Author Topic: [Deathmatch] \\DEATH MINE//  (Read 673 times)

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sora1kg

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[Deathmatch] Re: \\DEATH MINE//
« Reply #15 on: February 08, 2017, 04:27:30 AM »
I don't have plans to add challenges to the DeathMine map at the moment, but I will add a Porkour area, of course I think that it will be a course using SprintSystem.

Perhaps plots ideas may be added.

oAizen

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Re: \\DEATH MINE//
« Reply #16 on: February 08, 2017, 05:40:19 AM »
This maps pretty good played it for a little bit, fun map.

sora1kg

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Re: \\DEATH MINE//
« Reply #17 on: February 08, 2017, 06:09:28 AM »
Thanks comment mr.Aizen!
I'll do my best for this map.

sora1kg

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Re: \\DEATH MINE//
« Reply #18 on: February 14, 2017, 10:36:25 PM »
Hello everybody.
I am sora1kg.
Finally the foundation part of this map has been made.
And I added a new one.

I added a lot of Scripted items.
Clan was added.
Vending machine added.
Bank was added.

I am still planning to add new ones to this map.

- auction

- vaults with transaction function

- 1v1

- sword effect

- trade machine

- porkour

- etc