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Author Topic: [RPG] Wappendale (Modern Economy RPG) [with pictures!!!]  (Read 3374 times)

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casual onion

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[RPG] Wappendale (Modern Economy RPG) [with pictures!!!]
« on: December 01, 2017, 09:57:33 PM »
    Welcome to Wappendale!
    Basically an accurate representation of life in a small part of Yorkshire - a county in England. Yes, I'm being that specific.

    Introduction
    Hello everyone and welcome to my Wappendale map on PC. Weird name right? Let me explain.

    In the beginning there were dinosaurs. Wappen is a German word meaning coat of arms. Dale is a northern English word meaning valley. Yeah, "coat of arms valley" or "Valley of the coat of arms!" Here's some more famous Wappen's...

    ~ Wappenstocke: A viking word meaning "Administrative District"
    ~ Wappenham: A linear village (built in a line) in Northamptonshire, England
    ~ Wappendale: A since demolished club in Sheffield, England.

    For this map, I'd like to take the best bits (and worst depending on your view), of my Xbox cities and combine them into MEGACITY3000 (or untitled). I'll get more into that in the features section further down. So, without further notice - lets get into the features...

    Features
    • Over 500 Pre-built properties of all shapes and designs. (Baystone had 280 to put it into perspective!)
    • Over 100 Pre-built business premises inc. offices, shops and factories. These can be converted from houses or bought pre-built in the shopping centre or in village centres.
    • Over 25 Derelict barns ready for conversion into businesses or properties. These can also be demolished, just like with most properties and businesses.
    • 10 to 15 local shops selling certain products e.g. building supplies or flowers. In some cases you'll be able to work here (Like Barrow)
    • 75% automated with scripts because sometimes things go wrong!
    • Village mines and farms located around the map.
    • Player ranking system, just like before cos if it ain't broke - don't fix it.
    • Five villages and one town located in the centre.
    • It's a grasslands map so views galore!
    • Bus system, as before.
    • A multitude of ways to make money inc. careers, farming, mining, ranks and rewards.
    • Player points system, again - as before.

    Properties
    A bit more about them seems as these are my favourite things to build in maps! I want to make the system a bit fairer than in Huttondale and previous maps, so I've done some radical-ish changes.

    Restrictions?
    • Not on the ability to buy next door! For the price of the wall + 25% (for labour!) you can convert your average semi-detached house into a MEGAMANSION or just a detached reasonable sized house.
    • At the moment, I'm going with no restrictions on number of properties or businesses but they may change to 5 on each depending on if there's any monopolies going on.
    • Certain ranks may restrict you from buying certain things i.e. a block or item shop (just like in Huttondale)

    Variations
    So, in most of my maps, the average house price is an un-reasonable 50-60,000 Aires (That'll be the currency for nostalgia's sake). So, i've planned to have an emphasis on smaller houses to get people onto the property ladder. Ooh, i might even have mortgages and bills to pay ;) Here is my incredibly high tech system...

    • 5% of Properties will be over 250,000 Aires to buy
      10% of Properties will be 100,000 - 249,999 Aires to buy
      25% of Properties will be 50,000 - 99,999 Aires to buy
      50% of Properties will be 10,000 - 49,999 Aires to buy
      10% of Properties will be under 10,000 Aires to buy
    • All barns will cost under 50,000 Aires. Generally it's half the full sell price if non derelict but can be 75% depending on condition.
    • Still working on percentages for shops but will cost no more than 100,000 for a premises and block and item shops will be 10,000 Aires plus rank costs.

    Villages
    • Emley Hill: A take on Emley Moor, home to a ABSOLUTELY HUGE tv mast called Emley Moor Transmitter. The TM version will have an observation tower.
    • Owl Valley Shopping Centre: Home to JG, Omega and loads of player owned shops. It's going to be an almost exact replica of Fox Valley in Stocksbridge, UK. Located in a valley, just like the real one.
    • Shelley: The village in Yorkshire i want to live in.
    • Stainton: Name is taken from a village near to where I'm from.
    • Thorton Dale: Based on one of Yorkshire's quantiest villages - Thornton le dale.
    • Wappenstocke: I'm sure this is an old english word but 'Wappen' means 'coat of arms' in German. Anyway, this is the main town, set around a medieval market cross. It'll have all the usual facilities, such as shops, banks and a health centre. It'll be perched high up on a hill somewhere.

    Release Date
    Mid January 2018 hopefully.

    YouTube Videos
    I'm going to try and record 5 to 10 minute long videos for the Dig Deeper Community YouTube Channel showing updates, which i'll probably link here weekly instead of rambly post telling you that i added dacite to a mine.

    The End...
    That's all for now. Please leave suggestions here or ping me on the Total Miner Discord. See you soon!

    - casual onion (2nd December 2017)[/list]
    « Last Edit: January 07, 2018, 02:49:25 PM by casual onion »
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    cY Agent 115

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    Re: casual onion's PC City Map!
    « Reply #1 on: December 02, 2017, 12:48:09 AM »
    Is this map completely terraformed or just on a basic grasslands map? I sure would love to see it built by hand!

