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General => Gaming => Topic started by: Craig on December 06, 2014, 10:56:37 PM

Title: No Man's Sky
Post by: Craig on December 06, 2014, 10:56:37 PM
I'm really looking forward to No Mans Sky.

18 quintillion possible planets. To put that into some kind of perspective, if a new planet was discovered every second, it'd take 585 billion years before they're all discovered.

It's an MMO. When you start the game for the first time, your spawned onto your own planet, a planet that has not yet been discovered.

If you discover a new planet, you're credited with that discovery and everyone who visits that planet later will see your name.

Below is a good discussion on what's know about the game so far:

https://www.youtube.com/watch?v=WOvCLoGyaJY
Title: Re: No Man's Sky
Post by: Agykoo on December 07, 2014, 06:10:42 PM
I'm really looking forward to No Mans Sky.

18 quintillion possible planets. To put that into some kind of perspective, if a new planet was discovered every second, it'd take 585 billion years before they're all discovered.

It's an MMO. When you start the game for the first time, your spawned onto your own planet, a planet that has not yet been discovered.

If you discover a new planet, you're credited with that discovery and everyone who visits that planet later will see your name.

I wonder how many people are gona play it and then realaize its an mmo, much like what happened to destiny XD
Title: Re: No Man's Sky
Post by: Craig on December 07, 2014, 06:22:45 PM
I wonder how many people are gona play it and then realaize its an mmo, much like what happened to destiny XD
I think people will know from the start, but I suspect it won't be an mmo in the traditonal sense, in that the universe is so large you could play for days without seeing another player..
Title: Re: No Man's Sky
Post by: Agykoo on December 07, 2014, 06:25:26 PM
I think people will know from the start, but I suspect it won't be an mmo in the traditonal sense, in that the universe is so large you could play for days without seeing another player..

I've been promised such wonders before. agy is not gona hold da breath ^_^
Title: Re: No Man's Sky
Post by: Craig on December 07, 2014, 06:30:17 PM
This is a unique game.

1. It is more ambitious than anything ever attempted before by any games company in history. And the team is only 6 people.
2. It is possibly a small glimpse into the future of gaming in that procedural generation will take over from hand crafted 'worlds'.

I wish them success. But they have taken a rather large bite.
Title: Re: No Man's Sky
Post by: Agykoo on December 07, 2014, 06:41:32 PM
This is a unique game.

1. It is more ambitious than anything ever attempted before by any games company in history. And the team is only 6 people.
2. It is possibly a small glimpse into the future of gaming in that procedural generation will take over from hand crafted 'worlds'.

I wish them success. But they have taken a rather large bite.

of course I wish them the best ^_^. just again I have been promised all of this before only to never get it. ^_^
Title: Re: No Man's Sky
Post by: Jaz on December 07, 2014, 07:27:01 PM
Ever heard of the game "Elite" I believe it was either for atari or amiga, mayb both, No man's sky seems a lot like that :D can't wait for this ge it is exactly what I have been looking for :)
Title: Re: No Man's Sky
Post by: Craig on December 07, 2014, 08:01:27 PM
Ever heard of the game "Elite" I believe it was either for atari or amiga, mayb both, No man's sky seems a lot like that :D can't wait for this ge it is exactly what I have been looking for :)
No Man's Sky and Elite are the same core game in more ways than most might realise, particularly the procedural part. No Man's Sky is the modern equivalent with all the benefits modern technology brings, much bigger universe, mmo, beautiful, diverse, detailed planets you can actually land on, explore and extract resources from, near infinite variety, etc.
Title: Re: No Man's Sky
Post by: Jaz on December 08, 2014, 02:32:44 AM
No Man's Sky and Elite are the same core game in more ways than most might realise, particularly the procedural part. No Man's Sky is the modern equivalent with all the benefits modern technology brings, much bigger universe, mmo, beautiful, diverse, detailed planets you can actually land on, explore and extract resources from, near infinite variety, etc.
no man's sky is a little of what I expected out of destiny when it was first announced, very disappointed with destiny now, it is incredible how 6 people can create a game like this! Wonder how long they spent on it.
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 08, 2014, 06:24:38 PM
Quote from: Craig on December 06, 2014, 10:56:37 PM (http://totalminerforums.net/index.php?topic=6388.msg118865#msg118865)<blockquote>I'm really looking forward to No Mans Sky.

18 quintillion possible planets. To put that into some kind of perspective, if a new planet was discovered every second, it'd take 585 billion years before they're all discovered.

It's an MMO. When you start the game for the first time, your spawned onto your own planet, a planet that has not yet been discovered.

If you discover a new planet, you're credited with that discovery and everyone who visits that planet later will see your name.
</blockquote>

Did a bit of reading up on this one.. sounds promising. I like what I see so far...

https://www.youtube.com/watch?v=nmwG6Sj1Yfg

https://www.youtube.com/watch?v=-X8KMoAWFPE

https://www.youtube.com/watch?v=agYRZoh3sAk
Title: Re: No Man's Sky
Post by: Not Actually Atlas on December 08, 2014, 08:16:59 PM
This is a unique game.

1. It is more ambitious than anything ever attempted before by any games company in history. And the team is only 6 people.
2. It is possibly a small glimpse into the future of gaming in that procedural generation will take over from hand crafted 'worlds'.

I wish them success. But they have taken a rather large bite.
ambitious is usually a word used to describe broken games... I hope this one turns out okay.
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 08, 2014, 08:48:53 PM
Quote from: Atlas Telamon on Today at 08:16:59 PM (http://totalminerforums.net/index.php?topic=6388.msg119157#msg119157)<blockquote>ambitious is usually a word used to describe broken games... I hope this one turns out okay.
</blockquote>

am∑bi∑tious
amˈbiSHəs/
adjective
adjective: ambitious

    having or showing a strong desire and determination to succeed.
Title: Re: No Man's Sky
Post by: Not Actually Atlas on December 08, 2014, 08:53:10 PM
Quote from: Atlas Telamon on Today at 08:16:59 PM (http://totalminerforums.net/index.php?topic=6388.msg119157#msg119157)<blockquote>ambitious is usually a word used to describe broken games... I hope this one turns out okay.
</blockquote>

am∑bi∑tious
amˈbiSHəs/
adjective
adjective: ambitious

    having or showing a strong desire and determination to succeed.
its also often used when a game isn't as good as the concept sounds
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 08, 2014, 09:09:56 PM
Quote from: Atlas Telamon on Today at 08:53:10 PM (http://totalminerforums.net/index.php?topic=6388.msg119160#msg119160)<blockquote>its also often used when a game isn't as good as the concept sounds
</blockquote>

Only if it is to describe "in despite of" type type articles... such as "He made an ambitious attempt to win the race but came in last."
In which case it is pointing out that while ambitious, it still failed. Ambition towards great things is what drives people to success as well as all too common failure. You must have ambition to attempt any venture. Describing a game as ambitious is not by any means saying it is not a good game.. that's idiotic.
Title: Re: No Man's Sky
Post by: Not Actually Atlas on December 08, 2014, 09:25:43 PM
Quote from: Atlas Telamon on Today at 08:53:10 PM (http://totalminerforums.net/index.php?topic=6388.msg119160#msg119160)<blockquote>its also often used when a game isn't as good as the concept sounds
</blockquote>

Only if it is to describe "in despite of" type type articles... such as "He made an ambitious attempt to win the race but came in last."
In which case it is pointing out that while ambitious, it still failed. Ambition towards great things is what drives people to success as well as all too common failure. You must have ambition to attempt any venture. Describing a game as ambitious is not by any means saying it is not a good game.. that's idiotic.
I never said ambitious means bad. I'm saying that its a red flag for me when people start calling it "ambitious", as "ambitious" games rarely live up to their promise
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 08, 2014, 09:39:27 PM
Quote from: Atlas Telamon on Today at 09:25:43 PM (http://totalminerforums.net/index.php?topic=6388.msg119167#msg119167)<blockquote>I never said ambitious means bad. I'm saying that its a red flag for me when people start calling it "ambitious", as "ambitious" games rarely live up to their promise
</blockquote>

