Recent Posts

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21
Your world / Re: Huttondale Modern RPG
« Last post by Lord Leo on August 07, 2018, 05:38:21 AM »
theres a couple things that should be done to your new rpgs because they all seem to be the same but just the layout is different and a couple of addition with my upcoming map scrips wont run my economy the players will you should add guns and a couple of more jobs like a officer job or a theif job officers arrest theifs theifs can pick pocket players but if a cop wrongly accuses someone they get punished or something but you should change things up a bit the buildings don't have to be different but its getting boring just mining in a mine why don't you have it where players can edit outside of the city limits? idk if its just me or what but those are my ideas
Its set in the Uk so guns are illegal and we are working on adding more jobs than just mining.
That was 2 years ago, Now i don't want guns, and I like the progression of the map.
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Your world / Re: Huttondale Modern RPG
« Last post by Gordinio on August 06, 2018, 06:48:46 PM »
theres a couple things that should be done to your new rpgs because they all seem to be the same but just the layout is different and a couple of addition with my upcoming map scrips wont run my economy the players will you should add guns and a couple of more jobs like a officer job or a theif job officers arrest theifs theifs can pick pocket players but if a cop wrongly accuses someone they get punished or something but you should change things up a bit the buildings don't have to be different but its getting boring just mining in a mine why don't you have it where players can edit outside of the city limits? idk if its just me or what but those are my ideas
Its set in the Uk so guns are illegal and we are working on adding more jobs than just mining.
23
Total Miner Discussion / Re: Six Years of Total Miner!
« Last post by Jesse on August 06, 2018, 05:17:10 PM »
Total Miner was created on June 24th 2011. So that would make it as of June 24th 2018 7 years old.

Yeah, well I was playing Total Miner on the original Xbox and joined this forum before it was even made, so there.
I can't believe I forgot the original Xbox total miner my bad.  :)
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Total Miner Discussion / Re: Six Years of Total Miner!
« Last post by Fuertey on August 06, 2018, 04:48:25 PM »
Total Miner was created on June 24th 2011. So that would make it as of June 24th 2018 7 years old.

Yeah, well I was playing Total Miner on the original Xbox and joined this forum before it was even made, so there.
25
Total Miner Discussion / Re: Six Years of Total Miner!
« Last post by Jesse on August 06, 2018, 03:47:09 PM »
Total Miner was created on June 24th 2011. So that would make it as of June 24th 2018 7 years old.
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Total Miner Discussion / Re: Six Years of Total Miner!
« Last post by casual onion on August 06, 2018, 03:36:43 PM »
Well. Eight years... Yeah, going on nine at the end of this year. Incredible, is it not? Regardless, the good memories were when multiplayer shot through the roof and I was hosting non-stop. Good times man.


Um, it's definitely 7 years...
27
Clans & Friend Requests / Re: TOTALPIXEL - Pixel Club!
« Last post by 007gadgetcookie on August 06, 2018, 12:14:50 PM »
What will be the next chapter in TotalPixel LifeCycle?

Tell Us What U Think!

https://goo.gl/forms/OLsmSGZH0btEgv5F3
28
Your world / Re: TOTALPIXEL - The Universe at Your Fingertips
« Last post by 007gadgetcookie on August 06, 2018, 12:14:27 PM »
What will be the next chapter in TotalPixel LifeCycle?

Tell Us What U Think!

https://goo.gl/forms/OLsmSGZH0btEgv5F3
29
Mods / Re: TOTALPIXEL (Total Pixel)
« Last post by 007gadgetcookie on August 06, 2018, 12:13:51 PM »
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30
I absolutely love the pc version so far! Although, I think it would be pretty freakin' sweet if there were a feature whereas one could modify the traits of weaponry, armors, etc.

(Likes)
1: The Dialog is quite the tool you have constructed.
2: The Behaviors are quite the thing. I guess you could say I am impressed.
3: The new start menu UI is pretty freakin' sweet, although I still use the old one. The old one is much easier to navigate.
4: Could you imagine something more amazing than the UI? Well, I can, the ability to create your own mods. How about adding a Workshop through steam?
5: Multiplayer is pretty epic, the thing I get the most kicks out of is being able and host my creations for others to enjoy. (really flawed, and doesn't work well)

(Dislikes)
1: Well, multiplayer is very flawed.
2: The community members seem to know more about the progress of Total Miner than some of the staff? Although, the staff can verify later that it was true?
3: Why should I care about such a thing, because I am human! Ever consider switching game engines?
4: Smile, because global stats are gone, and there is no ability to combine it with VAC in steam until after Multiplayer is out!
5: If there was one thing that infuriates me, well, I cannot add voice to the dialog of the NPCs! Kills the buzz man ;(
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