Author Topic: [PC] TM PC Modding API  (Read 14607 times)

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Courier

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[PC] Re: TM PC Modding API
« Reply #165 on: January 03, 2017, 06:42:48 PM »
Ooooo nice. My dream is coming true ;D

November Jim

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Re: TM PC Modding API
« Reply #166 on: January 06, 2017, 07:20:33 AM »
What I would like to do if I ever have the chance to mod, is to be able to change the day and night sky. What I mean is that currently the daytime sky is plain blue with the sun and the night sky consists of a few stars and a moon.

What I would like to do is to be able to mod and add images of planets and moons that you can see throughout the day sky, and galaxy's and other things throughout the night sky.

Day could look like this: https://s-media-cache-ak0.pinimg.com/originals/99/e4/c4/99e4c4faf6d68fdec7073b99422da790.jpg

Night could look like this: https://www.walldevil.com/101808-artwork-fantasy-art-concept-skies-galaxies-space-digital.html


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TheDestinedCrab

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Re: TM PC Modding API
« Reply #167 on: February 07, 2017, 03:38:25 AM »
I'm sure I saw an IsTexturable parameter somewhere.. Can someone help me out? I'm trying to mod a block.

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AlienizdPixel

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Re: TM PC Modding API
« Reply #168 on: February 07, 2017, 10:16:25 AM »
I'm sure I saw an IsTexturable parameter somewhere...
There is no IsTextureable option, there is however the <TextureID> nearing the bottom of BlockData.xml.
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TheDestinedCrab

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Re: TM PC Modding API
« Reply #169 on: February 07, 2017, 11:08:38 AM »
Hmm.. what does that parameter do, then?
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