 ::)
Title: Re: No Man's Sky
Post by: Jaz on December 13, 2014, 04:33:36 AM
What do you all think about the release date? I would probably guess around November 2015 ::) November is always number one for new games, and of course it won't be coming in 2014 I also think however that 2016 would be a promising year. With the exception that a lot of the game looks fully developed so far I would still guess late 2015.
Title: Re: No Man's Sky
Post by: Clerical on December 13, 2014, 04:53:28 AM
From the 1 video i saw,
Id say Quite awhile away, 2-3 years probly, its a small team working on a huge project,they have a lot of things to overcome.
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 16, 2014, 07:21:27 PM
The game is scheduled for release in 2015. The first trailer was put out in 2013 at VGX. also below is a link where the Dev was asked and answered tons of questions about the game.

http://www.gameinformer.com/b/features/archive/2014/12/12/70questionsandanswersaboutnomanssky.aspx
Title: Re: No Man's Sky
Post by: DiamondBack662 on December 31, 2014, 08:50:02 PM
New Video where a lot of what is known about the game is talked about.

https://www.youtube.com/watch?v=QbTdQT-vDQA
Title: Re: No Man's Sky
Post by: muD on April 25, 2015, 07:58:05 PM
This intrigues me too. Really looking forward to it. Thanks for posting those vids, those guys spoke about a lot of stuff i wasn't aware of and it sounds even better now.
its one of the few games that tempts me into getting a ps4 so far tbh
Title: Re: No Man's Sky
Post by: Jack Of Shades on April 27, 2015, 04:29:41 AM
I've been keeping a close eye on this game. I personally think it will be TREMENDOUS fun, if they live up to their word. It's supposed to be so immensely vast, and that just brings out the kid in me. I am a sucker, and a greedy person, when it comes to Open World. And this is a LARGE open world I wouldn't mind exploring. I've even read up on the Science Fiction Issue of Game Informer (Featuring No Man's Sky): (http://images.pushsquare.com/news/2014/12/ps4_indie_no_mans_sky_attacks_game_informers_january_cover/large.jpg)

Brilliant article, so much information was given to me while reading that. I nearly re-typed it verbatim on the No Man's Sky topic just so those who do not have GI could read it. I can't wait to test this game out, it looks really fun.
Title: Re: No Man's Sky
Post by: amos on July 07, 2015, 06:09:51 PM
https://www.youtube.com/watch?v=CLcjvIQJns0
Title: Re: No Man's Sky
Post by: amos on April 27, 2016, 12:09:04 AM
https://www.youtube.com/watch?v=D-uMFHoF8VA

Successfully preordering this game after waiting for so long was surreal, but it finally actually happened!
Title: Re: No Man's Sky
Post by: Stoneart on April 27, 2016, 04:34:24 PM
I'm going to grab it for ps4. I'm interested in playing with the ps virtual reality.
Title: Re: No Man's Sky
Post by: Muffin on April 27, 2016, 10:00:17 PM
This game has been a cycle of me getting really hyped for it, and then forgetting about it after a few days. Then every month or so, I remember it again.
Title: Re: No Man's Sky
Post by: Craig on April 28, 2016, 05:24:24 AM
Only two months to go, waiting...
Title: Re: No Man's Sky
Post by: Jared on April 28, 2016, 07:42:27 AM
I saw this game at E3 last year and just adored it. This is a game that'll be saving up for.
Title: Re: No Man's Sky
Post by: TM Charles on April 28, 2016, 09:04:42 AM
I really want to play this may get a ps4 to play it and TM but i would love to play with my friends so i have a hope you can get into a lobby before you start for the first time and all go in together so we have a chance to be with our friends. As soon as I saw the scope of this game and that its coming at E3 I've been following it since cause this is going to be a great game.
Title: Re: No Man's Sky
Post by: Jack Of Shades on April 28, 2016, 09:29:58 AM
Patiently waiting...
Title: Re: No Man's Sky
Post by: Craig on April 28, 2016, 09:37:37 AM
i would love to play with my friends so i have a hope you can get into a lobby before you start for the first time and all go in together so we have a chance to be with our friends.
Nope. When you start, you spawn in a far flung planet, and you'll likely never meet up with your friends, ever.
Title: Re: No Man's Sky
Post by: TM Charles on April 28, 2016, 11:10:33 PM
i would love to play with my friends so i have a hope you can get into a lobby before you start for the first time and all go in together so we have a chance to be with our friends.
Nope. When you start, you spawn in a far flung planet, and you'll likely never meet up with your friends, ever.
Ik its so sad. But whi can be sad when you can play the game for the reat of your life.
Title: Re: No Man's Sky
Post by: Jack Of Shades on May 21, 2016, 02:10:44 AM
I saw a recent game play with one of the developers and...wow. I read the article in Game Informer many months ago. I was already excited, but the game play I saw.. So much to do! So much exploration! I don't even care if I see my friends, the sheer scale of the universe.. It's amazing! I cannot wait, even the way you learn new languages on a planet and such. Awesome!
Title: Re: No Man's Sky
Post by: Craig on May 31, 2016, 08:02:55 PM
Release date pushed back to August.

http://www.wired.com/2016/05/no-mans-sky-delayed/
Title: Re: No Man's Sky
Post by: Jack Of Shades on May 31, 2016, 08:56:08 PM
worth it if the game remains how it was, or better. :D
Title: Re: No Man's Sky
Post by: Craig on June 23, 2016, 11:24:29 AM
(https://i.gyazo.com/6aaefa7b9abd6a39ca6b69262e17a610.png)

How did we ever get to this.
Title: Re: No Man's Sky
Post by: Jack Of Shades on June 23, 2016, 11:31:22 AM
(https://i.gyazo.com/6aaefa7b9abd6a39ca6b69262e17a610.png)

How did we ever get to this.
When ignorance and stupidity rule, that's how. :/
Title: Re: No Man's Sky
Post by: PWRBTTN on June 23, 2016, 01:34:27 PM
(https://i.gyazo.com/6aaefa7b9abd6a39ca6b69262e17a610.png)

How did we ever get to this.
Was that the cause for delay?
Title: Re: No Man's Sky
Post by: bob on June 23, 2016, 04:10:54 PM
Assuming the trademark laws are similar to the US trademark laws, the owner (Sky TV in this case) must actively defend their trademark, or it will be taken from them. So every now and then they have to dig up someone using the name for any purpose and take them to court over the use of it. Basically the law mandates that they file frivolous law suits.
Title: Re: No Man's Sky
Post by: Dryym on June 23, 2016, 05:06:13 PM
Assuming the trademark laws are similar to the US trademark laws, the owner (Sky TV in this case) must actively defend their trademark, or it will be taken from them. So every now and then they have to dig up someone using the name for any purpose and take them to court over the use of it. Basically the law mandates that they file frivolous law suits.


That is honestly one of the stupidist things I have ever heard.

If I am getting this right, If I own the trademark for a company called "The", I can, And am legally required to file a lawsuit on things such as "The Lord of The Rings".
Otherwise I lose the rights to my trademark.
Title: Re: No Man's Sky
Post by: bob on June 23, 2016, 07:12:36 PM
Each trademark is approved individually, I doubt they would grant one for a word like "the" but there are some ludicrously common words that they have approved, so it could happen.

But assuming you did get it approved somehow, yeah, you'd have to legally defend it. Otherwise it becomes considered abandoned and goes back up for grabs. It's incredibly silly.
Title: Re: No Man's Sky
Post by: Jack Of Shades on June 23, 2016, 11:18:17 PM
Each trademark is approved individually, I doubt they would grant one for a word like "the" but there are some ludicrously common words that they have approved, so it could happen.

