Total Miner Forums

Total Miner => Creative Features => Topic started by: Craig on February 01, 2014, 10:04:10 PM

Title: Skill Data Dump
Post by: Craig on February 01, 2014, 10:04:10 PM
Here is a dump of the Skills database.

All of this data is available in game via the crafting or interact screens.

Any comments on balancing issues or ways to better spread out the requirements are welcome. It's been a lot of work to try and make this balanced and well spread, so we've probably missed a few things.


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Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:06:39 PM
Use Requirements: Sorted by Skill

Skill: Health
Item: TenLeagueBoots, Health Req: 8
Item: NecklaceOfKnowledge, Health Req: 10
Item: AmuletOfStarlight, Health Req: 12
Item: NecklaceOfFarsight, Health Req: 14

Skill: Strength
Item: WaterTalisman, Strength Req: 5
Item: AmuletOfFury, Strength Req: 10
Item: SteelClaymore, Strength Req: 12
Item: SpiderRing, Strength Req: 16
Item: AmuletOfFlight, Strength Req: 20
Item: BattleAxe, Strength Req: 30

Skill: Attack
Item: WoodSword, Attack Req: 1
Item: IronSword, Attack Req: 5
Item: IronBattleAxe, Attack Req: 6
Item: SteelSword, Attack Req: 10
Item: SteelScimitar, Attack Req: 11
Item: RingOfBob, Attack Req: 12
Item: SteelKatana, Attack Req: 13
Item: SteelBattleAxe, Attack Req: 14
Item: GreenstoneGoldSword, Attack Req: 15
Item: GreenstoneGoldBattleAxe, Attack Req: 16
Item: DiamondSword, Attack Req: 20
Item: PlatinumSword, Attack Req: 21
Item: DiamondBattleAxe, Attack Req: 22
Item: DiamantiumSword, Attack Req: 25
Item: RubySword, Attack Req: 30
Item: RubyBattleAxe, Attack Req: 32
Item: TitaniumSword, Attack Req: 40
Item: TitaniumBattleAxe, Attack Req: 42

Skill: Defence
Item: Coif, Defence Req: 1
Item: LeatherHelmet, Defence Req: 1
Item: WoodShield, Defence Req: 1
Item: WoodSpear, Defence Req: 1
Item: LeatherBoots, Defence Req: 2
Item: LeatherGauntlets, Defence Req: 2
Item: LeatherLeggings, Defence Req: 3
Item: LeatherBody, Defence Req: 4
Item: IronHelmet, Defence Req: 5
Item: IronSpear, Defence Req: 5
Item: IronBoots, Defence Req: 6
Item: IronGauntlets, Defence Req: 7
Item: IronShield, Defence Req: 7
Item: IronLeggings, Defence Req: 8
Item: IronBody, Defence Req: 9
Item: RingOfExemption, Defence Req: 10
Item: SteelHelmet, Defence Req: 10
Item: SteelSpear, Defence Req: 10
Item: SteelBoots, Defence Req: 11
Item: SteelPike, Defence Req: 11
Item: SteelGauntlets, Defence Req: 12
Item: SteelShield, Defence Req: 12
Item: SteelLeggings, Defence Req: 13
Item: SteelBody, Defence Req: 14
Item: GreenstoneGoldShield, Defence Req: 17
Item: ShieldBadge, Defence Req: 18
Item: DiamondSpear, Defence Req: 20
Item: PredatorAmulet, Defence Req: 21
Item: DiamondShield, Defence Req: 22
Item: DiamantiumHelmet, Defence Req: 25
Item: DiamantiumBoots, Defence Req: 26
Item: DiamantiumGauntlets, Defence Req: 27
Item: DiamantiumShield, Defence Req: 27
Item: DiamantiumLeggings, Defence Req: 28
Item: DiamantiumBody, Defence Req: 29
Item: TitaniumHelmet, Defence Req: 40
Item: TitaniumBoots, Defence Req: 41
Item: TitaniumGauntlets, Defence Req: 42
Item: TitaniumShield, Defence Req: 42
Item: TitaniumLeggings, Defence Req: 43
Item: TitaniumBody, Defence Req: 44

Skill: Ranged
Item: FlintArrow, Ranged Req: 1
Item: WoodBow, Ranged Req: 1
Item: IronArrow, Ranged Req: 5
Item: SteelArrow, Ranged Req: 10
Item: BoomArrow, Ranged Req: 15
Item: FireArrow, Ranged Req: 16
Item: DiamondArrow, Ranged Req: 20
Item: Grenade, Ranged Req: 22
Item: GrenadeLauncher, Ranged Req: 22
Item: ElvenBow, Ranged Req: 25
Item: RubyArrow, Ranged Req: 30
Item: TitaniumArrow, Ranged Req: 40

Skill: Mining
Item: Hand, Mining Req: 1
Item: WoodPickaxe, Mining Req: 1
Item: IronPickaxe, Mining Req: 5
Item: NecklaceOfHypocrisy, Mining Req: 9
Item: SteelPickaxe, Mining Req: 10
Item: GreenstoneGoldPickaxe, Mining Req: 15
Item: DiamondPickaxe, Mining Req: 20
Item: RubyPickaxe, Mining Req: 30
Item: TitaniumPickaxe, Mining Req: 40
Item: GreenstoneGoldSledgeHammer, Mining Req: 50
Item: SledgeHammer, Mining Req: 50

Skill: Digging
Item: WoodShovel, Digging Req: 1
Item: IronShovel, Digging Req: 5
Item: SteelShovel, Digging Req: 10
Item: GreenstoneGoldShovel, Digging Req: 15
Item: DiamondShovel, Digging Req: 20

Skill: Chopping
Item: WoodHatchet, Chopping Req: 1
Item: IronHatchet, Chopping Req: 5
Item: SteelHatchet, Chopping Req: 10
Item: GreenstoneGoldHatchet, Chopping Req: 15
Item: DiamondHatchet, Chopping Req: 20

Skill: Building
Item: AmbientSoundBlock, Building Req: 1
Item: Black, Building Req: 1
Item: BlockShop, Building Req: 1
Item: Blue, Building Req: 1
Item: BlueBox, Building Req: 1
Item: Bone, Building Req: 1
Item: Book, Building Req: 1
Item: Brown, Building Req: 1
Item: Cactus, Building Req: 1
Item: Camouflage, Building Req: 1
Item: Checkered, Building Req: 1
Item: CherryMetal, Building Req: 1
Item: Chess, Building Req: 1
Item: Chest, Building Req: 1
Item: Clay, Building Req: 1
Item: ClimbingIvy, Building Req: 1
Item: Coal, Building Req: 1
Item: Crate, Building Req: 1
Item: Creme, Building Req: 1
Item: Cyan, Building Req: 1
Item: Cylinder, Building Req: 1
Item: DarkBlue, Building Req: 1
Item: DarkBrown, Building Req: 1
Item: DarkGray, Building Req: 1
Item: DarkGreen, Building Req: 1
Item: DarkRed, Building Req: 1
Item: Dirt, Building Req: 1
Item: Glass, Building Req: 1
Item: Grass, Building Req: 1
Item: GrassShaded, Building Req: 1
Item: GrassyStone, Building Req: 1
Item: Gray, Building Req: 1
Item: Green, Building Req: 1
Item: GuildedWoodPanel, Building Req: 1
Item: Iron, Building Req: 1
Item: ItemShop, Building Req: 1
Item: Key, Building Req: 1
Item: Ladder, Building Req: 1
Item: Lava, Building Req: 1
Item: Leaves, Building Req: 1
Item: LightBlue, Building Req: 1
Item: LightBrown, Building Req: 1
Item: LightGreen, Building Req: 1
Item: LightOrange, Building Req: 1
Item: LightYellow, Building Req: 1
Item: LongGrass, Building Req: 1
Item: MapleLeaves, Building Req: 1
Item: Marker, Building Req: 1
Item: MultiTextureBlock, Building Req: 1
Item: OneWayGlass, Building Req: 1
Item: Orange, Building Req: 1
Item: Painting, Building Req: 1
Item: PineLeaves, Building Req: 1
Item: Pink, Building Req: 1
Item: PressurePlate, Building Req: 1
Item: Purple, Building Req: 1
Item: PurpleFlowers, Building Req: 1
Item: Rasta, Building Req: 1
Item: Red, Building Req: 1
Item: RedFlowers, Building Req: 1
Item: RedMushroom, Building Req: 1
Item: Retro, Building Req: 1
Item: Rope, Building Req: 1
Item: SaltBlock, Building Req: 1
Item: Sand, Building Req: 1
Item: SandBrick, Building Req: 1
Item: Sapling, Building Req: 1
Item: Scoria, Building Req: 1
Item: Sign, Building Req: 1
Item: SignIcon, Building Req: 1
Item: Snow, Building Req: 1
Item: SnowLayer, Building Req: 1
Item: Stairs, Building Req: 1
Item: Static, Building Req: 1
Item: Table, Building Req: 1
Item: Tan, Building Req: 1
Item: Torch, Building Req: 1
Item: Turkish, Building Req: 1
Item: Water, Building Req: 1
Item: White, Building Req: 1
Item: WhiteFlowers, Building Req: 1
Item: WhiteTile, Building Req: 1
Item: WhiteWool, Building Req: 1
Item: Wood, Building Req: 1
Item: WoodDoor, Building Req: 1
Item: WoodDoorBottom, Building Req: 1
Item: WoodDoorTop, Building Req: 1
Item: WoodPlank, Building Req: 1
Item: WoodVeneer, Building Req: 1
Item: Workbench, Building Req: 1
Item: WovenLeaves, Building Req: 1
Item: Yellow, Building Req: 1
Item: YellowFlowers, Building Req: 1
Item: Bed, Building Req: 2
Item: BedFoot, Building Req: 2
Item: BedHead, Building Req: 2
Item: CylinderIcon, Building Req: 2
Item: HalfBlock, Building Req: 2
Item: HalfBlockIcon, Building Req: 2
Item: Ice, Building Req: 2
Item: Ramp, Building Req: 2
Item: TerracottaTile, Building Req: 2
Item: BookCase, Building Req: 3
Item: Cobblestone, Building Req: 3
Item: ConcreteBrick, Building Req: 3
Item: Fence, Building Req: 3
Item: FenceIcon, Building Req: 3
Item: Flint, Building Req: 3
Item: MossyCobblestone, Building Req: 3
Item: Scaffold, Building Req: 3
Item: StoneWall, Building Req: 3
Item: Bricks, Building Req: 4
Item: Button, Building Req: 4
Item: Sandstone, Building Req: 4
Item: Switch, Building Req: 4
Item: Opal, Building Req: 5
Item: SteelDoor, Building Req: 5
Item: SteelDoorBottom, Building Req: 5
Item: SteelDoorTop, Building Req: 5
Item: SteelPortcullis, Building Req: 5
Item: TotalInvaders, Building Req: 5
Item: TotalPengo, Building Req: 5
Item: Gold, Building Req: 6
Item: Limestone, Building Req: 6
Item: Sundial, Building Req: 6
Item: MobSpawn, Building Req: 7
Item: PoweredLight, Building Req: 7
Item: SunBox, Building Req: 7
Item: WifiReceiver, Building Req: 7
Item: WifiTransmitter, Building Req: 7
Item: Basalt, Building Req: 8
Item: Furnace, Building Req: 8
Item: LitFurnace, Building Req: 8
Item: SteelPlating, Building Req: 8
Item: Teflon, Building Req: 8
Item: NPCSpawn, Building Req: 9
Item: TrapDoor, Building Req: 9
Item: Carbon, Building Req: 10
Item: LockedDoor, Building Req: 10
Item: LockedDoorBottom, Building Req: 10
Item: LockedDoorTop, Building Req: 10
Item: Fluorite, Building Req: 11
Item: LockedChest, Building Req: 11
Item: TNT, Building Req: 13
Item: Andesite, Building Req: 14
Item: GoldBlock, Building Req: 14
Item: Greenstone, Building Req: 14
Item: Sulphur, Building Req: 16
Item: ScriptBlock, Building Req: 19
Item: C4, Building Req: 20
Item: Obsidian, Building Req: 20
Item: RaresChest, Building Req: 20
Item: Cyclonite, Building Req: 22
Item: Dacite, Building Req: 22
Item: SpiderEgg, Building Req: 22
Item: SteelSpikes, Building Req: 23
Item: Diamond, Building Req: 24
Item: Platinum, Building Req: 24
Item: SentryTurret, Building Req: 25
Item: ProximityMine, Building Req: 26
Item: Safe, Building Req: 28
Item: Diorite, Building Req: 30
Item: Ruby, Building Req: 32
Item: Tuff, Building Req: 38
Item: Titanium, Building Req: 40
Item: Serpentine, Building Req: 44
Item: Gabbro, Building Req: 50
Item: Granite, Building Req: 55
Item: Komatiite, Building Req: 60
Item: Marble, Building Req: 65
Item: Rhyolite, Building Req: 70
Item: Uranium, Building Req: 72

