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1
Bug Reports [Retail] / Re: IsGamerCount possible bug
« Last post by Crab on August 23, 2021, 07:28:33 PM »
Hi there,

Thatís great Iím glad I could help you! You can find the script documentation here: link

Cheers,
Crab
2
Bug Reports [Retail] / Re: IsGamerCount possible bug
« Last post by BrosDeBurrito on August 23, 2021, 03:05:51 PM »
interesting I didn't know I could use all, will try that. So the script would have executed less then right? NVM just tested works great you are a great help whenever I'm in need, also i don't know if your remember but my issue with components is solved now too.
3
Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by casual onion on August 23, 2021, 10:42:51 AM »
Hi all,

Quick announcement:

Today a few more testers were announced in the discord. Myself, Subbd, Jhettsys, Leo and Dave the Monitor (actually announced a few days ago) are all now testers for the game.

Congrats everyone and happy mining,
Crab.

Not sure if it was ever officially announced but Gordinio and myself are both testers too. (Also first post on here for ages - I'm always lurking ;))
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Bug Reports [Retail] / Re: IsGamerCount possible bug
« Last post by Crab on August 23, 2021, 04:41:54 AM »
Hi there,

Is township a variable?

I've tested with the following and it works:

Code: [Select]
If
IsGamerCount [all] [>] [4]
Then
Notify [Greater than!]  [local]
Else
Notify [Less than!] [local]

Cheers,
Crab
5
Bug Reports [Retail] / IsGamerCount possible bug
« Last post by BrosDeBurrito on August 22, 2021, 06:54:46 PM »
The line IsGamerCount seems to always ring true despite changing the player count number. Perhaps I'm using it incorrectly. this is how I've been trying to use it.

if

IsGamerCount [township] [>] [4]

then

teleport

endif


The teleport is initiated regardless of how many players are in the zone, 1 for example will ring true.
6
Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Crab on August 22, 2021, 02:28:33 PM »
Hi all,

Quick announcement:

Today a few more testers were announced in the discord. Myself, Subbd, Jhettsys, Leo and Dave the Monitor (actually announced a few days ago) are all now testers for the game.

Congrats everyone and happy mining,
Crab.
7
Your world / Looking for testers
« Last post by BrosDeBurrito on August 22, 2021, 03:37:01 AM »
Hello, looking for a few testers for my new deathmatch map, if anyone is interested can message me through my discord @BrosDeBurrito#6457 thankyou.
8
Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Crab on August 21, 2021, 05:45:02 PM »
Hi all,

Iíve noticed that Justyn no longer has the developer role in discord. Looks like our dev team is trying to shrink a little.

Thankyou Justyn for all the work youíve done!

Cheers,
Crab
9
Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Crab on August 19, 2021, 11:31:06 AM »
Hi all,

Quick update from myself (not official):

As the majority of you know Craig has been more and more active on the discord, in fact the last few days heís been adding in community requested features to the game which is pretty awesome.

From my perspective the game must be in a pretty okay state if theyíre able to now add new additions. Iím hopeful for a Total Miner 3.0 release before the end of the year!

All the best,
Crab.
10
Total Miner Discussion / Re: Total Miner PC 2.0?
« Last post by Crab on August 15, 2021, 06:07:26 AM »
For those of you that aren't in the discord, Craig is actively leaking screenshots and Gifs very frequently.

If you're interested in keeping on top of that you can visit the discord with the following link:

https://discord.gg/totalminer

Cheers,
Crab
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