Author Topic:  Script question  (Read 198 times)

0 Members and 1 Guest are viewing this topic.

SmileYourOnAim

  • Jr. Member
  • **
  • Posts: 39
    • View Profile
    • Awards
Script question
« on: February 07, 2017, 07:29:30 PM »
Just out of curiosity, is it possible to make custom items in survival. For example, custom weapons that can deal more damage than the original weapon?

AlienizdPixel

  • Tester
  • Supreme Member
  • *****
  • Posts: 2576
  • Hallo
  • Awards 3 years on site+600 posts Members who have unlocked the robotic avatar Awarded to exemplary forum members 2 years on site+300 posts Was in the top 10 of the forum stats page as of 4/12/15 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: A1ienizdPixe1
  • Steam: Alienizd
Re: Script question
« Reply #1 on: February 07, 2017, 08:13:34 PM »
It is possible by using the Item command. Skills must be set to Local upon launching the world for them to apply.
-Alionz

TheDestinedCrab

  • Legendary Member
  • *****
  • Posts: 1277
  • Did you see that? Me neither.
  • Awards 3 years on site+600 posts Donated a giveaway prize. (Must be a prize of cash value.) 2 years on site+300 posts 1 year on site+100 posts
    • View Profile
    • Awards
Re: Script question
« Reply #2 on: February 08, 2017, 02:10:19 AM »
It's possible, but you're not making an entirely new item. You're just changing the function of an existing one. As Alienizd stated, the Item command can do this.
Thanks Gold Knight for the amazing sig!

crazytater94

  • Supreme Member
  • *****
  • Posts: 2556
  • Mastering TM since 2011
  • Awards Awarded to exemplary forum members Members who have unlocked the robotic avatar 3 years on site+600 posts 2 years on site+300 posts Was in the top 10 of the forum stats page as of 4/12/15 Former MotM winners Week 1 members w/25+ posts (4/13/13-4/20/13) 1 year on site+100 posts
    • View Profile
    • Awards
  • Xbox: crazytater94
  • PSN: crazytater94 (Inactive)
  • Steam: crazytater94
Re: Script question
« Reply #3 on: February 08, 2017, 03:18:55 AM »
Some parameters do not work (basing this off of digdeep) like speed and delay.

I don't know if the skill level or damage output can be modified, but I do know you can change their name. I would assume not, otherwise you could make a 9999 damage sword that kills everything in one hit, but then again, you can just surround yourself with spikes for the same effect.