Recent Posts

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91
Questions and Answers / Re: Mac compatibility
« Last post by KeefdaQueef on December 13, 2017, 09:01:04 AM »
I've never understood the appeal of Apple products.

"Hey, let's pay more so we can have a logo on our phone/pc with which we can do less with than a cheaper, better, alternative."

Makes no sense whatsoever.

Literally spoke my mind.
true, I can convince them, if I act right.
92
Questions and Answers / Re: Mobs
« Last post by cY Agent 115 on December 13, 2017, 07:08:56 AM »
Okay, I'm not sure how they will work in terms of following because they spawn from a block and cant leave the block for more than X number of blocks :/
93
Creative Features / Re: Variable script not working?
« Last post by cY Agent 115 on December 13, 2017, 06:33:50 AM »
To answer your question, this is way better for drop chances. Say you have wood swords and iron swords. You will roll a random number between 1-5, upon pressing the button.  Wood sword has the values of 1,3,5 and iron sword has 2,4. Rolling 1,3,5 will give a wood sword, and rolling 2 or 4 will give iron sword. Now, let's say iron sword has a value of 3. Rolling a 3 will give you both the iron and wood sword.
how would you write that in the script? [rand:1,3,5] is a completely random guess
94
Questions and Answers / Re: Mobs
« Last post by Spark on December 13, 2017, 06:26:15 AM »
With the new behavior system, probably yes.
95
Questions and Answers / Re: Histories
« Last post by cY Agent 115 on December 13, 2017, 06:19:41 AM »
Thank the Gods! this will make quest histories so much easier
96
Questions and Answers / Re: Histories
« Last post by Spark on December 13, 2017, 06:18:27 AM »
Yes, you can.
97
Your world / Re: DeadZone 1
« Last post by cY Agent 115 on December 13, 2017, 05:51:51 AM »
Bump - OP Updated (Covernants)
98
Questions and Answers / Mobs
« Last post by cY Agent 115 on December 13, 2017, 04:06:44 AM »
Sorry another question.

Can you make allied NPCs that follow you until in combat?
I heard you could but I don't know all that much about the new NPC system.
99
Fun House / Re: PC lottery
« Last post by cY Agent 115 on December 13, 2017, 03:37:55 AM »
I'm howling at these answers, we were all fooled haha
100
Questions and Answers / Histories
« Last post by cY Agent 115 on December 13, 2017, 03:37:01 AM »
Just while I don't have access to TM, a quick question..

Can you make Player history folders?
for instance:

If
HasHistory [Player] [Quest1/start]

If
HasHistory [Player] [Quest1/finish]
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