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #2 on: December 02, 2017, 03:53:50 AM »
    Is this map completely terraformed or just on a basic grasslands map? I sure would love to see it built by hand!

    You've got more chance of seeing a three-legged emu than me doing a decent terraforming!

     I see it as an unnecessary stress when we have customisable terrain (I hope)
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    Craig

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    Re: casual onion's PC City Map!
    « Reply #3 on: December 02, 2017, 06:00:16 AM »
    You've got more chance of seeing a three-legged emu than me doing a decent terraforming!
    I saw a three-legged emu this morning.

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #4 on: December 02, 2017, 08:55:04 AM »
    You've got more chance of seeing a three-legged emu than me doing a decent terraforming!
    I saw a three-legged emu this morning.

    Consults list of things more unlikely than me terraforming a flat land map.
    | Thanks for reading my post. It was great, wasn't it? |

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    CDJ

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    Re: casual onion's PC City Map!
    « Reply #5 on: December 02, 2017, 09:01:09 AM »
    I really enjoyed BayStone so this should be a blast. From the pictures i've seen on discord it looks great. I'll be sure to look out for this when PC multi-player is realeased. (If i'm not sweating my own map that is)

    cY Agent 115

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    Re: casual onion's PC City Map!
    « Reply #6 on: December 02, 2017, 11:51:56 AM »
    It's actually really rewarding if you terraform your map, it might be tiresome but looking at it when its done is so uplifting.

    Lord Leo

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    Re: casual onion's PC City Map!
    « Reply #7 on: December 02, 2017, 01:14:30 PM »
    Can i record/stream like i did in baystone and huttondale?

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #8 on: December 02, 2017, 01:28:10 PM »
    I really enjoyed BayStone so this should be a blast. From the pictures i've seen on discord it looks great. I'll be sure to look out for this when PC multi-player is realeased. (If i'm not sweating my own map that is)

    Looking forward to seeing you but where's these discord pictures you speak of?

    It's actually really rewarding if you terraform your map, it might be tiresome but looking at it when its done is so uplifting.

    I'll see what I can do. I'll be terraforming anyway as I want to build on the hillside as  well as on top.

    Can i record/stream like i did in baystone and huttondale?

    Of course you can. I'll be making videos for YouTube and connection permitting (new WiFi coming soon!) I might stream too if you aren't on.

    In other news, I'm basing the shopping centre on this:



    And this is where JG and Omega along with player owned shops and offices will be located.
    | Thanks for reading my post. It was great, wasn't it? |

    | I build Economy RPG Maps, here i my current one. Hazzah! |

    | Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

    | Enjoy the next post! |

    CDJ

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    Re: casual onion's PC City Map!
    « Reply #9 on: December 03, 2017, 08:06:09 AM »
    I really enjoyed BayStone so this should be a blast. From the pictures i've seen on discord it looks great. I'll be sure to look out for this when PC multi-player is realeased. (If i'm not sweating my own map that is)

    Looking forward to seeing you but where's these discord pictures you speak of?


    You poated a few on this discord a while back. Somewhere in Main-Lobby i believe.

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #10 on: December 03, 2017, 09:56:49 AM »
    I really enjoyed BayStone so this should be a blast. From the pictures i've seen on discord it looks great. I'll be sure to look out for this when PC multi-player is realeased. (If i'm not sweating my own map that is)

    Looking forward to seeing you but where's these discord pictures you speak of?


    You poated a few on this discord a while back. Somewhere in Main-Lobby i believe.

    Can't remember them but I've saved some house designs to build.
    | Thanks for reading my post. It was great, wasn't it? |

    | I build Economy RPG Maps, here i my current one. Hazzah! |

    | Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

    | Enjoy the next post! |

    cY Agent 115

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    Re: casual onion's PC City Map!
    « Reply #11 on: December 03, 2017, 12:16:46 PM »
    So the shopping centre is the benchmark for the whole town? or are you turning it into a huge town hall?

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #12 on: December 03, 2017, 08:07:17 PM »
    So the shopping centre is the benchmark for the whole town? or are you turning it into a huge town hall?

    Nope, the shopping centre will be near the main town but not in it. For example,  the main town will be on a hill and the shopping centre will be in a valley at the bottom of the hill.
    | Thanks for reading my post. It was great, wasn't it? |

    | I build Economy RPG Maps, here i my current one. Hazzah! |

    | Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

    | Enjoy the next post! |

    cY Agent 115

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    Re: casual onion's PC City Map!
    « Reply #13 on: December 04, 2017, 06:04:37 AM »
    have you made a draught map for it? i can see what you're on about xD

    casual onion

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    Re: casual onion's PC City Map!
    « Reply #14 on: December 04, 2017, 06:53:29 AM »
    have you made a draught map for it? i can see what you're on about xD

    Not yet, but it's essentially a bigger version of Huttondale.

    http://totalminerforums.net/index.php?topic=17173.0
    | Thanks for reading my post. It was great, wasn't it? |

    | I build Economy RPG Maps, here i my current one. Hazzah! |

    | Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

    | Enjoy the next post! |