Recent Posts

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21
General Discussion / Re: ^v^ Halloween ^v^
« Last post by Fuertey on October 16, 2017, 06:37:52 PM »
I'll be sat at home waiting for trick or treaters.

It makes a nice change for the children to come to my door instead of me having to go out and find them.
22
General Discussion / Re: ^v^ Halloween ^v^
« Last post by Jim 💠 on October 16, 2017, 06:31:40 PM »
It's almost that time again!

What do you guys plan to do over Halloween? I know that I'm going to a concert on the 30th with my girlfriend as it's her birthday on that day too.

Wish I could trick or treat again, getting too old for that now. Last time I went trick or treating was about 5 years ago. Time flies  :(
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Introductions / Re: I've arisen from inactivity
« Last post by Jack Of Shades on October 11, 2017, 09:02:43 PM »
:c k bye then.

No gudby psts plz. dey nt alowed
You're damn right they're not!
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Ideas / Re: Boss fights?
« Last post by Kinetic plasma on October 11, 2017, 08:50:54 PM »
Diablo's spawn a the third hell in DD. I don't think we need anything more than them, at all. I think TM is comfortable with it's mobs as it is.
Are you talking about that tiny pathetic little red goat? Its not a boss because for 1 it spawns multiples of them. 2. It's not a challenging fight for it to be a boss. 3. It's tiny. Player would feel much more satisfied with a much bigger boss. Maybe some epic boss fight music during each boss fight too would be cool.
25
Site Suggestions and Bugs / Re: New default profile picture.
« Last post by TheDestinedCrab on October 11, 2017, 04:32:13 PM »
That is the point. It's very effective at getting people with no profile pic to get a profile pic. Craig had no pic for years and shortly after bob added that, Craig had a profile pic.

This man understands my unique brand of evil extremely well.

Takes an evil genius to know an evil genius.

Why do i know you?  \_(ツ)_/
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Ideas / Re: Boss fights?
« Last post by TheDestinedCrab on October 11, 2017, 04:30:44 PM »
Diablo's spawn a the third hell in DD. I don't think we need anything more than them, at all. I think TM is comfortable with it's mobs as it is.
27
Introductions / Re: I've arisen from inactivity
« Last post by TheDestinedCrab on October 11, 2017, 04:28:28 PM »
Welcome back.
28
Questions and Answers / Re: Is there a way to block people?
« Last post by TheDestinedCrab on October 11, 2017, 04:23:37 PM »
You know, there's a Q & A section for a reason..
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You might not be able to kick a specific player using a script but what you can do is assign a unique history to that player and set up a script to kick anyone with that history, such as:

if
hashistory [modder] [true]
then
kick

That might not be 100% accurate as i've not been on TM for a while but you get the idea.

Alternatively, In a perfect world where these scripts work on them, You can ban them without them ever having been on your world by using their gamertag.

Var [Ban] = [hash:Modder]
Var [Gamertag] = [hash:[gamertag]]
If
  IsVar [Ban] [=] [Gamertag]
Then
  Kick
ElseIf
  Var [Ban] = [hash:Modder2]
  IsVar [Ban] = [Gamertag]
Then
  Kick
Etc...


This allows you to keep a global banlist across all of your worlds. Not useful against people who can't be kicked, But it is useful for other people you don't like. who break the rules.
30
Ideas / Re: Boss fights?
« Last post by Kinetic plasma on October 11, 2017, 03:30:58 PM »
Like maybe a space boss fight or a demon boss fight in dig deep? IDK!  ;)
Yeah. Boss fights would definiatly make digdeep a lot more interesting. Maybe a boss at each underground level. There are 3 main underground areas. Maybe an insanely hard boss at the surface once you beat all 3 main underground bosses too.
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