But assuming you did get it approved somehow, yeah, you'd have to legally defend it. Otherwise it becomes considered abandoned and goes back up for grabs. It's incredibly silly.

So basically, it's like let's say Runescape? If you don't play your character for a while, they up and delete it which allows your name to be used by another. In a sense.
Title: Re: No Man's Sky
Post by: Craig on June 24, 2016, 03:14:30 AM
Was that the cause for delay?
They haven't said. But I was wondering as much. Because the original release date passed before that tweet, and obviously they wouldn't have been able to release until that issue was settled, so it quite possibly was the reason. Probably for the best, gives them 2 more months or however long the extension was to make the game better.
Title: Re: No Man's Sky
Post by: amos on July 14, 2016, 09:19:23 PM
New trailer hype!

https://www.youtube.com/watch?v=7AVmI73va4g

Title: Re: No Man's Sky
Post by: Jack Of Shades on July 14, 2016, 10:15:17 PM
This is what I enjoy about this upcoming game. They took the time to add wonderful aspects to the game. I hope they deliver everything they've shown us. I will be pleasantly pleased with the end product.
Title: Re: No Man's Sky
Post by: Dr_Vex_Ender on July 14, 2016, 10:33:01 PM
Wow, if this game truly lives up to what it says it will, then I will really enjoy this. I always like that feeling of desolation, and loneliness. Havn't felt that way since 2009 with "Halo 3 ODST". It would be nice to have that again.
Title: Re: No Man's Sky
Post by: Jack Of Shades on July 14, 2016, 10:56:43 PM
Wow, if this game truly lives up to what it says it will, then I will really enjoy this. I always like that feeling of desolation, and loneliness. Havn't felt that way since 2009 with "Halo 3 ODST". It would be nice to have that again.
Exactly. Not to mention, the sense of 'true' exploration. You really get to discover these planets, and all the flora, fauna, and mystery as well. I even saw a Developer Video showcasing the player learning a new language from a glyph. It was interesting.
Title: Re: No Man's Sky
Post by: amos on July 21, 2016, 02:00:01 AM
https://www.youtube.com/watch?v=4dOk2uBTYAE

those spider mutiods near the end got me like: 'engaging nopedrive..'
Title: Re: No Man's Sky
Post by: Craig on July 21, 2016, 04:55:40 AM
Less than 3 weeks..
Title: Re: No Man's Sky
Post by: Stoneart on July 21, 2016, 12:56:44 PM
Less than 3 weeks..

Lol. Hope so!
Title: Re: No Man's Sky
Post by: amos on July 23, 2016, 09:04:35 AM
https://www.youtube.com/watch?v=CCIC7HLC-bU
Title: Re: No Man's Sky
Post by: Craig on July 23, 2016, 09:15:33 AM
https://youtu.be/PklqHskrmxg
Title: Re: No Man's Sky
Post by: amos on July 27, 2016, 07:20:15 PM
"Stay calm."

https://www.youtube.com/watch?v=1jpHldhY_V0

The soundtrack by 65daysofstatic is now available on Spotify.
Title: Re: No Man's Sky
Post by: Tom on August 08, 2016, 10:14:23 AM
Hello games will streaming No Man's Sky today at 7:30 BST

Source: https://blog.eu.playstation.com/2016/08/08/watch-hello-games-play-no-mans-sky-live-tonight-at-7-30pm-bst/?emcid=social_20160808_64640776&adbid=762634752201404416&adbpl=tw&adbpr=36969785
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 08, 2016, 10:35:58 AM
Hello games will streaming No Man's Sky today at 7:30 BST

Source: https://blog.eu.playstation.com/2016/08/08/watch-hello-games-play-no-mans-sky-live-tonight-at-7-30pm-bst/?emcid=social_20160808_64640776&adbid=762634752201404416&adbpl=tw&adbpr=36969785
I'm old school. I don't care about watching some tangerine play the game. I WANT to play the game myself. This game needs to come out now.
Title: Re: No Man's Sky
Post by: TM Charles on August 08, 2016, 05:03:46 PM
The stream has started.

Edit:Has Ended

https://youtu.be/pfLIAatbJX0
Title: Re: No Man's Sky
Post by: Craig on August 14, 2016, 07:45:44 AM
(https://i.gyazo.com/87a246375ecc7732efa071c7a9e615c8.png)
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 14, 2016, 01:14:59 PM
Haven't been near the game yet, mostly just waiting on opinions. Is the game worth the price tag right now? I was rather fixated on it at one point, still debating on whether to purchase it or not.
Title: Re: No Man's Sky
Post by: Panther on August 14, 2016, 01:20:42 PM
I've seen people play this. It's kinda reminds me of ARK and Terratech but with spaceships.
(http://i68.tinypic.com/1zmdqg6.jpg)
Fallout is better
Title: Re: No Man's Sky
Post by: Craig on August 14, 2016, 05:56:02 PM
Haven't been near the game yet, mostly just waiting on opinions. Is the game worth the price tag right now? I was rather fixated on it at one point, still debating on whether to purchase it or not.
Depends what you're looking for. If you're looking for old skool sci-fi chilled out space exploration, then this game sometimes approaches levels of epicness never before experienced. If you're looking for a modern, do 100 things at once stuff, space adventure, then you're going to be disappointed.

I say space exploration, but my experience so far is mostly on planet surfaces. I've only played 4 or 5 hours, so I can't comment on the games longevity past that. There are story lines, quests, missions, so you don't have to make up all your own fun.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 14, 2016, 07:00:26 PM
Gotcha. From what I kept watching it seemed kind of dis-ambiguous as far as what is going on. I know you're searching around for planets, finding new creatures, languages, materials, etc. Just wasn't sure outside of the simple exploration aspect. In one dev video, they made it seem like you could go to trade ports and sell things you took from planets. As well as naming things you find, stuff like that. Wasn't sure what kind of story would be involved though. I just knew it looked really cool.
Title: Re: No Man's Sky
Post by: Craig on August 14, 2016, 07:26:11 PM
Yes you can collect resources from planets, and trade them, either at outposts on the planets or in space stations. You can name and upload anything you find, planets, fauna and flora to the NMS servers. There appears to be a large array of craftable items, upgrades, etc. The space stations always have a distinctly low quantity of items though, so often you can't just buy the stuff you need to star jump, you have to go to a planet and excavate. You learn individual words of an alien language as you go.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 14, 2016, 07:37:54 PM
Yes you can collect resources from planets, and trade them, either at outposts on the planets or in space stations. You can name and upload anything you find, planets, fauna and flora to the NMS servers. There appears to be a large array of craftable items, upgrades, etc. The space stations always have a distinctly low quantity of items though, so often you can't just buy the stuff you need to star jump, you have to go to a planet and excavate. You learn individual words of an alien language as you go.
Oh, I like that aspect. Can you upgrade your ship with these items and craft-able materials? I may have to get this so I can find out more myself.
Title: Re: No Man's Sky
Post by: Craig on August 14, 2016, 07:48:28 PM
Can you upgrade your ship with these items and craft-able materials? I may have to get this so I can find out more myself.
I don't know if you can upgrade the ship itself, but you can certainly upgrade the equipment that is installed in the ship, and upgrade the equipment on your exosuite, and upgrade your multi-tool which is like your pickaxe/gun etc.

