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Messages - Atlas Telamon

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1
Your world / [Challenge] Re: Trub's Chaos
« on: August 21, 2017, 05:11:09 AM »
Zezima has already beaten this map...

Yes. Yes I did.

I love challenge maps. Do You host often? I want to play it. GT: Kinetic Toxic

Somewhat often, usually whenever I have nothing else to do.
So like, all the time?

2
"You can tell I haven't played this thing since 2013". Whenever you play anything, it looks like you haven't played since 2013.

3
Fun House / Re: What would TM be like if .., was the Dev
« on: July 07, 2017, 08:34:58 PM »
What if Microsoft was a dev
Then it would have only gotten a trailer then be canceled before the next E3

4
Total Miner Discussion / [Game] Re: Six Years of Total Miner!
« on: June 27, 2017, 05:08:02 PM »
I just found my old 2007 Xbox with TM on it with version 1.7 on it!  ^-^
Truly help you are joking.
No, I'm really not joking, it does have it.

2017-6= 2011

but you had in in 2007. Thats some class A lying lmao

I am confused here. My Xbox is from 2007 and it has like 8 versions of TM on it. How does the age of the console relate to him lying?

Ahhh my bad been reading it as he has version on TM from 2007

Did quotes break at some point?

Maybe you broke

5
Ideas / Artifacts
« on: June 26, 2017, 03:56:10 PM »
I think it would be really cool to find really powerful items in chests by exploring caves in dig deep and survival. These items could be called artifacts, and can do something really powerful, but only once every in game day. Like rares, but more powerful and less common.

The names and shapes of the objects can vary, but here is an example

Strength of Stone: Renders the user immune to elemental damage, increases drop speed, and eliminates fall damage. Upon landing, a concussive shock wave is made based on how far you fell, knocking any players back and doing damage to mobs. Makes you sink to the bottom of water, but while active you don't have to breathe. Players using their fists or wooden tools do no damage to you, and the first hit from each player/mob does no damage while in combat. Lasts for 90 seconds.

I think that going down this route could be really cool for RPG maps. Choosing your rings and amulets can already allow for deep customization of the way you play, and adding a power you can only use once in a day of battling will make you have to think hard about which one to use and when to use it.


6
Total Miner Discussion / [Game] Re: Six Years of Total Miner!
« on: June 24, 2017, 10:45:31 PM »
More like six years of copying more successful games.

I kid, this game is the best. Looking forward to another 6 years

7
Fun House / Re: What would TM be like if .., was the Dev
« on: May 31, 2017, 10:36:35 PM »
What if Alexey Pajitnov was the dev?
Vodka. Lots of it.

What would it be like if Karl Marx was the dev?

8
Fun House / Re: What would TM be like if .., was the Dev
« on: May 31, 2017, 04:08:31 AM »
what if woodman was the dev
He would probably add volleyball to the game

9
Fun House / Re: What would TM be like if .., was the Dev
« on: May 13, 2017, 11:27:13 PM »
What would it be like if George Washington was the dev?
For one, he probably wouldn't have added much. He probably would take a long time to learn game design, considering he has never seen a computer

10
Fun House / Re: What would TM be like if .., was the Dev
« on: April 27, 2017, 03:25:48 PM »
There will be a minigame called Catch jerry, plus there will be a cat as a skin from Tom and jerry

What if trubstep was developer?
Then he would influence the tm economy to his liking.

What If Atlas was lead.Dev?
Man, I don't even like wrestlers. If I was the lead dev, we would be able to ride bears, and it would be barely legal.

11
Contests / Re: Killing Floor Giveaway
« on: April 21, 2017, 11:33:21 PM »
666

12
Site News and Information / Re: How the awards system works
« on: April 21, 2017, 03:43:40 AM »
How bout we keep this topic, on topic, as opposed to making it a fun house joke session?
You are a joke session. And who says I am not being serious?

13
Site News and Information / Re: How the awards system works
« on: April 20, 2017, 06:17:42 PM »
4 year awards are now available for anyone meeting the requirements.

4 years since you registered and 1,000 posts.

And since I know I'll have something along the lines of "I've been here 4 years but I only have 992 posts, can I have the award anyways?" being messaged to me a bunch of times..... The answer is no. Post more.
I am sorry, I haven't been here four years but I have over 1000 posts. Can I have the award?
You have to donate 26 USD to bob before getting the 4 year award
Make it 69 USD and you got a deal

I haven't been here 3 years or have 1000 posts but can I have the 5 year award and Zeus placed in my map too please?
why the 5year award? give me the 10 year award m8.
Screw year awards. I can I get the Moderator Badge? I've been here so long I have practically earned it.

14
Site News and Information / Re: How the awards system works
« on: April 19, 2017, 03:51:48 AM »
4 year awards are now available for anyone meeting the requirements.

4 years since you registered and 1,000 posts.

And since I know I'll have something along the lines of "I've been here 4 years but I only have 992 posts, can I have the award anyways?" being messaged to me a bunch of times..... The answer is no. Post more.
I am sorry, I haven't been here four years but I have over 1000 posts. Can I have the award?
You have to donate 26 USD to bob before getting the 4 year award
Make it 69 USD and you got a deal

15
Site News and Information / Re: How the awards system works
« on: April 18, 2017, 08:47:27 PM »
4 year awards are now available for anyone meeting the requirements.

4 years since you registered and 1,000 posts.

And since I know I'll have something along the lines of "I've been here 4 years but I only have 992 posts, can I have the award anyways?" being messaged to me a bunch of times..... The answer is no. Post more.
I am sorry, I haven't been here four years but I have over 1000 posts. Can I have the award?

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