Author Topic:  2.44  (Read 14288 times)

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Craig

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2.44
« on: January 14, 2016, 08:52:56 PM »
I hope to submit the 2.44 patch to peer review by the 4th Feb. This will likely be the last Xbox update until the Steam PC version is released. I'll only do another Xbox update before the PC release if there is a game breaking bug in 2.44. The focus of this patch is to fix as many bugs as possible before the 4th Feb deadline, so I won't be adding new features unless they are very easy and quick to add (like less than an hour or two - including testing).

Additions:
Health Block.
Chat log filters.
Sphere creative tool.
Avatar instance cap removed.
12 new Potion items + Bullet item.
5 new Decals + Cracks and Stained Glass as Decals and 1 new Cover block.
Instant reseed on map preview screen.
Proximity setting on Particle Emitter blocks.
Improved PRNG (more efficient, less predictable, better dispersion).
Option to copy a book to a script (press left bumper on the book).
Marker blocks can now be replaced with Creative Replace tool.
Picking a Stack block also picks its level (Unequip to reset).
Skill icons available from shop (must enable in item options first).
Players now require Creative permission to break Invisible Barrier blocks.
Clan protection game option (members of same clan cannot attack each other).
Now must be in a world for at least 2 minutes before you can rate.
Non participating visitors and their rates will be purged (less than 60 secs in map).
GK reset. Host your world and get 1 rate to unlock again.

Script Additions:
Variables.
12 new script commands: Var, IsVar, Input, Blueprint, Item, SetSphere, HasStatBonus, HUDCounter, HUDShape, HUDText, IsBlockOpen, IsBlockResistance.
SetEventScript [ItemEquip,ItemUnequip,ButtonX,ButtonY,ButtonB].
All item event scripts for ItemSwing, ItemEquip and ItemUnequip.
Menu/MessageBox [NoCancel].
Context [killer].
Cursor, Target and Killer relative coords.
HasSkill command now accepts Combat and Total.
IsBlockLit changed to IsLit and IsLight.
Global\System examples.
RAM usage added to script diagnostics.
Mobs killed with Health or MobHealth commands now execute their kill script.
Additional option on CCTV command.
Additional keyboard support.
Search and Replace options.

Fixes:
Stack block side texture fix.
Stack block/Upside Down Stack block placement inconsistencies.
Stack blocks and Snow layers now drop same number as level when broken.
Snow layers collision when stacked (4 or more levels).
HUDBar fixes.
Looting exploit.
Flint Arrow description.
Not Used 78 - Replace Texture.
Script IsEquipped command fixed.
MobState command affecting players.
Yliaster, Eitr, and Ichor Potion stat.
Intersect command has no documentation.
Splinter animation not using full texture.
Marker block placement removing other blocks.
ParticleEmitter script command docs (gravity).
Copy particle settings to clipboard bug (gravity).
Adding a new history inside a folder duplicates the folder.
Temp zones no longer created when created relative to a mob.
Some hand held durability issues fixed (e.g. Water Talisman).
Arcade Highscores updated across session in realtime. GT added.
Opening the Item Options screen unlocks all items on DD and Survival worlds.
Items with no durability shouldn't be removed when swung with an ItemSwingEvent script assigned.
Some minor item skill level tweaks.
« Last Edit: August 01, 2016, 09:29:27 PM by Craig »

Craig

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Re: 2.44
« Reply #1 on: January 21, 2016, 06:41:41 AM »
OP updated.

Craig

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Re: 2.44
« Reply #2 on: January 26, 2016, 04:17:33 PM »
These are still works in progress.
Shells, Snow, Sand, 2 x Stone Path.


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Re: 2.44
« Reply #3 on: January 28, 2016, 08:10:28 AM »
If the command you have highlighted in the script editor is a command that references another script, such as a Script command or a SetEventScript command, pressing the Start button will open a new editor window with the referenced script loaded.

Craig

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Re: 2.44
« Reply #4 on: February 11, 2016, 12:01:25 AM »
Chat Log Filters:

All (Show all messages and notifications).
All Messages (Show all messages, don't show notifications).
My Messages (Sent to Me).
Clan Messages (Sent to my clan).
Admin Messages.
All Notifications (Show all notifications - don't show messages).
Admin Notifications.

Craig

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Re: 2.44
« Reply #5 on: March 10, 2016, 07:51:00 AM »
My apologies for the lack of progress with 2.44. It's due to some events outside my control combined with a period of burn out.

I hope to get started on final testing within 10-14 days with a target of 2.44 release by end of the month.

Btw Late Tuesday evening my wife gave birth to a healthy baby girl. 3.87kg, 52cm.

Craig

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Re: 2.44
« Reply #6 on: April 13, 2016, 09:01:41 PM »
Ok I'm getting back to work now. Not full time yet, the goal is to be back to full time by the end of the month.

Current target, release 2.44 by end of April.

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Re: 2.44
« Reply #7 on: May 22, 2016, 08:21:12 PM »
OP updated.

New target: 2.44 submitted to peer review by 6 June.

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Re: 2.44
« Reply #8 on: July 07, 2016, 10:51:26 PM »
Update 2.44 is now into final testing.

Which hopefully means a peer review submission about this time next week.

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Re: 2.44
« Reply #9 on: July 19, 2016, 07:08:28 AM »
Running a few days late, caused by support for script variables and scripted item customization.

Back into final testing again. Looking to submit to PR by friday.

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Re: 2.44
« Reply #10 on: July 26, 2016, 08:47:34 PM »
We are now into final final testing. There is no more development to be done, except to fix any bugs found last minute. So all going well, the update should be submitted to PR within 2 days.

Craig

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Re: 2.44
« Reply #11 on: August 01, 2016, 09:30:47 PM »
OP updated.

Craig

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Re: 2.44
« Reply #12 on: August 04, 2016, 07:29:52 PM »
If you were wondering why 2.44 is not yet in peer review, it's because several last minute details have needed to be tidied up.

Craig

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Re: 2.44
« Reply #13 on: August 10, 2016, 03:37:56 AM »
Here is the situation regarding the 2.44 update problem as far as I know.

The update system is permanently bugged. Microsoft are not going to fix it. What they are doing is manually pushing each update through the distribution system as it is approved by peer review.

Each dev is supposed to inform the xblig support person at Microsoft that they have a game in review and schedule a release date so that the appropriate tech people at MS can be scheduled to perform the manual push. Unfortunately I wasn't aware of this, and I didn't do that, so now we are waiting for that support person at Microsoft to see my email and respond with someone who can 'push' the update through.

I haven't had a reply back from the support person yet. When I do, I imagine the fix will happen soon after. I'll post here when I get more information.

As of right now, I have no idea if this is going to take a day or two, or weeks.


Craig

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Re: 2.44
« Reply #14 on: August 10, 2016, 06:33:12 PM »
Go download 2.44, it should work now. If the update previously deleted the game, then redownload from marketplace. Good luck.