Skill: Farming
Item: Crop, Farming Req: 1
Item: IronHoe, Farming Req: 1
Item: IronSycthe, Farming Req: 1
Item: TilledEarth, Farming Req: 1
Item: WheatSeed, Farming Req: 1
Item: SugarCaneSeed, Farming Req: 10
Item: SteelHoe, Farming Req: 11
Item: SteelSycthe, Farming Req: 12
Item: BoneMeal, Farming Req: 15
Item: TomatoSeed, Farming Req: 20
Item: DiamondHoe, Farming Req: 21
Item: DiamondSycthe, Farming Req: 22
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:07:34 PM
Use Requirements: Sorted by Item

Item: AmuletOfFlight, Strength Req: 20
Item: Andesite, Building Req: 14
Item: ArcadeMachine3, None Req: 0 ------------- undefined ----------------
Item: ArcadeMachine4, None Req: 0 ------------- undefined ----------------
Item: Basalt, Building Req: 8
Item: BattleAxe, Strength Req: 30
Item: Bedrock, None Req: 0 ------------- undefined ----------------
Item: Black, Building Req: 1
Item: Blue, Building Req: 1
Item: Blueprint, None Req: 0 ------------- undefined ----------------
Item: BobKey, None Req: 0 ------------- undefined ----------------
Item: Bone, Building Req: 1
Item: Brown, Building Req: 1
Item: BucketOfLava, None Req: 0 ------------- undefined ----------------
Item: BucketOfMilk, None Req: 0 ------------- undefined ----------------
Item: BucketOfWater, None Req: 0 ------------- undefined ----------------
Item: Button, Building Req: 4
Item: Cactus, Building Req: 1
Item: Carbon, Building Req: 10
Item: CelestialKey, None Req: 0 ------------- undefined ----------------
Item: Chance, None Req: 0 ------------- undefined ----------------
Item: Clay, Building Req: 1
Item: ClimbingIvy, Building Req: 1
Item: Clipboard, None Req: 0 ------------- undefined ----------------
Item: Cloud, None Req: 0 ------------- undefined ----------------
Item: Coal, Building Req: 1
Item: ColorStart, None Req: 0 ------------- undefined ----------------
Item: CowHide, None Req: 0 ------------- undefined ----------------
Item: Creme, Building Req: 1
Item: Crop, Farming Req: 1
Item: Cyan, Building Req: 1
Item: Cyclonite, Building Req: 22
Item: Cylinder, Building Req: 1
Item: Dacite, Building Req: 22
Item: DarkBlue, Building Req: 1
Item: DarkBrown, Building Req: 1
Item: DarkGray, Building Req: 1
Item: DarkGreen, Building Req: 1
Item: DarkKey, None Req: 0 ------------- undefined ----------------
Item: DarkRed, Building Req: 1
Item: Diamond, Building Req: 24
Item: DiamondKey, None Req: 0 ------------- undefined ----------------
Item: Diorite, Building Req: 30
Item: Dirt, Building Req: 1
Item: DwarfKey, None Req: 0 ------------- undefined ----------------
Item: Egg, None Req: 0 ------------- undefined ----------------
Item: ElvenBow, Ranged Req: 25
Item: Feather, None Req: 0 ------------- undefined ----------------
Item: Fire, None Req: 0 ------------- undefined ----------------
Item: FishKey, None Req: 0 ------------- undefined ----------------
Item: Flint, Building Req: 3
Item: Fluorite, Building Req: 11
Item: Gabbro, Building Req: 50
Item: GhostKey, None Req: 0 ------------- undefined ----------------
Item: Gold, Building Req: 6
Item: GoldKey, None Req: 0 ------------- undefined ----------------
Item: Granite, Building Req: 55
Item: Grass, Building Req: 1
Item: GrassShaded, Building Req: 1
Item: GrassyStone, Building Req: 1
Item: Gray, Building Req: 1
Item: Green, Building Req: 1
Item: Greenstone, Building Req: 14
Item: HalfBlock, Building Req: 2
Item: Hand, Mining Req: 1
Item: HeroKey, None Req: 0 ------------- undefined ----------------
Item: Iron, Building Req: 1
Item: Key, Building Req: 1
Item: KeyOfLight, None Req: 0 ------------- undefined ----------------
Item: Komatiite, Building Req: 60
Item: Lava, Building Req: 1
Item: LavaTileBottomLeft, None Req: 0 ------------- undefined ----------------
Item: LavaTileBottomRight, None Req: 0 ------------- undefined ----------------
Item: LavaTileTopRight, None Req: 0 ------------- undefined ----------------
Item: Leaves, Building Req: 1
Item: LightBlue, Building Req: 1
Item: LightBrown, Building Req: 1
Item: LightGreen, Building Req: 1
Item: LightningKey, None Req: 0 ------------- undefined ----------------
Item: LightOrange, Building Req: 1
Item: LightYellow, Building Req: 1
Item: Limestone, Building Req: 6
Item: LitFurnace, Building Req: 8
Item: LockedDoorBottom, Building Req: 10
Item: LockedDoorTop, Building Req: 10
Item: LongGrass, Building Req: 1
Item: LunaKey, None Req: 0 ------------- undefined ----------------
Item: MapleLeaves, Building Req: 1
Item: Marble, Building Req: 65
Item: NatureKey, None Req: 0 ------------- undefined ----------------
Item: NauticalKey, None Req: 0 ------------- undefined ----------------
Item: Obsidian, Building Req: 20
Item: Opal, Building Req: 5
Item: Orange, Building Req: 1
Item: PineLeaves, Building Req: 1
Item: Pink, Building Req: 1
Item: Platinum, Building Req: 24
Item: Purple, Building Req: 1
Item: PurpleFlowers, Building Req: 1
Item: Ramp, Building Req: 2
Item: RaresChest, Building Req: 20
Item: RawBeef, None Req: 0 ------------- undefined ----------------
Item: RawDuckMeat, None Req: 0 ------------- undefined ----------------
Item: RawFish, None Req: 0 ------------- undefined ----------------
Item: RawLambChops, None Req: 0 ------------- undefined ----------------
Item: Red, Building Req: 1
Item: RedFlowers, Building Req: 1
Item: RedMushroom, Building Req: 1
Item: Reserved1, None Req: 0 ------------- undefined ----------------
Item: Reserved10, None Req: 0 ------------- undefined ----------------
Item: Reserved2, None Req: 0 ------------- undefined ----------------
Item: Reserved3, None Req: 0 ------------- undefined ----------------
Item: Reserved4, None Req: 0 ------------- undefined ----------------
Item: Reserved5, None Req: 0 ------------- undefined ----------------
Item: Reserved6, None Req: 0 ------------- undefined ----------------
Item: Reserved7, None Req: 0 ------------- undefined ----------------
Item: Reserved8, None Req: 0 ------------- undefined ----------------
Item: Reserved9, None Req: 0 ------------- undefined ----------------
Item: Rhyolite, Building Req: 70
Item: Rope, Building Req: 1
Item: Ruby, Building Req: 32
Item: RubyKey, None Req: 0 ------------- undefined ----------------
Item: SaltBlock, Building Req: 1
Item: Sand, Building Req: 1
Item: Sandstone, Building Req: 4
Item: Sapling, Building Req: 1
Item: Scoria, Building Req: 1
Item: Serpentine, Building Req: 44
Item: ShadowKey, None Req: 0 ------------- undefined ----------------
Item: ShieldBadge, Defence Req: 18
Item: SilkKey, None Req: 0 ------------- undefined ----------------
Item: SkeletonKey, None Req: 0 ------------- undefined ----------------
Item: SkullKey, None Req: 0 ------------- undefined ----------------
Item: SlimeKey, None Req: 0 ------------- undefined ----------------
Item: Snow, Building Req: 1
Item: SnowLayer, Building Req: 1
Item: SolarKey, None Req: 0 ------------- undefined ----------------
Item: SpiderEgg, Building Req: 22
Item: SpiderKey, None Req: 0 ------------- undefined ----------------
Item: StoneKey, None Req: 0 ------------- undefined ----------------
Item: Sugar, None Req: 0 ------------- undefined ----------------
Item: SugarCaneSeed, Farming Req: 10
Item: Sulphur, Building Req: 16
Item: Switch, Building Req: 4
Item: Table, Building Req: 1
Item: Tan, Building Req: 1
Item: Teleport, None Req: 0 ------------- undefined ----------------
Item: TeleportKey, None Req: 0 ------------- undefined ----------------
Item: TenLeagueBoots, Health Req: 8
Item: TilledEarth, Farming Req: 1
Item: Titanium, Building Req: 40
Item: TitaniumKey, None Req: 0 ------------- undefined ----------------
Item: TitanKey, None Req: 0 ------------- undefined ----------------
Item: Tomato, None Req: 0 ------------- undefined ----------------
Item: TomatoSeed, Farming Req: 20
Item: TotalPengo, Building Req: 5
Item: Tuff, Building Req: 38
Item: UndeadKey, None Req: 0 ------------- undefined ----------------
Item: Uranium, Building Req: 72
Item: Water, Building Req: 1
Item: WaterTalisman, Strength Req: 5
Item: WaterTileBottomLeft, None Req: 0 ------------- undefined ----------------
Item: WaterTileBottomRight, None Req: 0 ------------- undefined ----------------
Item: WaterTileTopRight, None Req: 0 ------------- undefined ----------------
Item: Wheat, None Req: 0 ------------- undefined ----------------
Item: WheatSeed, Farming Req: 1
Item: White, Building Req: 1
Item: WhiteFlowers, Building Req: 1
Item: WhiteWool, Building Req: 1
Item: Wisdom, None Req: 0 ------------- undefined ----------------
Item: Wood, Building Req: 1
Item: WoodDoorBottom, Building Req: 1
Item: WoodDoorTop, Building Req: 1
Item: Yellow, Building Req: 1
Item: YellowFlowers, Building Req: 1
Item: CylinderIcon, Building Req: 2
Item: Fence, Building Req: 3
Item: Sign, Building Req: 1
Item: Stairs, Building Req: 1
Item: BedFoot, Building Req: 2
Item: BedHead, Building Req: 2
Item: SteelDoorBottom, Building Req: 5
Item: SteelDoorTop, Building Req: 5
Item: BlueBox, Building Req: 1
