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Ideas / Re: add Bloodmoon in features ?
« Last post by Platinum Dryym on September 25, 2017, 04:57:29 PM »
This is already possible with scripts.

Not really. Maybe with NPC behaviours, But even then you won't have hoards of monsters attacking your base. My main problem with this is that it would be annoying of you don't want to deal with it. I don't like behaviour that cannot be turned off like this.
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Ideas / Jump Power to zones and whatever.
« Last post by Platinum Dryym on September 25, 2017, 04:55:40 PM »
I think jump power should be a thing that is added to zones and possibly scripts with a command.

Before you go off saying "But Dryym, We have a gravity setting in zones", That is not the same thing. The gravity setting changes the gravitational acceleration of the player in the zone. Jump power would change the upwards velocity given to the player when they press the jump key.

Currently, The gravitational acceleration in TM is around 36m/s, With the jump power being around 9m/s.

If I change the gravity to be that of earth, My character will jump really high because the jump power is really high, But they will fall down at the same rate as a human on earth would.

Conversely, If I increase the gravity, I will fall faster and jump lower due to the jump power being lower relative to the acceleration.

With a jump power option, You can change how high the player jumps independently of how much they accelerate downwards.

Perhaps this could even be set to allow the double jump to have a different power setting than the initial jump.
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Ideas / Re: sora1kg's idea
« Last post by Platinum Dryym on September 25, 2017, 04:46:47 PM »
5.Sprint like Minecraft
No need we already walk faster than sprinting in MC

I dislike that logic. As I stated in my topic, The lack of speed variation makes things like combat and chases boring, In addition, It makes people feel slower than they really are. As I said in my topic, I think the default speed is way too fast and should be slowed down for sprinting to be added.
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Ideas / Re: sora1kg's idea
« Last post by Platinum Dryym on September 25, 2017, 04:43:22 PM »
Let's see.

1: I think on PC we should have events for all keyboard keys.

2: Agreed.

3: This would be more versatile if CCTV was off the grid.

4: Minecraft doesn't have moving blocks.

5: I suggested this, As well as many others.

6: This seems like it could be possible using a combination of NPC behaviours and mods.

7: Not sure what you mean here.

8: Not sure what you mean here.

9: PC keyboards don't tend to have vibration motors. I don't see why you would add something which only affects players using controllers on a PC game. A screen shake effect would be great though.
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Ideas / Re: sora1kg's idea
« Last post by TM Charles on September 25, 2017, 04:39:37 PM »
1. Set event script button "A"
This would be conflicting with things. Hence why you can
2. setting of interval of jump   (player cant quickly jump now)
Use a gravity zone that follows the player. Or Make this an option for Zones
3. 3rd person smooth CCTV  , like 3rd person game
4. moving block like MineCraft   (collision detection)
Explain?
5.Sprint like Minecraft
No need we already walk faster than sprinting in MC
6.Animals that can ride
Better form of transportation would be nice
7.New Button Block   + Any colors of button    (You can push it by riding on it)
What are you on about?
8. var command  for menu script.
Explain?
9.vibration script with setting    ( not cave in )
On PC people will be using keyboard so really no need

Maybe would help to give some example uses then just saying things you would like to see. It will help people reading it agree or disagree if its a good idea or not.
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Ideas / sora1kg's idea
« Last post by sora1kg on September 25, 2017, 05:47:04 AM »
Developer should add these idea

1. Set event script with All keyboard.   and controller "A" button

2. Setting of interval of jump   (player cant quickly jump now)

3. Sprint like Minecraft
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Ideas / Re: add Bloodmoon in features ?
« Last post by DatAwesomenessDoe on September 24, 2017, 04:22:39 PM »
This is already possible with scripts.
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Video / Re: Youtube-Mythical Monkey
« Last post by Jesse on September 24, 2017, 01:11:14 PM »
/mm This week in total miner /mm
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Site Suggestions and Bugs / Re: Embed Twitter Bug
« Last post by AlienizdPixel on September 24, 2017, 09:30:43 AM »
I assume an add-on would be the reason. Does disabling all of them have the issue no longer occur?
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Site Suggestions and Bugs / Re: Embed Twitter Bug
« Last post by Lunar on September 23, 2017, 11:34:51 PM »

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