Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
Gaming / Re: Free games
« Last post by bob on November 20, 2017, 04:36:19 PM »
Brutal Legend free for the next 48 hours

https://www.humblebundle.com/store/brutal-legend
22
Creative Features / Re: Running script and stamina bar
« Last post by pierce on November 20, 2017, 01:02:57 AM »
i have a running script, if you want when you are available on total miner, just send me a msg or add me on the xbox and iíll give you my script. i donít have a stamina bar for it, but i can add one.
23
Ideas / Re: Sprinting
« Last post by pierce on November 20, 2017, 12:56:05 AM »
ik nobody has replied to this in a while, but if people donít want this to be added because of how parkour will be ďruinedĒ, then maybe we can have the option to enable or disable sprint in zones. btw great idea!!! iíve always wanted this enough that i just made my own scripts for sprinting.
24
Ideas / Re: Here are some idea's WIP!
« Last post by pierce on November 20, 2017, 12:45:04 AM »
thatís very doubtful for the abilities to be added, since you can just script them for the unlockables. the custom unlockables are probably going to get added into the game at some point. and the custom mobs sound like a great idea, that would honestly be fantastic to have demon spongebob trying to kill you.
25
Ideas / Re: Scripts - [HudMenu]
« Last post by pierce on November 20, 2017, 12:39:39 AM »
Technically you can do this, if you do some searching i have posted a very basic wireframe of this type of script, but if you would like I can show you a world with a fully functional and customizable one and you can see how they work, it takes about 30 scripts to make a basic one with customization options.

this is why i want there to be an individual script for it. having that many scripts honestly just to do that is so much work rather than just having 1 script for it. 
26
Creative Features / Running script and stamina bar
« Last post by byodinsbeard13 on November 19, 2017, 08:36:59 PM »
I need help with a script that can be used to run. For example by clicking x. And a stamina bar that restores with time and when reaches 0 prevents you from running until full. I need help ASAP as I have a small time frame. Any help appreciateated tnx!
27
Ideas / Re: Scripts - [HudMenu]
« Last post by Lunar on November 19, 2017, 07:39:10 PM »
Technically you can do this, if you do some searching i have posted a very basic wireframe of this type of script, but if you would like I can show you a world with a fully functional and customizable one and you can see how they work, it takes about 30 scripts to make a basic one with customization options.
28
Questions and Answers / Re: Scripting
« Last post by Lunar on November 19, 2017, 07:35:27 PM »
Open Account Script:

If
   [HasHistory] [bank] [player] [true]
Then
   Notify [You already own a bank account] [local]
Else
   History [player] [bank] [1]
   Notify [You have successfully opened a bank account.] [local]
EndIf




Deposit Script:

If
   HasHistory [bank] [player] [true]
Then
   Notify [Input the amount of gold you would like to deposit.] [local]
   Input [amount]
   Script [Deposit2] [vars:amount]
Else
   Notify [You do not have a bank account.] [local]
EndIf




Deposit2 Script:

var [amount] = [amount]
var [gp] = [inv:goldpieces]

If
   IsVar [amount] [>] [gp]
Then
   Notify [You only have [gp] gold, and you attempted to deposit [amount].] [local]
ElseIf
   IsVar [amount] [<] [1]
Then
Else
   Inventory [player] [take] [goldpieces] [amount]
   History [bankgold] [player] [amount]
   Notify [You have successfully deposited [amount] gold.] [local]
EndIf




Withdraw Script:

If
   HasHistory [bank] [player] [true]
Then
   Notify [Input the amount of gold you would like to withdraw.] [local]
   Input [amount]
   Script [Withdraw2] [vars:amount]
Else
   Notify [You do not have a bank account.] [local]
EndIf




Withdraw2 Script:

var [amount] = [amount]
var [gp] = [history:bankgold]

If
   IsVar [amount] [>] [gp]
Then
   Notify [You only have [gp] gold, and you attempted to withdraw [amount].] [local]
ElseIf
   IsVar [amount] [<] [1]
Then
Else
   History [bankgold] [player] [-amount]
   Inventory [player] [add] [goldpieces] [amount]
   Notify [You have successfully withdrew [amount] gold.] [local]
EndIf




Check Balance Script:

If
   HasHistory [bank] [player] [true]
Then
   Notify [You have [history:bankgold] gold in your bank account.] [local]
Else
   Notify [You do not have a bank account.] [local]
EndIf
29
Fun House / Re: 15,000 post!
« Last post by Jesse on November 19, 2017, 04:48:59 PM »
You guys stink at counting


hehe i did that on purpose.... no jk i honestly noticed it after i posted it and was too lazy to change it.
30
Your world / Re: Playing With Blocks II
« Last post by TOT231 on November 19, 2017, 03:57:15 PM »
Faceplant.....sorry guys

Just try this:   https://imgur.com/a/oxp3G

or, if you're feeling really interested (197 images interested), go here:   https://imgur.com/a/PPWod
Pages: 1 2 [3] 4 5 ... 10