Total Miner Forums

Total Miner Development => Development Updates => Topic started by: Craig on February 09, 2018, 10:58:55 PM

Title: 2.7 - PC - Dig Deep
Post by: Craig on February 09, 2018, 10:58:55 PM
A final testing build for Dig Deep is ready. If all goes well we're looking at a Dig Deep release around Wednesday.

Title: Re: 2.7 - PC - Dig Deep
Post by: Craig on February 16, 2018, 05:33:47 AM
The Dig Deep Update is almost ready. I've needed a few more days than anticipated to finish everything and make it the best Dig Deep experience I can within reasonable time. There are a few new features in the PC Dig Deep game mode that weren't in the Xbox 360 version. I like them a lot, and I hope you all will to. They are the main reason for the few extra days. It should be worth it.

I'm hoping to have everything finished by end of tomorrow (Saturday my time). But I may need Sunday too. In any case, it will be released shortly.
Title: Re: 2.7 - PC - Dig Deep
Post by: Craig on February 20, 2018, 02:13:15 AM
PC Version 2.7 - The Dig Deep Update is live

The Dig Deep game mode is now enabled.

Other changes:
PRESS ANY KEY prompt removed from startup screen.
Enemy NPCs now attack as expected.
Rock layer transition noise.
Hotbar Mouse wheel now works properly for single hand wielding.
NPC spawn block loot tables disabled for Dig Deep and Survival game modes.
Some gamepad/keyboard icon fixes.
PgUp/PgDn keys swapped for Books.
Inputs added for dropping items directly from hotbar, and rebuild local light.
Some RAM management tweaks.
Some anti-piracy measures implemented.
Script Mob commands changed to NPC. (Mob still supported for backwards compat).
AI and dialog options added to npc spawn script command.
A few other small bug fixes.

Mod Changes:
Some C# API changes.
Manage Mods item removed from Setup menu. Use the Lobby screen instead.
Added support for modded multiplayer servers (GetPluginNet).
Added support for Arcade block game custom resolution.
Added support for large numbers of new modded items. Shop screen has page #;
Added CanBreatheUnderWater and ShowHitBoxes to NPC xml.
Title: Re: 2.7 - PC - Dig Deep
Post by: Craig on February 20, 2018, 02:28:11 AM
In the new update, don't load existing worlds and then save them. There is a bad bug which may corrupt the save. Fix coming soon.

[Edit]
Was only happening on new worlds. The fix is released. Be sure to get the update. Version 27008.
Title: Re: 2.7 - PC - Dig Deep
Post by: Craig on February 21, 2018, 09:09:06 PM
All modders please note the change to ItemTypeData.xml and ItemTypeClassData.xml

<Class> in ItemTypeData.xml has been changed to <ClassID>
<ItemClass> in ItemTypeClassData.xml has been changed to <ClassID>

If your mods have these fields in their xml files, you'll need to change them and reupload for the mod to continue to work as expected.
Title: Re: 2.7 - PC - Dig Deep
Post by: Craig on March 14, 2018, 08:02:52 PM
PC Version 2.73 released

Dig Deep Blueprint and Wisdom Scroll fixes.
Several internal improvements and fixes.
C# Modding API expanded.
C# Modding API doc updates (xml).