You can buy ships from NPCs in space stations. You can trade and interact with NPCs both on planets and in space stations, but so far, for me the interaction seems limited, and a little cumbersome.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 14, 2016, 08:04:36 PM
I don't know if you can upgrade the ship itself, but you can certainly upgrade the equipment that is installed in the ship, and upgrade the equipment on your exosuite, and upgrade your multi-tool which is like your pickaxe/gun etc.
Sounds good to me. So far, does the customization (if any) have any depth? Or is it just basic upgrades? That's right, I remember hearing about the suit. You sometimes have to adapt it to the atmosphere/habitat of that planet. For example, I saw an instance where they had to use a suit that heats the player. Basically due to the cold environment of that planet.
You can buy ships from NPCs in space stations. You can trade and interact with NPCs both on planets and in space stations, but so far, for me the interaction seems limited, and a little cumbersome.
Well that's cool, so I take it that may be the upgraded ship portion. And the other part you mentioned, about the interior of the ship being upgraded, is under the hood customization. Well, maybe they'll update it in the near future and fix some of those little set backs.
Title: Re: No Man's Sky
Post by: Craig on August 14, 2016, 08:17:27 PM
So far I haven't had to upgrade the exosuite to handle specific environments, it's automatically handled extreme heat, cold, protection against radiation and oxygen supply.

Yes, to upgrade the ship itself, you just buy a better one. They are hell expensive though. You don't actually upgrade the interior or customize the ship, you just craft better support equipment and install it.

In terms of the depth of upgrades, I can't say for sure, haven't played enough, but for my current progress, there is already a wide array of options.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 14, 2016, 11:36:44 PM
I may be getting this now. After what Craig told me, did more research as well. Saw a video of the gameplay as it is now. As well as seeing a nice dog fight aerial combat sequence...pretty much excited as hell. If this is all what's to expect then... I may need this game now.
Title: Re: No Man's Sky
Post by: Stoneart on August 15, 2016, 12:15:39 AM
It's best to kill robots for titanium. They drop other items that sell for around 20,000 in the planet shops. Then take titanium to the space stations to sell for a huge price increase. Not sure if it's the same for everyone but it works for me.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 15, 2016, 12:26:58 AM
It's best to kill robots for titanium. They drop other items that sell for around 20,000 in the planet shops. Then take titanium to the space stations to sell for a huge price increase. Not sure if it's the same for everyone but it works for me.
Oh nice. How's the combat aspect/Aerial Combat? You mentioned killing robots for Titanium.
Title: Re: No Man's Sky
Post by: Stoneart on August 15, 2016, 12:51:37 AM
I didn't read this whole chat. Sorry if I reiterate some things from previous posts. Yeah, the combat with robots works like grand theft auto as far as the wanted star system. You start off with little drones that monitor you and your mining. If you kill things or try to mine too much they follow you and alert the others. In a way it's kinda like borderlands 2 where you have to let the enemy's build up in order to get the good stuff. When you piss off the robots they start sending tougher ones. I have yet to kill the big guy that looks like an atat. I don't know what's after that yet. This is all ground level. Space is a little different. In space it's "police type" ships that try to come shoot you down if you are messing about. The starship cargo ships that are floating around also shoot if you go near them. You can be a space pirate and force the npc's near the planets surface to crash if you like.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 15, 2016, 12:53:55 AM
I didn't read this whole chat. Sorry if I reiterate some things from previous posts. Yeah, the combat with robots works like grand theft auto as far as the wanted star system. You start off with little drones that monitor you and your mining. If you kill things or try to mine too much they follow you and alert the others. In a way it's kinda like borderlands 2 where you have to let the enemy's build up in order to get the good stuff. When you piss off the robots they start sending tougher ones. I have yet to kill the big guy that looks like an atat. I don't know what's after that yet. This is all ground level. Space is a little different. In space it's "police type" ships that try to come shoot you down if you are messing about. The starship cargo ships that are floating around also shoot if you go near them. You can be a space pirate and force the npc's near the planets surface to crash if you like.
This. This is awesome as hell! So basically combat sounds pretty good, and like I said..that video of aerial combat was awesome! If it's all like that, I think I am truly sold on this game. It sounds like so much fun!
Title: Re: No Man's Sky
Post by: Gary on August 16, 2016, 08:47:01 PM
https://www.youtube.com/watch?v=A8P2CZg3sJQ
Title: Re: No Man's Sky
Post by: Craig on August 16, 2016, 09:21:28 PM
Harsh. Doing something that no one has ever done before is always much harder because there are no existing solutions.

The crashes have no context unless you know the numbers of crashes per number of game time hours. i.e. We saw 30 or so crashes in the video, but if there are a million people playing the game for 20 hours, then 30 crashes from 20 million hours of gameplay is irrelevant right? Unfair reporting unless there are real stats. For a game of this ambition and scope, and a relatively small development team, bugs and crashes are inevitable. If that is unacceptable, then games of this ambition would never get made.

With respect to the multiplayer aspect, or lack of it, it was made very clear, from well before release, that it is not a multiplayer game, so I'm not sure what the problem is there.

As for the other criticisms about what to do in the game etc, I feel like those people just don't get what Hello Games have tried to make, or they've been sucked into the hype train, which is no ones fault but their own.

The game is not perfect, it has defects, it's clunky in many ways, it crashes occasionally (hasn't crashed for me yet). But that aside, for what the game is, and for what Hello Games have tried to do, I think they've made something truly outstanding. There are some profound gaming moments for those who get what this game is.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 16, 2016, 09:31:44 PM
I have not had a SINGLE issue with the game. It's truly amazing. So much exploration, lore, flora and fauna, abandoned stations, Alien life forms to trade and converse with. It's way too much fun.
Title: Re: No Man's Sky
Post by: Stoneart on August 16, 2016, 09:39:45 PM
I've had a few crashes but nothing big. Always had an autosave a few minutes prior. Seems to only crash when loading a new planet or star system. It's only happened twice to me. Otherwise yes the only downfall described by people seems to be they want the game to be something it never was designed to be. Who knows if they will add some awesome new features in the future. Im hoping so.
Title: Re: No Man's Sky
Post by: Craig on August 16, 2016, 09:47:14 PM
Watching the video makes me want to play some more lol. No... Stop... Don't do it... must... finish... 2.5...
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 17, 2016, 12:18:23 AM
Watching the video makes me want to play some more lol. No... Stop... Don't do it... must... finish... 2.5...
2. what!? Naw, submit to the call...Atlas. Just think of all the fun space travel and exploration you could be doing instead. Just some food for thought....*Cough PLAY IT Cough*
Title: Re: No Man's Sky
Post by: Gary on August 17, 2016, 12:20:30 AM
Harsh. Doing something that no one has ever done before is always much harder because there are no existing solutions.

The crashes have no context unless you know the numbers of crashes per number of game time hours. i.e. We saw 30 or so crashes in the video, but if there are a million people playing the game for 20 hours, then 30 crashes from 20 million hours of gameplay is irrelevant right? Unfair reporting unless there are real stats. For a game of this ambition and scope, and a relatively small development team, bugs and crashes are inevitable. If that is unacceptable, then games of this ambition would never get made.

With respect to the multiplayer aspect, or lack of it, it was made very clear, from well before release, that it is not a multiplayer game, so I'm not sure what the problem is there.

As for the other criticisms about what to do in the game etc, I feel like those people just don't get what Hello Games have tried to make, or they've been sucked into the hype train, which is no ones fault but their own.

The game is not perfect, it has defects, it's clunky in many ways, it crashes occasionally (hasn't crashed for me yet). But that aside, for what the game is, and for what Hello Games have tried to do, I think they've made something truly outstanding. There are some profound gaming moments for those who get what this game is.

I agree with you Craig, the crashes and criticisms about multiplayer are a bit ridiculous.

But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.

Regardless, I plan on picking it up later this year.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 17, 2016, 12:29:50 AM
I agree with you Craig, the crashes and criticisms about multiplayer are a bit ridiculous.

But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.

Regardless, I plan on picking it up later this year.
Go in with NO EXPECTATIONS except to have fun, you WILL NOT be disappointed. Trust me. I just wanted a fun adventurous game with lots of exploration and discovery. I got a lot more than I asked for. I am thoroughly happy. And they plan on expanding the fun with add-on content.
Title: Re: No Man's Sky
Post by: Craig on August 17, 2016, 01:50:46 AM
But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.
What specifically?
Title: Re: No Man's Sky
Post by: Gary on August 17, 2016, 07:31:11 PM
But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.
What specifically?

https://www.reddit.com/r/NoMansSkyTheGame/comments/4y4i3a/wheres_the_nms_we_were_sold_on_front_page/

^Link to the thread detailing all of the features that were promised or released to media outlets as possible features that (1) did not make it to the game, (2) were drastically changed without any communication on behalf of the developers, (3) or failed to meet expectations.

