Author Topic:  #'s Fantasy Megabuild World  (Read 1367 times)

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#

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#'s Fantasy Megabuild World
« on: August 30, 2015, 07:38:34 PM »
Hey guys, here's something I've been working on for a while. It's a pretty large creative showcase map. It started off as just a test map, but grew into a world of its own. Sadly, I won't be able to finish it on the Xbox since it crashes too frequently and I didn't want it to go to waste by not showing it :P. Now, what's a topic from me without a horrible quality video? Here it is (Ignore the thumbnail, it chose a weird part to use):

Spoiler for Hidden Content:

Here's some old pictures taken by Jeff Mcnewmen
Spoiler for Hidden Content:







I know the quality of the video is bad, but people can't load in the world anymore to record it.

Thanks


#NoLife
« