Author Topic:  Have any cool scripted feature ideas?  (Read 1910 times)

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crazytater94

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Re: Have any cool scripted feature ideas?
« Reply #15 on: July 26, 2017, 01:03:19 PM »
I had a night eye script, but it got ruined with Craig's anti-epilepsy update

Dryym

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Re: Have any cool scripted feature ideas?
« Reply #16 on: July 26, 2017, 03:50:50 PM »
I had a night eye script, but it got ruined with Craig's anti-epilepsy update

Anti-epilepsy update?

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Jared [19|Oct 07:12 PM]: "It changes everything" Dryym

crazytater94

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Re: Have any cool scripted feature ideas?
« Reply #17 on: July 27, 2017, 12:47:17 PM »
There was a delay added to the tint screen scripts.

Ever since that delay was added, any form of tint screen I use doesn't seem to work. I'm sure others does just dine, but I've looked through and rewritten the code, and still it does not tint the screen.

Dryym

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Re: Have any cool scripted feature ideas?
« Reply #18 on: July 27, 2017, 02:03:31 PM »
There was a delay added to the tint screen scripts.

Ever since that delay was added, any form of tint screen I use doesn't seem to work. I'm sure others does just dine, but I've looked through and rewritten the code, and still it does not tint the screen.

It works perfectly for me, So I don't know your problem.

Also, Here's a fun challenge for you. You should try to spoof NPC behaviours. I have already done it with scripts and it works really well, There are some tricks you have to exploit for it, But it is fun when you get it working.

Creator of the term "Deathmine "
Jared [19|Oct 07:12 PM]: "It changes everything" Dryym