Author Topic: [Game] Dark Rp job ideas (needed)  (Read 491 times)

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Mad Studio

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[Game] Dark Rp job ideas (needed)
« on: April 05, 2017, 11:45:42 AM »
Hello community we would like to know what you would like to see for jobs on our server.
Here are some ideas but comment if you have an idea.
-Gun dealer
-Black market dealer
-Weed farmer (please let us know if we have to use kid friendly words if so we will edit it)
-Thief
-Gangster
-Mayor
-Hobo
-Police
-Swat
-Banker
-Hotel owner
Comment down below what jobs you guys think of. Check my previous post to find out more about this server.

 

Fuertey

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Re: Dark Rp job ideas (needed)
« Reply #1 on: April 05, 2017, 12:18:08 PM »
Couldn't you have just added this to your existing topic about the same world?

Mad Studio

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Re: Dark Rp job ideas (needed)
« Reply #2 on: April 05, 2017, 01:03:18 PM »
To: Fuertey
Sorry like we said we are new to the forums and are still learning.
Thank you for your help and sorry for the inconvenience. 

crazytater94

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Re: Dark Rp job ideas (needed)
« Reply #3 on: April 06, 2017, 01:10:04 AM »
Blacksmith (ability to craft with tools and weapons)

Alchemist (ability to make potions)

Tailor (ability to make armor)

Fisherman (can fish)

Miller (turns wheat and seeds into bread... Life sustaining goodness. It'll be fun on a bun)

Farmer (can grow crops)

Rancher (breeds animals)

Merchant (buys/sells goods at player created prices - does not have to be money as a cost)

TheDestinedCrab

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Re: Dark Rp job ideas (needed)
« Reply #4 on: April 06, 2017, 01:53:30 AM »
Hi,

Earl - (High up in the feudal system, these guys own a lot of land and can sell it to people if they'd like.)

Vicar - (In charge of the church and provides bread and wine.)

Black market-er - (Sells rare items such as the elven bow and ten league boots.)

Umm I'm outa ideas already. Hope they're of some use :)
Good luck with the server,
TheDestinedCrab.
Thanks Gold Knight for the amazing sig!

Platinum Dryym

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Re: Dark Rp job ideas (needed)
« Reply #5 on: April 06, 2017, 08:21:26 AM »
Blacksmith (ability to craft with tools and weapons)

Alchemist Brewer (ability to make potions)

Tailor (ability to make armor)

Fisherman (can fish)

Miller (turns wheat and seeds into bread... Life sustaining goodness. It'll be fun on a bun)

Farmer (can grow crops)

Rancher (breeds animals)

Merchant (buys/sells goods at player created prices - does not have to be money as a cost)

Alchemist (Transmutes base elements into noble elements.)

The use of Alchemy to solely describe potion making has always bugged me. Seeing as how the primary goals of alchemy involve the transmutation of elements, The creation of an elixir of life, And the creation and perfection of the Philosopher's Stone.


Also, Here are a few jobs.

Assassin (Kills people for money.)

Mercenary (Does any kind of work for money)

Spy (Infiltrates X organization and gathers intelligence to report back to their agency.)

Pizza Deliveryman (Delivers pizza for money.)

Chef (Makes food for money (How has nobody said this yet?))

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Jared [19|Oct 07:12 PM]: "It changes everything" Dryym