Author Topic: [PC] Total Miner: Forge PC Edition - Discussion  (Read 46751 times)

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Craig

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[PC] Re: Total Miner: Forge PC Edition - Discussion
« Reply #585 on: December 01, 2017, 01:47:27 AM »
Are most of the corruption glitches going to be fixed?  (Ex.  Half world missing corruption glitch, all world missing corruption glitch)
Yes I'm 95.4% certain all the file storage glitches were Xbox related.

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #586 on: December 01, 2017, 07:37:08 AM »
Don't know if anyone has asked about this or addressed it but have you fixed the invisible glitch where if you kick someone from your map and they re-join from an invite there invisible and you can't re-kick them. Also there was a glitched where i used to crouch in a stair and die although i think this is fixed.
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Re: Total Miner: Forge PC Edition - Discussion
« Reply #587 on: December 01, 2017, 09:28:05 AM »
Don't know if anyone has asked about this or addressed it but have you fixed the invisible glitch where if you kick someone from your map and they re-join from an invite there invisible and you can't re-kick them...
Due to there being no networking support currently for the PC edition, it is unknown if this has truly been fixed. However, due to networking having to be overhauled and rewritten, it is likely to be inadvertently fixed.
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Re: Total Miner: Forge PC Edition - Discussion
« Reply #588 on: December 01, 2017, 10:10:26 AM »
Don't know if anyone has asked about this or addressed it but have you fixed the invisible glitch where if you kick someone from your map and they re-join from an invite there invisible and you can't re-kick them...
Due to there being no networking support currently for the PC edition, it is unknown if this has truly been fixed. However, due to networking having to be overhauled and rewritten, it is likely to be inadvertently fixed.

Thanks for the information.
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Re: Total Miner: Forge PC Edition - Discussion
« Reply #589 on: December 01, 2017, 04:12:42 PM »
Will the Avatar Editor become available upon release?

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #590 on: December 01, 2017, 06:14:34 PM »
Are most of the corruption glitches going to be fixed?  (Ex.  Half world missing corruption glitch, all world missing corruption glitch)
Yes I'm 95.4% certain all the file storage glitches were Xbox related.
If I transfer my worlds to pc that have been corrupted on Xbox will those same corrupted worlds be fixed?
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Re: Total Miner: Forge PC Edition - Discussion
« Reply #591 on: December 01, 2017, 10:18:03 PM »
Will the Avatar Editor become available upon release?
There is no dedicated "Avatar Editor" as Craig has mentioned somewhere, and it is currently not possible to allow a player to use non-standard models. It is possible to however create custom models for use upon NPC's, and can be applied via modding.
Are most of the corruption glitches going to be fixed?  (Ex.  Half world missing corruption glitch, all world missing corruption glitch)
Yes I'm 95.4% certain all the file storage glitches were Xbox related.
If I transfer my worlds to pc that have been corrupted on Xbox will those same corrupted worlds be fixed?
Unlikely.
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Re: Total Miner: Forge PC Edition - Discussion
« Reply #592 on: December 02, 2017, 05:55:19 AM »
If I transfer my worlds to pc that have been corrupted on Xbox will those same corrupted worlds be fixed?
No, transferring data from one device to another doesn't magically fix it along the way.

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #593 on: December 08, 2017, 10:33:56 AM »
Do anyone know how to script mod menu or minerush
Follow me xbox or be my friend gamertaf tennycartoon368 and follow me on instagram at rooker.alex21 and do anyone know how to make a staff with mod menuHow or just mod menuHow. And how to script mine rush

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #594 on: December 10, 2017, 11:36:15 PM »
Does no multiplayer also mean no world sharing or component packs?

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #595 on: December 10, 2017, 11:46:13 PM »
Does no multiplayer also mean no world sharing or component packs?

Im not 100% certain, but given that there will be world transfers from Xbox, this means that the worlds are in a file. As such I would assume you can send that file to someone outside the game, and they would simply add it to their own resource files.

I.E. You send an email to someone with your map file, they add that map file to their own "maps" folder. (correct me if I'm wrong here guys).

As for in game sharing I can't say.
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Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #596 on: December 10, 2017, 11:48:28 PM »
Does no multiplayer also mean no world sharing or component packs?
Not in game, but you can easily share the files using email or a hosting site or some other means and just copy them into the appropriate TM folder.

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #597 on: December 11, 2017, 01:03:59 AM »
Does no multiplayer also mean no world sharing or component packs?
Not in game, but you can easily share the files using email or a hosting site or some other means and just copy them into the appropriate TM folder.

Can this be done now? Or upon launch? To transfer maps from the 360?



Craig

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #598 on: December 11, 2017, 01:36:03 AM »
Can this be done now? Or upon launch? To transfer maps from the 360?
Yes you can do it now. Put your Xbox TM data file onto a USB. Put USB in computer. Open the file using Modio or Horizon. These programs will expose the actual folders and files inside the TM save file. Copy either the map folders or component pack folders as required into the appropriate TM folders under MyDocuments\TotalMiner.

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Re: Total Miner: Forge PC Edition - Discussion
« Reply #599 on: December 11, 2017, 03:44:12 AM »
I'll just say that mods are coming along nicely.