I personally screenshotted all of the main points and posted them here in the spoilers, also.

(http://i.imgur.com/oOTJj66.png?1)

(http://i.imgur.com/2Tff7Vr.png?1)

(http://i.imgur.com/j4FOZQ4.png?1)

(http://i.imgur.com/cwq2pAc.png?1)

(http://i.imgur.com/o0Myxs4.png?1)

(http://i.imgur.com/xE6iYo4.png?1)

(http://i.imgur.com/IZHgHuz.png?1)

(http://i.imgur.com/xJemZ8G.png?1)
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 17, 2016, 07:55:49 PM
But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.
What specifically?

https://www.reddit.com/r/NoMansSkyTheGame/comments/4y4i3a/wheres_the_nms_we_were_sold_on_front_page/

^Link to the thread detailing all of the features that were promised or released to media outlets as possible features that (1) did not make it to the game, (2) were drastically changed without any communication on behalf of the developers, (3) or failed to meet expectations.

I personally screenshotted all of the main points and posted them here in the spoilers, also.

(http://i.imgur.com/oOTJj66.png?1)

(http://i.imgur.com/2Tff7Vr.png?1)

(http://i.imgur.com/j4FOZQ4.png?1)

(http://i.imgur.com/cwq2pAc.png?1)

(http://i.imgur.com/o0Myxs4.png?1)

(http://i.imgur.com/xE6iYo4.png?1)

(http://i.imgur.com/IZHgHuz.png?1)

(http://i.imgur.com/xJemZ8G.png?1)
And yet, the game is still fun. Honestly, those are possibilities for future content if anything.
Title: Re: No Man's Sky
Post by: Craig on August 17, 2016, 07:58:50 PM
Thanks Gary, good post.
Title: Re: No Man's Sky
Post by: Gary on August 17, 2016, 08:01:52 PM
But some of the false promises that Sean made so early in development, that didn't make it to the final release were really upsetting.
What specifically?

https://www.reddit.com/r/NoMansSkyTheGame/comments/4y4i3a/wheres_the_nms_we_were_sold_on_front_page/

^Link to the thread detailing all of the features that were promised or released to media outlets as possible features that (1) did not make it to the game, (2) were drastically changed without any communication on behalf of the developers, (3) or failed to meet expectations.

I personally screenshotted all of the main points and posted them here in the spoilers, also.

(http://i.imgur.com/oOTJj66.png?1)

(http://i.imgur.com/2Tff7Vr.png?1)

(http://i.imgur.com/j4FOZQ4.png?1)

(http://i.imgur.com/cwq2pAc.png?1)

(http://i.imgur.com/o0Myxs4.png?1)

(http://i.imgur.com/xE6iYo4.png?1)

(http://i.imgur.com/IZHgHuz.png?1)

(http://i.imgur.com/xJemZ8G.png?1)
And yet, the game is still fun. Honestly, those are possibilities for future content if anything.

The game still seems fun to me, but saying these are "possibilities for future content" sounds like an excuse for "we made claims on things that weren't properly implemented yet, and they ended up being false promises".
Title: Re: No Man's Sky
Post by: Craig on August 17, 2016, 08:16:10 PM
The interesting question to me is why was the content cut. Had HG run out of money? Was it forced on HG by the publisher? Or had they just had enough and wanted the game out already, or bowed to public pressure not to delay further.

The first reason is somewhat forgivable.
The second reason gets HG off the hook.
The third reason is not so forgivable.

Or were there other reasons?

Title: Re: No Man's Sky
Post by: Gary on August 17, 2016, 08:42:55 PM
The interesting question to me is why was the content cut. Had HG run out of money? Was it forced on HG by the publisher? Or had they just had enough and wanted the game out already, or bowed to public pressure not to delay further.

The first reason is somewhat forgivable.
The second reason gets HG off the hook.
The third reason is not so forgivable.

Or were there other reasons?

I would like to hear an official response from them also. Sean did post this in an AMA (Ask me Anything) thread, which rules out the chance of it being #2 (mostly).

(http://i.imgur.com/Eg0NTZ8.png?1)

https://www.reddit.com/r/IAmA/comments/4wsra2/i_quit_my_job_at_ea_where_i_worked_on_burnout/d69mj9x
Title: Re: No Man's Sky
Post by: Craig on August 17, 2016, 10:57:24 PM
https://twitter.com/Teacloc/status/766032630638837760
Title: Re: No Man's Sky
Post by: Stoneart on August 17, 2016, 11:22:36 PM
https://twitter.com/Teacloc/status/766032630638837760
Ahahahahaha! /heidy insert units here. This should be in the trailer.
Title: Re: No Man's Sky
Post by: bob on August 17, 2016, 11:50:12 PM
I didn't think anything would ever beat Skyrim mammoth skydiving as the best unintentional hilarity in gaming, but I'm pretty confident we now have a new champion.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 18, 2016, 02:18:00 AM
https://twitter.com/Teacloc/status/766032630638837760
(https://tse1.mm.bing.net/th?&id=OIP.M3b34daeb10ec12826b185fea8550791fo0&w=241&h=180&c=0&pid=1.9&rs=0&p=0&r=0)
Title: Re: No Man's Sky
Post by: Craig on August 19, 2016, 07:34:14 AM
There is something not right in this scene, can you spot it?

(https://i.gyazo.com/2213344ceb0e11e57357cef73290af71.jpg)
Title: Re: No Man's Sky
Post by: Dryym on August 19, 2016, 07:55:02 AM
There is something not right in this scene, can you spot it?

(https://i.gyazo.com/2213344ceb0e11e57357cef73290af71.jpg)

I've never played the game, But that looks to me like a moon orbiting a planet, Orbiting a planet.
Title: Re: No Man's Sky
Post by: Craig on August 19, 2016, 08:01:10 AM
I've never played the game, But that looks to me like a moon orbiting a planet, Orbiting a planet.
It kind of looks like that but that's just because Digotovnosie is behind the big fire planet in the foreground by some distance. That's not the anomaly.
Title: Re: No Man's Sky
Post by: Dryym on August 19, 2016, 08:40:55 AM
I've never played the game, But that looks to me like a moon orbiting a planet, Orbiting a planet.
It kind of looks like that but that's just because Digotovnosie is behind the big fire planet in the foreground by some distance. That's not the anomaly.

Does it have to do with the fact that the moon looks exactly the same as the planet?
Title: Re: No Man's Sky
Post by: TheDestinedCrab on August 19, 2016, 08:51:19 AM
The navigation system in the middle says you are equal distance to both the planet and the sun.
Title: Re: No Man's Sky
Post by: Craig on August 19, 2016, 09:04:58 AM
Does it have to do with the fact that the moon looks exactly the same as the planet?
That's it.
Title: Re: No Man's Sky
Post by: Trubtavium Recordsmith VII on August 19, 2016, 03:14:15 PM
There is something not right in this scene, can you spot it?

(https://i.gyazo.com/2213344ceb0e11e57357cef73290af71.jpg)

I've never played the game, But that looks to me like a moon orbiting a planet, Orbiting a planet.

Well technically... a moon orbiting a moon IS theoretically possible. Just never have seen it irl in the universe yet.
Title: Re: No Man's Sky
Post by: Dryym on August 19, 2016, 05:03:18 PM
There is something not right in this scene, can you spot it?

(https://i.gyazo.com/2213344ceb0e11e57357cef73290af71.jpg)

I've never played the game, But that looks to me like a moon orbiting a planet, Orbiting a planet.