Item: ButtonIcon, Building Req: 0 ------------- undefined ----------------
Item: Camouflage, Building Req: 1
Item: Checkered, Building Req: 1
Item: Chess, Building Req: 1
Item: Crate, Building Req: 1
Item: FlintFlake, None Req: 0 ------------- undefined ----------------
Item: GuildedWoodPanel, Building Req: 1
Item: HalfBlockIcon, Building Req: 2
Item: Ice, Building Req: 2
Item: Leather, None Req: 0 ------------- undefined ----------------
Item: LeatherHelmet, Defence Req: 1
Item: Marker, Building Req: 1
Item: MultiTextureBlock, Building Req: 1
Item: Painting, Building Req: 1
Item: PressurePlate, Building Req: 1
Item: RampIcon, Building Req: 0 ------------- undefined ----------------
Item: Rasta, Building Req: 1
Item: Retro, Building Req: 1
Item: SandBrick, Building Req: 1
Item: Scaffold, Building Req: 3
Item: Static, Building Req: 1
Item: SteelPlating, Building Req: 8
Item: SteelPortcullis, Building Req: 5
Item: Stick, None Req: 0 ------------- undefined ----------------
Item: SwitchIcon, Building Req: 0 ------------- undefined ----------------
Item: TableIcon, Building Req: 0 ------------- undefined ----------------
Item: Torch, Building Req: 1
Item: Turkish, Building Req: 1
Item: WoodPlank, Building Req: 1
Item: WoodVeneer, Building Req: 1
Item: Workbench, Building Req: 1
Item: Coif, Defence Req: 1
Item: Ladder, Building Req: 1
Item: LeatherBoots, Defence Req: 2
Item: WovenLeaves, Building Req: 1
Item: Bottle, None Req: 0 ------------- undefined ----------------
Item: Camera, None Req: 0 ------------- undefined ----------------
Item: Cobblestone, Building Req: 3
Item: FenceIcon, Building Req: 3
Item: LeatherGauntlets, Defence Req: 2
Item: LeatherLeggings, Defence Req: 3
Item: SteelSpikes, Building Req: 23
Item: WoodDoor, Building Req: 1
Item: BottleOfWater, None Req: 0 ------------- undefined ----------------
Item: LeatherBody, Defence Req: 4
Item: MossyCobblestone, Building Req: 3
Item: StoneWall, Building Req: 3
Item: Sundial, Building Req: 6
Item: BookCase, Building Req: 3
Item: Chest, Building Req: 1
Item: SignIcon, Building Req: 1
Item: StairsIcon, Building Req: 0 ------------- undefined ----------------
Item: SunBox, Building Req: 7
Item: Bed, Building Req: 2
Item: Book, Building Req: 1
Item: Furnace, Building Req: 8
Item: OneWayGlass, Building Req: 1
Item: RopeIcon, Building Req: 0 ------------- undefined ----------------
Item: NPCSpawn, Building Req: 9
Item: Safe, Building Req: 28
Item: SteelDoor, Building Req: 5
Item: Lighter, None Req: 0 ------------- undefined ----------------
Item: Lock, None Req: 0 ------------- undefined ----------------
Item: TrapDoor, Building Req: 9
Item: MobSpawn, Building Req: 7
Item: RingMould, None Req: 0 ------------- undefined ----------------
Item: WifiReceiver, Building Req: 7
Item: WifiTransmitter, Building Req: 7
Item: LockedChest, Building Req: 11
Item: LockedDoor, Building Req: 10
Item: NecklaceMould, None Req: 0 ------------- undefined ----------------
Item: AmuletMould, None Req: 0 ------------- undefined ----------------
Item: RingOfBob, Attack Req: 12
Item: PoweredLight, Building Req: 7
Item: SpiderRing, Strength Req: 16
Item: TNT, Building Req: 13
Item: ItemShop, Building Req: 1
Item: NecklaceOfKnowledge, Health Req: 10
Item: RingOfExemption, Defence Req: 10
Item: AmbientSoundBlock, Building Req: 1
Item: NecklaceOfHypocrisy, Mining Req: 9
Item: AmuletOfFury, Strength Req: 10
Item: NecklaceOfFarsight, Health Req: 14
Item: PredatorAmulet, Defence Req: 21
Item: AmuletOfStarlight, Health Req: 12
Item: BlockShop, Building Req: 1
Item: C4, Building Req: 20
Item: ScriptBlock, Building Req: 19
Item: TotalInvaders, Building Req: 5
Item: CherryMetal, Building Req: 1
Item: Glass, Building Req: 1
Item: GoldPieces, None Req: 0 ------------- undefined ----------------
Item: IronBar, None Req: 0 ------------- undefined ----------------
Item: TerracottaTile, Building Req: 2
Item: WhiteTile, Building Req: 1
Item: ConcreteBrick, Building Req: 3
Item: Bricks, Building Req: 4
Item: Teflon, Building Req: 8
Item: SteelBar, None Req: 0 ------------- undefined ----------------
Item: GoldBar, None Req: 0 ------------- undefined ----------------
Item: GoldRing, None Req: 0 ------------- undefined ----------------
Item: GoldNecklace, None Req: 0 ------------- undefined ----------------
Item: GoldAmulet, None Req: 0 ------------- undefined ----------------
Item: GoldBlock, Building Req: 14
Item: DiamantiumBar, None Req: 0 ------------- undefined ----------------
Item: RubyGemStone, None Req: 0 ------------- undefined ----------------
Item: DiamondGemStone, None Req: 0 ------------- undefined ----------------
Item: ObsidianGemStone, None Req: 0 ------------- undefined ----------------
Item: TitaniumCarbide, None Req: 0 ------------- undefined ----------------
Item: Bucket, None Req: 0 ------------- undefined ----------------
Item: FlintArrow, Ranged Req: 1
Item: WoodBow, Ranged Req: 1
Item: WoodHatchet, Chopping Req: 1
Item: WoodPickaxe, Mining Req: 1
Item: WoodShield, Defence Req: 1
Item: WoodShovel, Digging Req: 1
Item: SentryTurret, Building Req: 25
Item: IronHoe, Farming Req: 1
Item: WoodSpear, Defence Req: 1
Item: IronSycthe, Farming Req: 1
Item: WoodSword, Attack Req: 1
Item: IronArrow, Ranged Req: 5
Item: IronHelmet, Defence Req: 5
Item: IronShovel, Digging Req: 5
Item: IronBoots, Defence Req: 6
Item: IronHatchet, Chopping Req: 5
Item: IronGauntlets, Defence Req: 7
Item: IronPickaxe, Mining Req: 5
Item: IronShield, Defence Req: 7
Item: IronSpear, Defence Req: 5
Item: IronLeggings, Defence Req: 8
Item: IronSword, Attack Req: 5
Item: SteelHoe, Farming Req: 11
Item: IronBattleAxe, Attack Req: 6
Item: IronBody, Defence Req: 9
Item: SteelSycthe, Farming Req: 12
Item: ProximityMine, Building Req: 26
Item: SteelArrow, Ranged Req: 10
Item: SteelHelmet, Defence Req: 10
Item: SteelShovel, Digging Req: 10
Item: SteelBoots, Defence Req: 11
Item: SteelHatchet, Chopping Req: 10
Item: SteelPike, Defence Req: 11
Item: SteelScimitar, Attack Req: 11
Item: SteelClaymore, Strength Req: 12
Item: SteelGauntlets, Defence Req: 12
Item: SteelPickaxe, Mining Req: 10
Item: SteelShield, Defence Req: 12
Item: SteelSpear, Defence Req: 10
Item: SteelKatana, Attack Req: 13
Item: SteelLeggings, Defence Req: 13
Item: SteelSword, Attack Req: 10
Item: SteelBattleAxe, Attack Req: 14
Item: SteelBody, Defence Req: 14
Item: BoomArrow, Ranged Req: 15
Item: GreenstoneGoldShovel, Digging Req: 15
Item: FireArrow, Ranged Req: 16
Item: GreenstoneGoldHatchet, Chopping Req: 15
Item: GreenstoneGoldPickaxe, Mining Req: 15
Item: GreenstoneGoldShield, Defence Req: 17
Item: DiamondHoe, Farming Req: 21
Item: GreenstoneGoldSword, Attack Req: 15
Item: DiamondSycthe, Farming Req: 22
Item: GreenstoneGoldBattleAxe, Attack Req: 16
Item: DiamondArrow, Ranged Req: 20
Item: DiamondShovel, Digging Req: 20
Item: DiamondHatchet, Chopping Req: 20
Item: DiamondPickaxe, Mining Req: 20
Item: DiamondShield, Defence Req: 22
Item: DiamondSpear, Defence Req: 20
Item: Grenade, Ranged Req: 22
Item: DiamondSword, Attack Req: 20
Item: GrenadeLauncher, Ranged Req: 22
Item: DiamondBattleAxe, Attack Req: 22
Item: PlatinumSword, Attack Req: 21
Item: DiamantiumHelmet, Defence Req: 25
Item: DiamantiumBoots, Defence Req: 26
Item: DiamantiumGauntlets, Defence Req: 27
Item: DiamantiumShield, Defence Req: 27
Item: DiamantiumLeggings, Defence Req: 28
Item: DiamantiumSword, Attack Req: 25
Item: DiamantiumBody, Defence Req: 29
Item: RubyArrow, Ranged Req: 30
Item: RubyPickaxe, Mining Req: 30
Item: RubySword, Attack Req: 30
Item: RubyBattleAxe, Attack Req: 32
Item: TitaniumArrow, Ranged Req: 40
Item: TitaniumHelmet, Defence Req: 40
Item: TitaniumBoots, Defence Req: 41
Item: TitaniumGauntlets, Defence Req: 42
Item: TitaniumPickaxe, Mining Req: 40
Item: TitaniumShield, Defence Req: 42
Item: TitaniumLeggings, Defence Req: 43
Item: TitaniumSword, Attack Req: 40
Item: TitaniumBattleAxe, Attack Req: 42
Item: TitaniumBody, Defence Req: 44
Item: GreenstoneGoldSledgeHammer, Mining Req: 50
Item: SledgeHammer, Mining Req: 50
Item: Salt, None Req: 0 ------------- undefined ----------------
Item: CookedBeef, None Req: 0 ------------- undefined ----------------
Item: Flour, None Req: 0 ------------- undefined ----------------
Item: BottleOfMilk, None Req: 0 ------------- undefined ----------------
Item: Butter, None Req: 0 ------------- undefined ----------------
Item: CookedLambChops, None Req: 0 ------------- undefined ----------------
Item: Dough, None Req: 0 ------------- undefined ----------------
Item: Bread, None Req: 0 ------------- undefined ----------------
Item: Cheese, None Req: 0 ------------- undefined ----------------
Item: CookedDuckMeat, None Req: 0 ------------- undefined ----------------
Item: BoneMeal, Farming Req: 15
Item: CookedFish, None Req: 0 ------------- undefined ----------------
Item: Cake, None Req: 0 ------------- undefined ----------------
Item: Pizza, None Req: 0 ------------- undefined ----------------
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:08:14 PM
Block Mining Requirements:

Item: AmbientSoundBlock, Mining Req: 1
Item: Black, Mining Req: 1
Item: BlockShop, Mining Req: 1
Item: Blue, Mining Req: 1
Item: BlueBox, Mining Req: 1
Item: Bone, Mining Req: 1
Item: Book, Mining Req: 1
Item: Brown, Mining Req: 1
Item: Cactus, Mining Req: 1
Item: Camouflage, Mining Req: 1
Item: Checkered, Mining Req: 1
Item: CherryMetal, Mining Req: 1
Item: Chess, Mining Req: 1
Item: Chest, Mining Req: 1
Item: Clay, Mining Req: 1
Item: ClimbingIvy, Mining Req: 1
Item: Coal, Mining Req: 1
Item: Crate, Mining Req: 1
Item: Creme, Mining Req: 1
Item: Crop, Mining Req: 1
Item: Cyan, Mining Req: 1
Item: Cylinder, Mining Req: 1
Item: DarkBlue, Mining Req: 1
Item: DarkBrown, Mining Req: 1
Item: DarkGray, Mining Req: 1
Item: DarkGreen, Mining Req: 1
Item: DarkRed, Mining Req: 1
Item: Dirt, Mining Req: 1
Item: Glass, Mining Req: 1
Item: Grass, Mining Req: 1
Item: GrassShaded, Mining Req: 1
Item: GrassyStone, Mining Req: 1
Item: Gray, Mining Req: 1
Item: Green, Mining Req: 1
Item: GuildedWoodPanel, Mining Req: 1
Item: Iron, Mining Req: 1
Item: ItemShop, Mining Req: 1
Item: Key, Mining Req: 1
Item: Ladder, Mining Req: 1
Item: Lava, Mining Req: 1
Item: Leaves, Mining Req: 1
Item: LightBlue, Mining Req: 1
Item: LightBrown, Mining Req: 1
Item: LightGreen, Mining Req: 1
Item: LightOrange, Mining Req: 1
Item: LightYellow, Mining Req: 1
Item: LongGrass, Mining Req: 1
Item: MapleLeaves, Mining Req: 1
Item: Marker, Mining Req: 1
Item: MultiTextureBlock, Mining Req: 1
Item: OneWayGlass, Mining Req: 1
Item: Orange, Mining Req: 1
Item: Painting, Mining Req: 1
Item: PineLeaves, Mining Req: 1
Item: Pink, Mining Req: 1
Item: PressurePlate, Mining Req: 1
Item: Purple, Mining Req: 1
Item: PurpleFlowers, Mining Req: 1
Item: Rasta, Mining Req: 1
Item: Red, Mining Req: 1
Item: RedFlowers, Mining Req: 1
Item: RedMushroom, Mining Req: 1
Item: Retro, Mining Req: 1
Item: Rope, Mining Req: 1
Item: SaltBlock, Mining Req: 1
Item: Sand, Mining Req: 1
Item: SandBrick, Mining Req: 1
Item: Sapling, Mining Req: 1
Item: Scoria, Mining Req: 1
Item: Sign, Mining Req: 1
Item: SignIcon, Mining Req: 1
Item: Snow, Mining Req: 1
Item: SnowLayer, Mining Req: 1
Item: Stairs, Mining Req: 1
Item: Static, Mining Req: 1
Item: Table, Mining Req: 1
Item: Tan, Mining Req: 1
Item: TilledEarth, Mining Req: 1
Item: Torch, Mining Req: 1
Item: Turkish, Mining Req: 1
Item: Water, Mining Req: 1
Item: White, Mining Req: 1
Item: WhiteFlowers, Mining Req: 1
Item: WhiteTile, Mining Req: 1
Item: WhiteWool, Mining Req: 1
Item: Wood, Mining Req: 1
Item: WoodDoor, Mining Req: 1
Item: WoodDoorBottom, Mining Req: 1
Item: WoodDoorTop, Mining Req: 1
Item: WoodPlank, Mining Req: 1
Item: WoodVeneer, Mining Req: 1
Item: Workbench, Mining Req: 1
Item: WovenLeaves, Mining Req: 1
Item: Yellow, Mining Req: 1
Item: YellowFlowers, Mining Req: 1
Item: Bed, Mining Req: 2
Item: BedFoot, Mining Req: 2
Item: BedHead, Mining Req: 2
Item: CylinderIcon, Mining Req: 2
Item: HalfBlock, Mining Req: 2
Item: HalfBlockIcon, Mining Req: 2
Item: Ice, Mining Req: 2
Item: Ramp, Mining Req: 2
Item: TerracottaTile, Mining Req: 2
Item: BookCase, Mining Req: 3
Item: Cobblestone, Mining Req: 3
Item: ConcreteBrick, Mining Req: 3
Item: Fence, Mining Req: 3
Item: FenceIcon, Mining Req: 3
Item: Flint, Mining Req: 3
Item: MossyCobblestone, Mining Req: 3
Item: Scaffold, Mining Req: 3
Item: StoneWall, Mining Req: 3
Item: Bricks, Mining Req: 4
Item: Button, Mining Req: 4
Item: Sandstone, Mining Req: 4
Item: Switch, Mining Req: 4
Item: Opal, Mining Req: 5
Item: SteelDoor, Mining Req: 5
Item: SteelDoorBottom, Mining Req: 5
Item: SteelDoorTop, Mining Req: 5
Item: SteelPortcullis, Mining Req: 5
Item: TotalInvaders, Mining Req: 5
Item: TotalPengo, Mining Req: 5
Item: Gold, Mining Req: 6
Item: Limestone, Mining Req: 6
Item: Sundial, Mining Req: 6
Item: MobSpawn, Mining Req: 7
Item: PoweredLight, Mining Req: 7
Item: SunBox, Mining Req: 7
Item: WifiReceiver, Mining Req: 7
Item: WifiTransmitter, Mining Req: 7
Item: Basalt, Mining Req: 8
Item: Furnace, Mining Req: 8
Item: LitFurnace, Mining Req: 8
Item: SteelPlating, Mining Req: 8
Item: Teflon, Mining Req: 8
Item: NPCSpawn, Mining Req: 9
Item: TrapDoor, Mining Req: 9
Item: Carbon, Mining Req: 10
Item: LockedDoor, Mining Req: 10
Item: LockedDoorBottom, Mining Req: 10
Item: LockedDoorTop, Mining Req: 10
Item: Fluorite, Mining Req: 11
Item: LockedChest, Mining Req: 11
Item: TNT, Mining Req: 13
Item: Andesite, Mining Req: 14
Item: GoldBlock, Mining Req: 14
Item: Greenstone, Mining Req: 14
Item: Sulphur, Mining Req: 16
Item: ScriptBlock, Mining Req: 19
Item: C4, Mining Req: 20
Item: Obsidian, Mining Req: 20
Item: RaresChest, Mining Req: 20
Item: Cyclonite, Mining Req: 22
Item: Dacite, Mining Req: 22
Item: SpiderEgg, Mining Req: 22
Item: SteelSpikes, Mining Req: 23
Item: Diamond, Mining Req: 24
Item: Platinum, Mining Req: 24
Item: SentryTurret, Mining Req: 25
Item: ProximityMine, Mining Req: 26
Item: Safe, Mining Req: 28
Item: Diorite, Mining Req: 30
Item: Ruby, Mining Req: 32
Item: Tuff, Mining Req: 38
Item: Titanium, Mining Req: 40
Item: Serpentine, Mining Req: 44
Item: Gabbro, Mining Req: 50
Item: Granite, Mining Req: 55
Item: Komatiite, Mining Req: 60
Item: Marble, Mining Req: 65
Item: Rhyolite, Mining Req: 70
Item: Uranium, Mining Req: 72
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:09:09 PM
Crafting Requirements: Sorted by Craft Type

Item: BlueBox, Crafting Req: 1
Item: ButtonIcon, Crafting Req: 1
Item: Camouflage, Crafting Req: 1
Item: Checkered, Crafting Req: 1
Item: Chess, Crafting Req: 1
Item: Crate, Crafting Req: 1
Item: FlintFlake, Crafting Req: 1
Item: GuildedWoodPanel, Crafting Req: 1
Item: HalfBlockIcon, Crafting Req: 1
Item: Ice, Crafting Req: 1
Item: Leather, Crafting Req: 1
Item: LeatherHelmet, Crafting Req: 1
Item: Marker, Crafting Req: 1
Item: MultiTextureBlock, Crafting Req: 1
Item: Painting, Crafting Req: 1
Item: PressurePlate, Crafting Req: 1
Item: RampIcon, Crafting Req: 1
Item: Rasta, Crafting Req: 1
Item: Retro, Crafting Req: 1
Item: SandBrick, Crafting Req: 1
Item: Scaffold, Crafting Req: 1
Item: Static, Crafting Req: 1
Item: SteelPlating, Crafting Req: 1
Item: SteelPortcullis, Crafting Req: 1
Item: Stick, Crafting Req: 1
Item: SwitchIcon, Crafting Req: 1
Item: TableIcon, Crafting Req: 1
Item: Torch, Crafting Req: 1
Item: Turkish, Crafting Req: 1
Item: WoodPlank, Crafting Req: 1
Item: WoodVeneer, Crafting Req: 1
Item: Workbench, Crafting Req: 1
Item: Coif, Crafting Req: 2
Item: Ladder, Crafting Req: 2
Item: LeatherBoots, Crafting Req: 2
Item: WovenLeaves, Crafting Req: 2
Item: Bottle, Crafting Req: 3
Item: Camera, Crafting Req: 3
Item: Cobblestone, Crafting Req: 3
Item: FenceIcon, Crafting Req: 3
Item: LeatherGauntlets, Crafting Req: 3
Item: LeatherLeggings, Crafting Req: 3
Item: SteelSpikes, Crafting Req: 3
Item: WoodDoor, Crafting Req: 3
Item: BottleOfWater, Crafting Req: 4
Item: LeatherBody, Crafting Req: 4
Item: MossyCobblestone, Crafting Req: 4
Item: StoneWall, Crafting Req: 4
Item: Sundial, Crafting Req: 4
Item: BookCase, Crafting Req: 5
Item: Chest, Crafting Req: 5
Item: SignIcon, Crafting Req: 5
Item: StairsIcon, Crafting Req: 5
Item: SunBox, Crafting Req: 5
Item: Bed, Crafting Req: 6
Item: Book, Crafting Req: 6
Item: Furnace, Crafting Req: 6
Item: OneWayGlass, Crafting Req: 6
Item: RopeIcon, Crafting Req: 6
Item: NPCSpawn, Crafting Req: 7
Item: Safe, Crafting Req: 7
Item: SteelDoor, Crafting Req: 7
Item: Lighter, Crafting Req: 9
Item: Lock, Crafting Req: 9
Item: TrapDoor, Crafting Req: 9
Item: MobSpawn, Crafting Req: 10
Item: RingMould, Crafting Req: 10
Item: WifiReceiver, Crafting Req: 10
Item: WifiTransmitter, Crafting Req: 10
Item: LockedChest, Crafting Req: 11
Item: LockedDoor, Crafting Req: 11
Item: NecklaceMould, Crafting Req: 11
Item: AmuletMould, Crafting Req: 12
Item: RingOfBob, Crafting Req: 14
Item: PoweredLight, Crafting Req: 15
Item: SpiderRing, Crafting Req: 15
Item: TNT, Crafting Req: 15
Item: ItemShop, Crafting Req: 16
Item: NecklaceOfKnowledge, Crafting Req: 16
Item: RingOfExemption, Crafting Req: 16
Item: AmbientSoundBlock, Crafting Req: 17
Item: NecklaceOfHypocrisy, Crafting Req: 17
Item: AmuletOfFury, Crafting Req: 18
Item: NecklaceOfFarsight, Crafting Req: 18
Item: PredatorAmulet, Crafting Req: 19
Item: AmuletOfStarlight, Crafting Req: 20
Item: BlockShop, Crafting Req: 20
Item: C4, Crafting Req: 20
Item: ScriptBlock, Crafting Req: 20
Item: TotalInvaders, Crafting Req: 20

Cooking:
Item: Salt, Cooking Req: 1
Item: CookedBeef, Cooking Req: 2
Item: Flour, Cooking Req: 3
Item: BottleOfMilk, Cooking Req: 5
Item: Butter, Cooking Req: 8
Item: CookedLambChops, Cooking Req: 10
Item: Dough, Cooking Req: 13
Item: Bread, Cooking Req: 14
Item: Cheese, Cooking Req: 15
Item: CookedDuckMeat, Cooking Req: 20
Item: BoneMeal, Cooking Req: 25
Item: CookedFish, Cooking Req: 30
Item: Cake, Cooking Req: 35
Item: Pizza, Cooking Req: 40

