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Messages - cY Agent 115

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1
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 05:13:08 PM »
Well I won't argue with it if its reliable, just from experience its really hard to do

2
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 04:53:07 PM »
Really? To be honest I would have thought bigger but I haven't built the whole thing so i can 't say much

3
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 04:43:53 PM »
Won't be for a while though, if its early I would be happy. I know from personal experience that building Skyrim is a limited task because of map size. Whiterun doesn't actually fit inside its walls in game so you have to expand slightly. And then there's the river/waterfall that sits next to the throat of the world, I had to change the location of that river so many times, I haven't built a river since. you can only do a fraction of the throat of the world before you realise there's 9304965836 meters more steps to put in that steer off where you didn't far enough. Breath cY.. breath

4
Your world / [RPG] Re: Fallout:New Europe
« on: December 16, 2017, 04:31:34 PM »
I think I am going to try to make a customizable weapons mod when the PC version comes out. Like maybe an anvil type thing that will allow people to change the blade stone type and hilt metal and just keep it the stats of the greenstone and gold tools. I mean for stones I can pretty much put everything serpentine and below, and for hilts I can do all the metals(even cherry metal) and maybe even allow the changing of the gemstones. And just modify the current greenstone gold texture with a palette swap
Atlas says it's easier to just make a mod with a colour palette. C:

5
Total Miner Discussion / [Game] Re: Hype
« on: December 16, 2017, 04:28:49 PM »
You can't, your profile is broken, remember?
That was a joke, of course I'm not jumping on Xbox.

6
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 04:27:39 PM »
Are you putting the entire skyrim map in? you know you can barely fit Whiterun in right?

7
Total Miner Discussion / [PC] Re: Total Miner: Forge PC Edition - Discussion
« on: December 16, 2017, 04:22:57 PM »
UNLESS, you had an account on Steam with the exact same gamertaaaaaaag ;D

EDIT: That's my theory (don't quote me Craig is watching)

8
Movies, TV, Music, Sports, Etc. / [Other] Re: Dutch reverse racing
« on: December 16, 2017, 04:21:40 PM »
This is art "wot u sayin lad"

9
Questions and Answers / Re: Can someone explain the re
« on: December 16, 2017, 04:20:57 PM »
It doesn't say anything about Mountain thickness (width) so I'd suggest what I did on Xbox which was play around with the map seeds. I doubt you'll a snowy mountain town (for a Yorkshire town) so that can get ruled off I guess.

Unfortunately it took me ages to find a decent map seed.

10
Your world / [RPG] Re: DeadZone 1
« on: December 16, 2017, 04:14:09 PM »
I remember playing these back on 360, I look forward to see what you do with the series.
Have you? i don't remember you unless you had a different gamertag

11
Movies, TV, Music, Sports, Etc. / [Other] Re: Dutch reverse racing
« on: December 16, 2017, 12:11:29 PM »
Hold my mouse, I can do that

12
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 12:08:40 PM »
Oh yeah they didn't have weapon level locks. It was just very rare to find a good weapon. The skills (especially sneak and archery) are gonna be hard to do.

13
Total Miner Discussion / [PC] Re: Skryim Recreation: Quests and All
« on: December 16, 2017, 11:59:17 AM »
If you can weapon levels then that would be awesome. Like have it so you can't use the greenstone gold swOrd until X level.

14
Creative Features / [Game] Re: How you script mine party
« on: December 16, 2017, 11:56:56 AM »
If we are talking about 1.8 mine parties, you just place a load of ores in a boxy mine and set the players loose

15
Your world / [RPG] Re: Fallout:New Europe
« on: December 16, 2017, 11:55:13 AM »
Awesome, there was a topic on colour palettes. Maybe changing it to grey would be cool

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