Well technically... a moon orbiting a moon IS theoretically possible. Just never have seen it irl in the universe yet.

What about a moon that is actually just a scaled down version of the planet it orbits?
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 19, 2016, 06:57:28 PM
Bought a new ship for 6.7 Million Units. Quite proud of this accomplishment.
(http://i67.tinypic.com/2hplqae.jpg)
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 20, 2016, 07:20:28 PM
Passed through my first Black Hole. Weird as hell...
Title: Re: No Man's Sky
Post by: Dryym on August 20, 2016, 07:32:45 PM
Passed through my first Black Hole. Weird as hell...

Did your body do that thing where your feet are accelerating at a greater rate than your eyes?
Title: Re: No Man's Sky
Post by: Stoneart on August 20, 2016, 08:02:26 PM
Not sure if anyone else realized this but if you feed an animal and follow them around after they will find rare elements for you. Well, they just kinda appear. Maybe it's just the end of the digestion cycle. 
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 20, 2016, 08:29:37 PM
Did your body do that thing where your feet are accelerating at a greater rate than your eyes?
Nope, looked like this:
(https://tse4.mm.bing.net/th?id=HS.148713968071&pid=15.1)
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 20, 2016, 09:52:06 PM
Not sure if anyone else realized this but if you feed an animal and follow them around after they will find rare elements for you. Well, they just kinda appear. Maybe it's just the end of the digestion cycle.
I do know this. It happens with submissive animals. Feed them their favored item and they will help you in return.
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 12:10:44 AM
This game has the most fun jetpack of any game I've played. Traversing terrain as fast as possible by combining sprint + jetpack is really fun, especially when there are deep crevices, ravines,  cliffs and gorges to negotiate.

I'm 177,000 light years from the center. It appears to me the average star jump is around 75 light years, so discounting black holes, that's 177,000 / 75 = 2360 star jumps :s
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 12:25:10 AM
Hell, if you use a surface to use your jet pack one could use it infinitely. Like pushing against a surface while using it. Although, the new patches might've changed it. How many jumps have you made? And how many aliens have you met?
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 12:36:43 AM
(https://i.gyazo.com/10e2dc8924ed7f5ef8356d1c1dad4f1c.png)
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 05:50:18 AM
I have about half of the words that you have, and half of almost all the rest. Or a bit more. o you've been around the block in that universe.
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 05:57:50 AM
I have about half of the words that you have, and half of almost all the rest. Or a bit more. o you've been around the block in that universe.
That's because you've been spending too much time making money ;)
Title: Re: No Man's Sky
Post by: Stoneart on August 22, 2016, 02:36:41 PM
Watched a review on no mans buy this guy "angry Joe". Normally he makes rediculous review videos on a game with quick to jump conclusions. Which I'm not a huge fan of at all. And of course this one wasn't far off from most. However he does have a good handful of proven examples of lies given out prior to release that showcased the game we all thought this would be. I do love no mans but he is right, that it would and could have been a much better game. Multiple times questions were asked (and answered with a complete lie), and examples were given for game features that never were added to the final game. Which begins to make me wonder if they just decided there were too many glitches to release the game properly so the gutted a bunch of content and gave us a shell off the full game. Or if some third party force had their hands too deep into this project. I'm not going to post the video here because the very ending contains a spoiler for the game. So if you decide to watch it. Close it before he gives his final example.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 04:39:46 PM
I have about half of the words that you have, and half of almost all the rest. Or a bit more. o you've been around the block in that universe.
That's because you've been spending too much time making money ;)
But I got my ship. 8)
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 06:40:31 PM
I haven't played enough to get a feel for what could have been, but the main disappointments for me are:

Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 06:49:00 PM
I haven't played enough to get a feel for what could have been, but the main disappointments for me are:

  • Space combat. It's just sluggish rubbish.
Well, try attacking a Space Station. They will most likely murder you. I agree, it's hard to put up a fight sometimes due to ship speeds, aiming (sometimes the hit box never shows up for the opponent. Other times it's showing even if they are many miles away), even dodge maneuvers.
  • Survival, it's to easy. I haven't died on the surface yet. Part of the problem, resources are just way to bountiful.
Sometimes. I've had trouble surviving if I forgot to get some type of Isotope for my gear. I was almost killed on one desolate dead planet. It had BARELY any resources. Part of the issue is MOST planets are bountiful. Others, others are completely dead. And, if you happen to stumble on the planet that has EXTREME pressure or other atmospheric extremes, you have to watch your Atmosphere protection on your suit. As it uses different materials to power it. And some planets deteriorate the suits protection at ALARMING levels. A quarter every minute or so.
  • The solar system layout is artificial. I can understand why they did it, but it destroys the authenticity.
I can kind of agree with that. They just need to be more natural with the system for planet generation.
  • The fauna. I don't know if it's just where I've been, but there is hardly any around. Nothing like the demo's that showed several different kinds of fauna running around everywhere.
It's individual. I have planets with so much flora and fauna I bump into a new discovery every second of my exploration. It's just random per galaxy/planet. I've seen various amounts of differences.
[/list]
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 07:34:41 PM
Well, try attacking a Space Station. They will most likely murder you. I agree, it's hard to put up a fight sometimes due to ship speeds, aiming (sometimes the hit box never shows up for the opponent. Other times it's showing even if they are many miles away), even dodge maneuvers.
No I mean the ship control is just sluggish, feels like I'm flying an airbus. It's not interesting at all. And having to open the full inventory menu and navigate it to recharge equipment is lame.

I can kind of agree with that. They just need to be more natural with the system for planet generation.
No they did it like this intentionally for gameplay reasons. But I think they could have been more inventive, considering it's so core.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 07:38:17 PM
No I mean the ship control is just sluggish, feels like I'm flying an airbus. It's not interesting at all. And having to open the full inventory menu and navigate it to recharge equipment is lame.
Really? The one I bought takes turns nicely and maneuvers pretty well. I suppose from ship to ship it changes. Well, the more equipment you have the more it takes. I do get having to navigate the inventory to re-charge parts of the ship. But I kind of enjoy it. It feels more real. You have to keep each piece of the ship charged for optimal performance.

No they did it like this intentionally for gameplay reasons. But I think they could have been more inventive, considering it's so core.
Okay yeah, I agree with that one.
Title: Re: No Man's Sky
Post by: Craig on August 22, 2016, 07:46:22 PM
Well, the more equipment you have the more it takes. I do get having to navigate the inventory to re-charge parts of the ship. But I kind of enjoy it. It feels more real. You have to keep each piece of the ship charged for optimal performance.
But you can't control/fly your ship while you're doing it, that's the problem. It's like combat in the TM pre hotbar days but much worse.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 22, 2016, 07:49:13 PM
Well, the more equipment you have the more it takes. I do get having to navigate the inventory to re-charge parts of the ship. But I kind of enjoy it. It feels more real. You have to keep each piece of the ship charged for optimal performance.
But you can't control/fly your ship while you're doing it, that's the problem. It's like combat in the TM pre hotbar days but much worse.
OH! Okay, I got you. Yeah, that's a pain in the ass. You want a quick button hit so you can fly/combat fight while refueling systems instead of getting bombarded while in menu trying to keep your ship from being destroyed.
Title: Re: No Man's Sky
Post by: amos on August 24, 2016, 06:03:17 PM
If you want a better ship the fastest and cheapest way to upgrade is by finding crashed ships.  Eventually you run across one with more slots.

1. Find any orange scanner.

2. Use Bypass Chips and search for Transmissions until you locate a Transmission Tower.  (Once you know what these look like you can skip scanning and just look for them on the surface.)

3. Solve the simple logic puzzle at the tower to locate a crashed ship. (No languages required.)

4. If the ship is better fix it up and claim it. (Even if it's not, they have some goodies for you)

48 slots is the maximum.

https://www.youtube.com/watch?v=6fgXkWGUHrI
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 24, 2016, 06:28:53 PM
See, even my brother did this method when finding his new ship. However, I have scoured a great deal of Systems and Planets and have not found a single ship. Maybe it's just my luck? Either way, making money for me was not hard. So I just made a lot of Units and traded for a random traders ship on one of the many Space Stations I frequented.
Title: Re: No Man's Sky
Post by: Not Actually Atlas on August 25, 2016, 02:18:54 AM
This is a unique game.

1. It is more ambitious than anything ever attempted before by any games company in history. And the team is only 6 people.
2. It is possibly a small glimpse into the future of gaming in that procedural generation will take over from hand crafted 'worlds'.

I wish them success. But they have taken a rather large bite.
ambitious is usually a word used to describe broken games... I hope this one turns out okay.
I haven't got to play it yet, but I am considering getting it. Was i right in my initial assessment, or is it actually worth buying? Because I've heard most of the features were gutted for the release
Title: Re: No Man's Sky
Post by: Craig on August 25, 2016, 02:28:36 AM
I haven't got to play it yet, but I am considering getting it. Was i right in my initial assessment, or is it actually worth buying? Because I've heard most of the features were gutted for the release
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox. I haven't had much time to play it, maybe 20 hours, but once 2.5 is finished I plan to put in at least another 50 hours or so. So for me it's still value for money, and it's still a unique sandbox. But it's hard to recommend, some will love it, some will hate it. I've always dreamed of making a game like this, so for me, it's more than just a game, it's something I've been thinking about for a long time.
Title: Re: No Man's Sky
Post by: Not Actually Atlas on August 25, 2016, 03:57:41 AM
I haven't got to play it yet, but I am considering getting it. Was i right in my initial assessment, or is it actually worth buying? Because I've heard most of the features were gutted for the release
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox. I haven't had much time to play it, maybe 20 hours, but once 2.5 is finished I plan to put in at least another 50 hours or so. So for me it's still value for money, and it's still a unique sandbox. But it's hard to recommend, some will love it, some will hate it. I've always dreamed of making a game like this, so for me, it's more than just a game, it's something I've been thinking about for a long time.
That's good. When I eventually get the PS4 for Spiderman, I'll probably end up picking it up then.
Title: Re: No Man's Sky
Post by: Jack Of Shades on August 25, 2016, 02:39:37 PM
But it's hard to recommend, some will love it, some will hate it. I've always dreamed of making a game like this, so for me, it's more than just a game, it's something I've been thinking about for a long time.
That's me. I loved it, I personally did what everyone will tell you. Go in with NO expectations. Just walk into it like you would a game back in the day. Before youtube, before everyone was covering it and broadcasting crap on it. Just see something that looks cool, and try it out. Hell, go to Gamestop and get the physical copy even (or rent it on Redbox)! So if you don't like it, you can take it back. But in all honesty, it's quite an amazing game. And I am typically a story hound on games. I love lore and story lines. This game is like Dark Souls. It gives you a cookie-crumble trail of lore and background on things. Honestly, this game is quite unique and quite amazing. Regardless of whatever content was, or was not, in it at release.
Title: Re: No Man's Sky
Post by: Craig on September 02, 2016, 05:11:46 AM
Finally got a chance to play some more.

Newest discovery, galaxy free roam, I just forgot about planets and surfed the stars for about half an hour. They did that well. I would have liked to have seen some plain old black areas clear of gas and nebulae, and some more variety in the procedural generation of the gas, but it is still a trip.

Title: Re: No Man's Sky
Post by: KeefdaQueef on September 06, 2016, 01:57:51 AM
I'm really looking forward to No Mans Sky.

18 quintillion possible planets. To put that into some kind of perspective, if a new planet was discovered every second, it'd take 585 billion years before they're all discovered.

It's an MMO. When you start the game for the first time, your spawned onto your own planet, a planet that has not yet been discovered.

If you discover a new planet, you're credited with that discovery and everyone who visits that planet later will see your name.

Below is a good discussion on what's know about the game so far:

https://www.youtube.com/watch?v=WOvCLoGyaJY
18,446,744,073,709,551,616 To be exact. Bold strat by the devs so the game will never die. In a "few" billion years.
Title: Re: No Man's Sky
Post by: Craig on September 09, 2016, 05:45:31 AM
There is still hope:

"This is a labour of love for us, and itís just the beginning."

http://www.no-mans-sky.com/2016/09/development-update/

Future update list:
http://www.no-mans-sky.com/2016/08/update-1-03/
Title: Re: No Man's Sky
Post by: Stoneart on September 09, 2016, 04:16:14 PM
There is still hope:

"This is a labour of love for us, and itís just the beginning."

http://www.no-mans-sky.com/2016/09/development-update/

Future update list:
http://www.no-mans-sky.com/2016/08/update-1-03/

I like this, I took a little break from this game. Didn't want to burn myself out on it too fast.
Title: Re: No Man's Sky
Post by: Jack Of Shades on September 09, 2016, 04:35:59 PM
Likewise. Last time I checked, my stats were that I've warped at least 60 times, been through about 5-6 black holes, and a lot of space stations. I had around 20 million units last time I was on.

As far as the patch notes are concerned, this sounds amazing. New intergalactic paths, new biomes, reorganized algorithm for universe generation, ship diversity. I'm excited. I really cannot wait to see what we have coming to us next.
Title: Re: No Man's Sky
Post by: Craig on September 19, 2016, 04:34:02 AM
I don't know if anyone has noticed in No Mans Sky, Hello Games has copied Bungie's Destiny user interface, almost 100%, even the pop up panes, title bars, right down to small details of icon placement and style.
Title: Re: No Man's Sky
Post by: .ok on September 19, 2016, 04:42:16 AM
I don't know if anyone has noticed in No Mans Sky, Hello Games has copied Bungie's Destiny user interface, almost 100%, even the pop up panes, title bars, right down to small details of icon placement and style.
does that mean they'll be expecting a suit in the near future?
Title: Re: No Man's Sky
Post by: Craig on September 19, 2016, 06:02:11 AM
I don't know if anyone has noticed in No Mans Sky, Hello Games has copied Bungie's Destiny user interface, almost 100%, even the pop up panes, title bars, right down to small details of icon placement and style.
does that mean they'll be expecting a suit in the near future?
I don't think so. But Bungie may have set a standard. I remember playing the Destiny beta (about 2 years ago?) and I was blown away by the interface, I thought to myself - wow this interface is genius, I haven't seen anything like this before, it's incredibly well designed, intuitive, so easy to navigate. So I had the intention to mimic it for TM PC (not on the 360 because I knew I couldn't spare the time). I've no intention to copy it almost exactly, like Hello Games have done, but I did plan to use the general concept. I imagined others would too. And now Hello Games have I wonder how many others will.
Title: Re: No Man's Sky
Post by: .ok on September 29, 2016, 04:18:56 AM
http://gametradersusa.com/no-mans-sky-investigated-false-advertising/

this doesnt sound good
Title: Re: No Man's Sky
Post by: Craig on September 29, 2016, 05:26:25 AM
http://gametradersusa.com/no-mans-sky-investigated-false-advertising/

this doesnt sound good

I think it's a good thing, otherwise we'll end up with a world where every game is promoted in this fashion, which is not right.

Also, it's only for the UK.
Title: Re: No Man's Sky
Post by: PWRBTTN on November 03, 2016, 08:30:00 PM
Just got into watching Yogscast Sips play it. I try to avoid gameplay for games I'm interested, but I just had to check it out.

Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.
Title: Re: No Man's Sky
Post by: AlienizdPixel on November 03, 2016, 08:50:01 PM
...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.
I think Craig's quote is pretty good;
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...
I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?
Edit: Actually looked it up, no they were not.
But still, they have only developed 3 game (excluding No Man's Sky), all of which are simple 2D racing platformers, did people get that hyped for such wide-pitted jump?
Title: Re: No Man's Sky
Post by: PWRBTTN on November 03, 2016, 08:59:18 PM
...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.
I think Craig's quote is pretty good;
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...
I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?
So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.
Title: Re: No Man's Sky
Post by: .ok on November 03, 2016, 09:42:38 PM
...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.
I think Craig's quote is pretty good;
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...
I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?
So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.
no
https://www.youtube.com/watch?v=3Wgolc1rRro
Title: Re: No Man's Sky
Post by: Gary on November 03, 2016, 10:17:01 PM
...Mind you, his gameplay was during the whole release fiasco. I don't see a single thing wrong with the game. Can someone explain to me what the actual problem was? Because I never understood the problem, and I still don't.
I think Craig's quote is pretty good;
It appears a lot of features that were supposed to enhance the playability of the sandbox have been gutted, to the point that it's really now just a sandbox with not a lot of content to drive your journey through it. But it's still a hell of a good sandbox...
I personally don't understand why people got so infuriated whenever they found this out though; the company's only other games are mobile games, right?
So the problem people had with this exploration game (that has literally lifetimes upon lifetimes of exploration) is that there wasn't much more to do than explore? Am I understanding? Because that's infuriating.

This game is outstanding looking, and I've only seen about 2 hours worth of stuff. To think that there is literally decades worth of content extra is mindblowing. EVEN if the main differences between planets are slightly different looking flora and fauna, you get to look for your favourite among them all, and still have a chance to see one you like more. Not to mention the ones that will be absolutely amazing, but you'll never see them. I'm getting excited just thinking about it.

I mean, if getting excited to see the same thing with different limb/color combinations is your thing, enjoy.
Title: Re: No Man's Sky
Post by: Jim on November 04, 2016, 03:50:45 AM
Is it true that the developers of this game just completely abandoned this game as it was such a flop?? Or am I reading nonsense off the internet..
Title: Re: No Man's Sky
Post by: bob on November 04, 2016, 07:18:45 AM
Is it true that the developers of this game just completely abandoned this game as it was such a flop?? Or am I reading nonsense off the internet..
Nonsense. There's been at least 3 updates that I've noticed downloading.
Title: Re: No Man's Sky
Post by: Jim on November 04, 2016, 07:20:12 AM
Is it true that the developers of this game just completely abandoned this game as it was such a flop?? Or am I reading nonsense off the internet..
Nonsense. There's been at least 3 updates that I've noticed downloading.

Yeah I must have been reading nonsense, thanks bob  :D
Title: Re: No Man's Sky
Post by: Craig on November 30, 2016, 04:30:50 PM
The Foundation Update (http://www.no-mans-sky.com/foundation-update/)

I haven't played it yet.
Title: Re: No Man's Sky
Post by: amos on November 30, 2016, 05:16:26 PM
It's pretty good if you ever wanted to buy one of the freighter ships or build a home base.  Freighters aren't pilotable and don't seem to attack anything, but are still very useful since each inventory slot holds twice what a starship can and can be summoned to low orbit for easier stocking. The bases snap together pretty quick and have some useful features unlocked by building certain consoles, finding an alien to run them, then completing the tasks given by the alien you 'hired'(for free).  Features are nice like hydroponic farms, storage, galactic market access nodes, and landing pads.  You can also build a base inside your freighter.

They also added a recharge shortcut (d-pad down) so you aren't flopping through menus trying to find oxides for your ship's shields (massive quality of life upgrade).  Also added a creative mode with unlimited resources and a survival mode with increased difficulty.  Survival was pretty brutal.  It was very hard to find time to make units because most of my time was spent crafting shielding sheets and searching for more materials. 

Overall a very nice update that got me playing it again.
Title: Re: No Man's Sky
Post by: Gary on November 30, 2016, 05:47:39 PM
The Foundation Update (http://www.no-mans-sky.com/foundation-update/)

I haven't played it yet.

From what I've seen, it introduced a lot of new features and makes the game significantly better than release, but it is still missing a huge portion of the content that players were initially expecting.
Title: Re: No Man's Sky
Post by: Stoneart on December 02, 2016, 11:21:25 PM
The Foundation Update (http://www.no-mans-sky.com/foundation-update/)

I haven't played it yet.

Me either. I like the idea of alternate game modes though. I'll have to check it out soon.
Title: Re: No Man's Sky
Post by: CyberAmplified on December 08, 2016, 05:59:05 AM
                                                         My Thoughts On The Foundation Update
     The Foundation Update seems like it adds a lot of things that was missing from the initial release, I see it as Hello Games version of a "Olive Branch" of sorts to appease the people who didn't like the game for the lack of content that was promised while the hype train was on fire. I played a little of it and surprise surprise..still seemed boring and monotonous. Don't get me wrong I love the premise of it, and the first 30-60 hours I played were one of the most enjoyable experiences throughout my entire gaming history.

       Not to mention I think how it was designed is revolutionary, ARK is 30-50GB and the exploitable open-world is CONSIDERABLY smaller than the one of No Man's Sky. Although to be fair, the difference is..a lot. But in general you know there are games bigger than No Man's Sky that have 1 hour of gameplay to it's name. I admire that such a small team has created something even the biggest companies couldn't do, or didn't care enough to do or what have you.
But there is not enough content, despite the update, to entice you to keep playing the game. It just gets monotonous after a while, like paperwork. Unlike paperwork however, it's fun at first but gradually declines in thrills..


       The building mechanic, one of the BIGGEST enhancements to the game, I have to say was implemented pretty much how Bethesda integrated the mechanic for Fallout 4. There was little to no tutorial, everything is learned from trial and error. Unlike Fallout 4 however they gave you a Creative Mode so as to sort of take on the aspect of Halo's forge. Build whatever you want with no resource prerequisites, learn what stuff does by playing with the controls, and after 7 hours of experimentation you get something that you are more-or-less satisfied with.

       I like how the aliens are now hireable..most of them anyway..only the ones on space stations, not the ones on bases located on planets or on freighters or anything like that. And what do you do after your base is all done and upgraded to your desires? There is nothing left but find a new place and start all over again..tedious and boring.
To be fair, for the first of "many" free updates to the game, this one isn't too bad if they are trying to set a first-impression of what their updates offer. Rather than pump out a few a week addressing minor issues like bug fixes and minute modifications, they pump them out every few months, kind of like Minecraft, but they add A LOT of new features. Not a bad tactic, but for a game that was delayed BEYOND reasonably..patience is something I don't have for this one anymore.

     Performance still remains a big issue, HOWEVER it's not that bad. I mean when ARK: Survival Evolved came out it ran..terribly, I'm talking you're lucky if you got 10FPS with SLI Titan X's. But over time it got better and better and I went from an R9-290 getting 20FPS on Low Quality to an R9-290 getting 83FPS on Epic Quality. Appreciate it Wildcard Studios ^.^

     I could go on and on, but now is not the time or the place. I was bored and figured hell why not write? So I just clicked on a topic, No Man's Sky (great topic btw), and here is my little LITTLE tiny synopsis on their new update.
What do you think of my judgement? Too bias? One-sided? Ill-supported? Or perhaps..Agreeable? Fantastic? Little of both?
That is up to you. But hell if you got this far without dying from your 8 second attention spans..good for you.
That is proven by the way, the average human attention span is 8 seconds..1 second lower than that of a goldfish. Pretty depressing huh?

       Anywho, going to wrap this up. Lemme know what you think of my "opinions/judgements" and stuff like that, I don't take sides and I don't reinforce a specific party. Whether you agree with me or not is up to you, whether I agree or not with your judgement on my judgement is..debatable to whether I care enough to consider it. Nevertheless, if you like reading. You're welcome!


Best Regards,
CyberAmplified
"To disagree is to agree with contention."
Title: Re: No Man's Sky
Post by: Niften on March 20, 2017, 11:06:31 PM
Game was a huge let down, and the update brought features that should have been there initially. The game still feels very boring and I can't stand to play for a session longer than ten minutes.