Smelting:
Item: CherryMetal, Smelting Req: 1
Item: Glass, Smelting Req: 1
Item: GoldPieces, Smelting Req: 1
Item: IronBar, Smelting Req: 1
Item: TerracottaTile, Smelting Req: 1
Item: WhiteTile, Smelting Req: 1
Item: ConcreteBrick, Smelting Req: 3
Item: Bricks, Smelting Req: 4
Item: Teflon, Smelting Req: 7
Item: SteelBar, Smelting Req: 10
Item: GoldBar, Smelting Req: 15
Item: GoldRing, Smelting Req: 16
Item: GoldNecklace, Smelting Req: 17
Item: GoldAmulet, Smelting Req: 18
Item: GoldBlock, Smelting Req: 20
Item: DiamantiumBar, Smelting Req: 23
Item: RubyGemStone, Smelting Req: 25
Item: DiamondGemStone, Smelting Req: 30
Item: ObsidianGemStone, Smelting Req: 35
Item: TitaniumCarbide, Smelting Req: 40

Smithing:
Item: Bucket, Smithing Req: 1
Item: FlintArrow, Smithing Req: 1
Item: WoodBow, Smithing Req: 1
Item: WoodHatchet, Smithing Req: 1
Item: WoodPickaxe, Smithing Req: 1
Item: WoodShield, Smithing Req: 1
Item: WoodShovel, Smithing Req: 1
Item: SentryTurret, Smithing Req: 2
Item: IronHoe, Smithing Req: 3
Item: WoodSpear, Smithing Req: 3
Item: IronSycthe, Smithing Req: 4
Item: WoodSword, Smithing Req: 4
Item: IronArrow, Smithing Req: 5
Item: IronHelmet, Smithing Req: 5
Item: IronShovel, Smithing Req: 5
Item: IronBoots, Smithing Req: 6
Item: IronHatchet, Smithing Req: 6
Item: IronGauntlets, Smithing Req: 7
Item: IronPickaxe, Smithing Req: 7
Item: IronShield, Smithing Req: 7
Item: IronSpear, Smithing Req: 7
Item: IronLeggings, Smithing Req: 8
Item: IronSword, Smithing Req: 8
Item: SteelHoe, Smithing Req: 8
Item: IronBattleAxe, Smithing Req: 9
Item: IronBody, Smithing Req: 9
Item: SteelSycthe, Smithing Req: 9
Item: ProximityMine, Smithing Req: 10
Item: SteelArrow, Smithing Req: 10
Item: SteelHelmet, Smithing Req: 10
Item: SteelShovel, Smithing Req: 10
Item: SteelBoots, Smithing Req: 11
Item: SteelHatchet, Smithing Req: 11
Item: SteelPike, Smithing Req: 11
Item: SteelScimitar, Smithing Req: 11
Item: SteelClaymore, Smithing Req: 12
Item: SteelGauntlets, Smithing Req: 12
Item: SteelPickaxe, Smithing Req: 12
Item: SteelShield, Smithing Req: 12
Item: SteelSpear, Smithing Req: 12
Item: SteelKatana, Smithing Req: 13
Item: SteelLeggings, Smithing Req: 13
Item: SteelSword, Smithing Req: 13
Item: SteelBattleAxe, Smithing Req: 14
Item: SteelBody, Smithing Req: 14
Item: BoomArrow, Smithing Req: 15
Item: GreenstoneGoldShovel, Smithing Req: 15
Item: FireArrow, Smithing Req: 16
Item: GreenstoneGoldHatchet, Smithing Req: 16
Item: GreenstoneGoldPickaxe, Smithing Req: 17
Item: GreenstoneGoldShield, Smithing Req: 17
Item: DiamondHoe, Smithing Req: 18
Item: GreenstoneGoldSword, Smithing Req: 18
Item: DiamondSycthe, Smithing Req: 19
Item: GreenstoneGoldBattleAxe, Smithing Req: 19
Item: DiamondArrow, Smithing Req: 20
Item: DiamondShovel, Smithing Req: 20
Item: DiamondHatchet, Smithing Req: 21
Item: DiamondPickaxe, Smithing Req: 22
Item: DiamondShield, Smithing Req: 22
Item: DiamondSpear, Smithing Req: 22
Item: Grenade, Smithing Req: 22
Item: DiamondSword, Smithing Req: 23
Item: GrenadeLauncher, Smithing Req: 23
Item: DiamondBattleAxe, Smithing Req: 24
Item: PlatinumSword, Smithing Req: 24
Item: DiamantiumHelmet, Smithing Req: 25
Item: DiamantiumBoots, Smithing Req: 26
Item: DiamantiumGauntlets, Smithing Req: 27
Item: DiamantiumShield, Smithing Req: 27
Item: DiamantiumLeggings, Smithing Req: 28
Item: DiamantiumSword, Smithing Req: 28
Item: DiamantiumBody, Smithing Req: 29
Item: RubyArrow, Smithing Req: 30
Item: RubyPickaxe, Smithing Req: 32
Item: RubySword, Smithing Req: 33
Item: RubyBattleAxe, Smithing Req: 34
Item: TitaniumArrow, Smithing Req: 40
Item: TitaniumHelmet, Smithing Req: 40
Item: TitaniumBoots, Smithing Req: 41
Item: TitaniumGauntlets, Smithing Req: 42
Item: TitaniumPickaxe, Smithing Req: 42
Item: TitaniumShield, Smithing Req: 42
Item: TitaniumLeggings, Smithing Req: 43
Item: TitaniumSword, Smithing Req: 43
Item: TitaniumBattleAxe, Smithing Req: 44
Item: TitaniumBody, Smithing Req: 44
Item: GreenstoneGoldSledgeHammer, Smithing Req: 45
Item: SledgeHammer, Smithing Req: 50
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:10:03 PM
reserved
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:13:19 PM
reserved
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:13:27 PM
reserved
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 10:20:44 PM
SPAM... WILL... BE... REMOVED...

Please only post if you're suggesting a modification to the data.
Title: Re: Skill Data Dump
Post by: AlienizdPixel on February 01, 2014, 11:45:56 PM
This looks a little bit of a challenge with only Wheat, Iron Hoes, and Scythes.
Item: SugarCaneSeed, Farming Req: 10
Maybe Farming Req: 5?
Delete once action is taken.
Title: Re: Skill Data Dump
Post by: Craig on February 01, 2014, 11:49:27 PM
This looks a little bit of a challenge with only Wheat, Iron Hoes, and Scythes.
Item: SugarCaneSeed, Farming Req: 10
Maybe Farming Req: 5?
Delete once action is taken.
No need. Farming is one of the easiest skills to level.

[edit] after thinking about that a bit more i've reduced the steel hoe to 8 and steel scythe to 9 (same relative for diamond).
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 04:44:59 AM
Over all looks quite balance, Not much can be done to it until we know how the community reacts to it.
But i am even more exited for the update because of this list, the amount of items and effort put into them is just staggering
Title: Re: Skill Data Dump
Post by: RXZ x REPLAYZz on February 02, 2014, 04:59:10 AM
Can I ask what the difference is between attack and strength?
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 05:01:36 AM
Can I ask what the difference is between attack and strength?
Played runescape before? like that.
Strength is damage, when attack is the ability to use higher tier weapon , also increases accuracy in some games.
Title: Re: Skill Data Dump
Post by: RXZ x REPLAYZz on February 02, 2014, 05:04:45 AM
Played runescape before? like that.
Strength is damage, when attack is the ability to use higher tier weapon , also increases accuracy in some games.
I mean the difference in levelling them both?
Title: Re: Skill Data Dump
Post by: Craig on February 02, 2014, 05:33:12 AM
I mean the difference in levelling them both?
I don't understand your question.
Title: Re: Skill Data Dump
Post by: RXZ x REPLAYZz on February 02, 2014, 05:35:26 AM
I don't understand your question.
how do you level up attack and how do you level up strength? whats the difference eg attack kill things strength take lots of hits?
Title: Re: Skill Data Dump
Post by: Tom on February 02, 2014, 05:51:17 AM
Item: Sentry turret- Smithing required 2.
Maybe a bit higher? Say 10 same as proximity mine?
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 05:53:47 AM
Item: Sentry turret- Smithing required 2.
Maybe a bit higher? Say 10 same as proximity mine?
Id say 5-10, i hope a sentry can only use ammo/weapon as you can.
Title: Re: Skill Data Dump
Post by: Craig on February 02, 2014, 05:57:07 AM
how do you level up attack and how do you level up strength? whats the difference eg attack kill things strength take lots of hits?
Attack or Defense XP is gained by striking mobs or players, depending on what weapons you use. Most weapons give Attack XP but a few give Defense XP. If you strike with a non weapon, such as a pick axe, Attack XP is given.

Strength XP is not given directly for a specific action (*with 2 exceptions), but it is given by many actions as secondary XP. Striking a mob or player, mining, digging, chopping a block, etc. I don't know them all off the top of my head and I'm not on my dev computer so I can't list them all atm.
* There are 2 weapons in the game that allow you to get Strength XP directly as the primary XP, without leveling other skills.

Health XP works the same way as Strength XP but for different actions. Some actions give both Strength XP and Health XP as secondary, like Striking a Mob or player, some actions only give Strength as a secondary and some only Health as a secondary.

Secondary XP is always a (smallish) percentage of the primary XP.

The higher your Attack level is, the higher the chance you will hit your opponent when using Attack based weapons. And the higher the class of Attack based weapons you can use. Higher class weapons have higher Max Hit values (can strike more damage). Your Attack level has no bearing on how much damage you can inflict, only the chance you will hit in the first place. Your weapon and your Strength level determine how much damage you can inflict (Max Hit). So players with high Attack and low Strength will hit often but not very hard. Players with low Attack and high Strength will hit less often, but when they do, they will hit harder.

