deep doesn't need infinite worlds honestly... I would just like them in Creative. That'd be pretty cool.
Title: Re: Infinite Worlds
Post by: Jim on December 29, 2017, 08:16:08 AM
infinite worlds also wouldn't work with dig deep mode, you wouldn't be able to find all the blueprints if they are random generation, maybe if they were set in the open map you spawn in? maybe that could work but I'm not sure. but for survival and creative I would love to see this

Blueprints would be a problem with infinite worlds in digdeep, however you could maybe work around this.

An idea I had is make it so blueprints don't spawn outside of a certain block limit. So from where you spawn in the world, the blueprints won't be able to spawn outside 1000-1500 blocks from where your spawn point was in that world.

Not sure how this could be done but it is an idea.
Title: Re: Infinite Worlds
Post by: Fuertey on December 29, 2017, 08:27:42 AM
If the blueprint finder worked correctly then I would love to see infinite worlds in Dig Deep.

As echoed by others though, i'm not sure how feasible or demanding on resources this would be having the blueprint finder detect blueprints 1,000+ blocks away. Potentially into the 10,000+ blocks away.
Title: Re: Infinite Worlds
Post by: Wood door on December 29, 2017, 09:00:09 AM
infinite worlds also wouldn't work with dig deep mode, you wouldn't be able to find all the blueprints if they are random generation, maybe if they were set in the open map you spawn in? maybe that could work but I'm not sure. but for survival and creative I would love to see this

Blueprints would be a problem with infinite worlds in digdeep, however you could maybe work around this.

An idea I had is make it so blueprints don't spawn outside of a certain block limit. So from where you spawn in the world, the blueprints won't be able to spawn outside 1000-1500 blocks from where your spawn point was in that world.

Not sure how this could be done but it is an idea.
Yeah thats exactly what i was thinking, you just worded it better lol

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