The higher your Defense level is, the higher the chance you will hit your opponent when using Defense based weapons (your Attack level is also factored in here as a smaller secondary value). And the higher the class of Defense weapons you can use. Also the higher the class of Armor you can wear, also the higher the chance your opponent will miss you when they strike. Defense does not reduce the damage you will take on a hit, it only reduces the chance you will be hit in the first place. As for Attack, your Defense level has no bearing on how much damage you can inflict.

Your Strength level is factored into the Max Hit of the weapon your using so the higher your Strength level, the more damage you can potentially do. Higher Strength also has secondary benefits such as allowing you to mine, dig, chop faster (regardless of tool), and some others.

The higher your Health level, the more Hit Points (Health Bar) you have, and therefor the more damage you can take before you die.
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 06:02:56 AM
This is perfect, i was really hoping this is how it worked, very impressed and can not wait to play it :D,
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 06:19:43 AM
2 Suggestions,
One is something that will apear when you level a skill, will changhe between an image of the skill and the level you just aquired
would look similar to this
(http://static1.wikia.nocookie.net/__cb20120119173618/runescape/images/4/47/Level_up!.png)

And Second would be a picture of the stat you are training and a bar that goes around the circle , the more complete the circle the more XP you have in that level, refreshes when you level, so you can see your progress of your XP while you skill and don't have to keep checking.

Both are these are things that are used in rune scape that was added not to long ago, it is a huge help and so you don;t have to keep checking you XP when you are at the higher levels.
Title: Re: Skill Data Dump
Post by: Craig on February 02, 2014, 06:23:03 AM
And Second would be a picture of the stat you are training and a bar that goes around the circle , the more complete the circle the more XP you have in that level, refreshes when you level, so you can see your progress of your XP while you skill and don't have to keep checking.
This is already done.
Title: Re: Skill Data Dump
Post by: RXZ x REPLAYZz on February 02, 2014, 06:24:14 AM
2 Suggestions,
One is something that will apear when you level a skill, will changhe between an image of the skill and the level you just aquired
would look similar to this
(http://static1.wikia.nocookie.net/__cb20120119173618/runescape/images/4/47/Level_up!.png)
I really like the idea but it cant be that big and if it is it cant be in the middle of the screen, because if youre fighting, exploring etc it might put you off if it fills up the screen and you cant see!
Title: Re: Skill Data Dump
Post by: Clerical on February 02, 2014, 06:30:55 AM
I really like the idea but it cant be that big and if it is it cant be in the middle of the screen, because if youre fighting, exploring etc it might put you off if it fills up the screen and you cant see!
Agreed, size and location would matter with this, but you need some way to see that you have achieved a new level and in what skill,
Could also have it so it says in bottom corner it yellow writing saying
"(GT) has achieved (LV) In (Skill)"
Title: Re: Skill Data Dump
Post by: Craig on February 03, 2014, 03:56:40 AM
Had some fun today.

I was testing PvP combat with levels (on split screen). It became a bit laborious manually tweaking each players skill levels and equipment, then having a battle, then more tweaks, another battle, etc.

So I wrote an offline simulator which simulates players fighting against each other using the games combat code. The benefit of the simulator being offline is it can simulate a battle in a fraction of a second, which might take 2 or 3 minutes in the game itself.

I told the simulator to run thousands of battles, varying the combat style, equipment and player levels, and output the battle results. Made for some very interesting reading.

Title: Re: Skill Data Dump
Post by: Clerical on February 03, 2014, 04:04:11 AM
Had some fun today.
Sounds quite productive, So does the combat seem more balanced from the current retail version?, and can you post a bit of what you found out from the simulator, the new combat system is one of the drastic changes in this update so be nice to know more about it.
But if you want us to wait i don't mind :P
Title: Re: Skill Data Dump
Post by: Craig on February 03, 2014, 04:14:24 AM
Sounds quite productive, So does the combat seem more balanced from the current retail version?
It's much more interesting.

In the retail version, everybody is the same, the only difference is the sword. In the retail version, if you're facing the opponent correctly you will hit them, no chance to miss, and the damage dealt is always the same, based on the sword. That's terribly boring.

Now there is a whole lot more weapons with varying max hits, strike ranges and swing speeds. Throw player skill levels into the mix, and a proper dice based combat system that means you can hit or miss even if you're facing straight at the player. And if you do hit you're not always going to get a max hit. Throw in a truck load of different armor items and the results are even more unpredictable. Add in some enchanted jewellery to spice it up a bit more.

If you're wondering about the balance between Melee vs Ranged, it's much more balanced now. If it's a slug match, Melee will usually win if the players are of similar skill levels. The Elven bow does boost the archer significantly though which can make the difference.

It's not comparable to the current retail system.

I won't post any of the simulator results. It's up to the players to experiment and find out what works best for them.
Title: Re: Skill Data Dump
Post by: Clerical on February 03, 2014, 04:19:56 AM
It's much more interesting.

In the retail version, everybody is the same, the only difference is the sword. In the retail version, if you're facing the opponent correctly you will hit them, no chance to miss, and the damage dealt is always the same, based on the sword. That's terribly boring.

Now there is a whole lot more weapons with varying max hits, strike ranges and swing speeds. Throw player skill levels into the mix, and a proper dice based combat system that means you can hit or miss even if you're facing straight at the player. And if you do hit you're not always going to get a max hit. Throw in a truck load of different armor items and the results are even more unpredictable. Add in some enchanted jewellery to spice it up a bit more.

It's not comparable to the current retail system.

I won't post any of the simulator results. It's up to the players to experiment and find out what works best for them.
Okay thanks for the Additional information, im looking forward to see what the community does with all the 2.0 features :P, hoping to see more combat based maps and even some more maps that allow more permissions then adventure, with all the 2.0 features the game is going to change alot, in the quality of maps and how the community treats one another, Total Miner 2 :P
Title: Re: Skill Data Dump
Post by: ZOMBIE RULES 97 on February 04, 2014, 01:26:22 AM
It's much more interesting.

In the retail version, everybody is the same, the only difference is the sword. In the retail version, if you're facing the opponent correctly you will hit them, no chance to miss, and the damage dealt is always the same, based on the sword. That's terribly boring.

Now there is a whole lot more weapons with varying max hits, strike ranges and swing speeds. Throw player skill levels into the mix, and a proper dice based combat system that means you can hit or miss even if you're facing straight at the player. And if you do hit you're not always going to get a max hit. Throw in a truck load of different armor items and the results are even more unpredictable. Add in some enchanted jewellery to spice it up a bit more.

If you're wondering about the balance between Melee vs Ranged, it's much more balanced now. If it's a slug match, Melee will usually win if the players are of similar skill levels. The Elven bow does boost the archer significantly though which can make the difference.

It's not comparable to the current retail system.

I won't post any of the simulator results. It's up to the players to experiment and find out what works best for them.
What would happen in ranged versus melee if the melee guy had full tittnuim armor?
Title: Re: Skill Data Dump
Post by: Jaz on February 04, 2014, 11:32:39 AM
total pengu as a proper block now… interesting wonder how it will work :D
Title: Re: Skill Data Dump
Post by: Clerical on February 04, 2014, 11:34:41 AM
total pengu as a proper block now… interesting wonder how it will work :D
Pengo is an actual game, just like invaders are.
Would be a low res version of this
(http://www.rotheblog.com/images/arcade/artwork/pengo/artcomparison/pengo_artworkset1.jpg)
Title: Re: Skill Data Dump
Post by: Atlas Telamon on February 04, 2014, 02:45:50 PM
Pengo is an actual game, just like invaders are.
Would be a low res version of this
(http://www.rotheblog.com/images/arcade/artwork/pengo/artcomparison/pengo_artworkset1.jpg)
I want to play total doom :p
Title: Re: Skill Data Dump
Post by: Agykoo on March 26, 2014, 02:49:31 PM
i know your really busy, but is there a reasion lamb is lower lv then bread? is that becuse bread heals more?

speakign form RL exp, Bread is brutaly easy to make comapired to correctly cooking lamb. ^_^
Title: Re: Skill Data Dump
Post by: ezakiel on April 07, 2014, 06:40:15 PM
the skill system doesn't work atm, because you need skill level of 1 to do the simplest things like mining dirt with wood pick and your skills all start at level 0. why put a min level value for things you should be able to do at start anyway?
Title: Re: Skill Data Dump
Post by: Agykoo on April 08, 2014, 01:12:00 PM
the skill system doesn't work atm, because you need skill level of 1 to do the simplest things like mining dirt with wood pick and your skills all start at level 0. why put a min level value for things you should be able to do at start anyway?

theres a work around for it atm, its in this section and its pined ^_^
Title: Re: Skill Data Dump
Post by: Clerical on April 08, 2014, 06:38:07 PM
theres a work around for it atm, its in this section and its pined ^_^
For those to lazy to follow Agys suggestion.
http://totalminerforums.net/index.php?topic=5363.msg67315#msg67315
Title: Re: Skill Data Dump
Post by: B3N on April 08, 2014, 08:34:30 PM
not gonna lie, I'm having an extremely hard time levelling health! can anyone drop me a few hints on efficiently doing this? I read Craig's earlier post which says it's secondary but it doesn't go into detail
cheers
Title: Re: Skill Data Dump
Post by: YoungSykotic182 on April 08, 2014, 08:38:56 PM
not gonna lie, I'm having an extremely hard time levelling health! can anyone drop me a few hints on efficiently doing this? I read Craig's earlier post which says it's secondary but it doesn't go into detail
cheers
Secondary as in it levels up from leveling other skills. Work on your attack and strength.
Title: Re: Skill Data Dump
Post by: B3N on April 08, 2014, 08:44:25 PM
Secondary as in it levels up from leveling other skills. Work on your attack and strength.
meh, so its really going to take as long as I think it will... something to aim towards I suppose!:D
 also I found i only get woodcutting xp when I use an axe, otherwise I get mining xp! is this on purpose?
Title: Re: Skill Data Dump
Post by: YoungSykotic182 on April 08, 2014, 08:45:55 PM
meh, so its really going to take as long as I think it will... something to aim towards I suppose!:D
 also I found i only get woodcutting xp when I use an axe, otherwise I get mining xp! is this on purpose?
Yes. Mining XP is gained from using a pickaxe, while chopping is gained from using an axe. :)
Title: Re: Skill Data Dump
Post by: B3N on April 08, 2014, 08:50:52 PM
Yes. Mining XP is gained from using a pickaxe, while chopping is gained from using an axe. :)
your posts make me sound really dumbfounded and naive, I meant when using bare hand mining xp is given but I understand why I guess, being the most common skill, I'm just going to :-X thanks for the clarification  ;)
Title: Re: Skill Data Dump
Post by: Gary on April 10, 2014, 10:08:33 AM
I would suggest lowering the level one is able to "build" (not craft) a furnace. Possibly to 6? Though it is not that much of a troublesome situation, I usually obtain a furnace much earlier than I do build level 8, and it can be a pain to have to wait to be able to smelt ores/cook food.
Title: Re: Skill Data Dump
Post by: Agykoo on April 10, 2014, 10:41:56 AM
I would suggest lowering the level one is able to "build" (not craft) a furnace. Possibly to 6? Though it is not that much of a troublesome situation, I usually obtain a furnace much earlier than I do build level 8, and it can be a pain to have to wait to be able to smelt ores/cook food.

imo, skills need to be reworked, both in terms of what give X exp, and what you can do at Y lv.

hopefuly craig will get a chance someday to hear me whien someday about them ^_^, i would love if i get to add my rpg exp to it ^_^ (no pun intunded) ;D
Title: Re: Skill Data Dump
Post by: Atlas Telamon on April 10, 2014, 12:32:13 PM
not gonna lie, I'm having an extremely hard time levelling health! can anyone drop me a few hints on efficiently doing this? I read Craig's earlier post which says it's secondary but it doesn't go into detail
cheers
kill everything.
Title: Re: Skill Data Dump
Post by: Littleman9Mew2 on April 11, 2014, 11:57:54 PM
Pengo is an actual game, just like invaders are.
Would be a low res version of this
(http://www.rotheblog.com/images/arcade/artwork/pengo/artcomparison/pengo_artworkset1.jpg)
does the block work?
Title: Re: Skill Data Dump
Post by: bobthetrickster on April 20, 2014, 11:01:54 AM
It would be tool if you made a way to allow players to custom skill requirements, for maps they have made, aswell as a setting making your skills set on that map, and a way to make it to where u start at level one, just a tool map makers would like to see
Title: Re: Skill Data Dump
Post by: SARKASIST on June 01, 2014, 09:20:00 AM
I mean the difference in levelling them both?

Well strength can be leveled up by almost everything. Attack can only be leveled up by using any weapon that isn't a pike bow or spear. That pretty much it.
Title: Re: Skill Data Dump
Post by: StUMpyLegGO on June 11, 2014, 05:34:48 PM
I notice that the diamond spear is the last item used to upgrade defense. Its slow attack speed and low damage makes for low exp. Maybe if there were a diamantium spear, or ruby tipped, that offered a little more damage and that little more exp to make up for the inevitably slow attack speed that comes with the spear.
Title: Re: Skill Data Dump
Post by: Trubtavium Recordsmith VII on June 11, 2014, 06:19:44 PM
I notice that the diamond spear is the last item used to upgrade defense. Its slow attack speed and low damage makes for low exp. Maybe if there were a diamantium spear, or ruby tipped, that offered a little more damage and that little more exp to make up for the inevitably slow attack speed that comes with the spear. I also find it odd that you can forge with diamantium before titanium, considering it requires titanium for diamantium.

I thought dimantium is made from diamond and steel?
Title: Re: Skill Data Dump
Post by: StUMpyLegGO on June 11, 2014, 06:28:14 PM
I thought dimantium is made from diamond and steel?
Was just making some and went to put in titanium and it didn't work lol. must've been the 'ium' that's in 'titanium'. but yeah you're right :)
Title: Re: Skill Data Dump
Post by: Jack Of Shades on June 12, 2014, 12:23:53 AM
I noticed that to, it's better to use the Steel pike for Defense training. I find it a little odd the Diamond Spear is lesser than that of a steel pike in speed and damage. O.o Oh well, eventually the defense skill will get evened out, I'm sure. :)
Title: Re: Skill Data Dump
Post by: IRONryDOG on June 14, 2014, 01:50:01 PM
For Ares Zyro, the difference is that leveling your attack level must require you to use weapons such as swords in order to level it. Strength and combat are similar in a way but to level strength is basically the generalization of how well ALL your skills are combined neglecting combat.
Title: Re: Skill Data Dump
Post by: Jack Of Shades on June 14, 2014, 02:44:54 PM
For Ares Zyro, the difference is that leveling your attack level must require you to use weapons such as swords in order to level it. Strength and combat are similar in a way but to level strength is basically the generalization of how well ALL your skills are combined neglecting combat.
Essentially doing anything with your hands boosts that. However, Claymore's and the Battle Axe (Rare Item) are the only ones that DIRECTLY train strength. Albeit, a slow way to train it. -.-
Title: Re: Skill Data Dump
Post by: goldspacepotato on June 20, 2014, 12:52:44 AM
Honestly, leveling up attack is a pain in the...well I don't want to get reported but you get the picture. I tried running around, killing every animal (while getting owned by only having ten health) and it is EXTREMELY slow, and I did a test run of trying to kill mobs, and I got completely wrecked. The combo of also not being able to use the tools I spent forever getting blueprints for is frustrating, to say the least. Can you make better tools available for lower levels? Or just increase the XP gained? Or add potatoes, but I mean its all up to you.
Title: Re: Skill Data Dump
Post by: Craig on June 20, 2014, 01:12:15 AM
Start off by placing a mob spawner inside a contained area and set it to Goblins. Do not change the spawn stats. Use a wood sword, find a position where they can't hit you, and go from there. You'll be leveling up in no time. Once you game a few levels and kills Goblins too quickly, change to spiders, then werewolves, then zombies etc.
Title: Re: Skill Data Dump
Post by: Carpo on June 20, 2014, 01:35:20 AM
What are the 2 weapons that get strength xp only ? I wasn't  aware of this.
Title: Re: Skill Data Dump
Post by: goldspacepotato on June 20, 2014, 01:49:23 AM
Start off by placing a mob spawner inside a contained area and set it to Goblins. Do not change the spawn stats. Use a wood sword, find a position where they can't hit you, and go from there. You'll be leveling up in no time. Once you game a few levels and kills Goblins too quickly, change to spiders, then werewolves, then zombies etc.

Thanks Craig c: love the update video on Youtube.
Title: Re: Skill Data Dump
Post by: Kdogninja1 on October 26, 2014, 07:18:55 AM
What are the 2 weapons that get strength xp only ? I wasn't  aware of this.

Steel claymore and the rare battleaxe
Title: Re: Skill Data Dump
Post by: crazytater94 on October 26, 2014, 12:15:08 PM
With these changes, will the reconstruction of the exp needed to level up come?
Title: Re: Skill Data Dump
Post by: Clerical on October 26, 2014, 01:08:30 PM
With these changes, will the reconstruction of the exp needed to level up come?

Not exactly, everything already calculated, just need to change it so we get more or less % of XP, its an easy change.
Title: Re: Skill Data Dump
Post by: crazytater94 on October 26, 2014, 07:18:59 PM
So if I'm mining lvl 60, I'll stay 60, but get more xp when mining in the future?

Also, will this happen with 2.11?
Title: Re: Skill Data Dump
Post by: Craig on October 26, 2014, 07:26:20 PM
So if I'm mining lvl 60, I'll stay 60, but get more xp when mining in the future?

Also, will this happen with 2.11?

The amount of XP needed for each level will be reduced. The amounts of XP gained for each activity will be looked at, and possibly tweaked.
Title: Re: Skill Data Dump
Post by: Jectz on October 26, 2014, 07:27:48 PM
The amount of XP needed for each level will be reduced.
When that happens will we increase in levels?
Like say I have 700k XP at level 65 in cooking,
and it reduces in XP needed Will I say go up to 70.
Title: Re: Skill Data Dump
Post by: Craig on October 26, 2014, 07:28:38 PM
When that happens will we increase in levels?
Like say I have 700k XP at level 65 in cooking,
and it reduces in XP needed Will I say go up to 70.
I still need to work out exactly how that will work.
Title: Re: Skill Data Dump
Post by: Renardfire on May 09, 2015, 04:16:52 AM
You have forget Not Used block.
Title: Re: Skill Data Dump
Post by: TM Charles on September 03, 2015, 06:21:14 PM
I aware you are very busy just a heads up to update this so you dont fall behind and then have false info.  :P
Title: Re: Skill Data Dump
Post by: TM Charles on October 15, 2015, 09:19:59 AM
needs to b updated just a reminder. ::)
Title: Re: Skill Data Dump
Post by: TM Charles on January 27, 2016, 08:43:56 AM
So yea whats up... be nice to get this updated before PC eh?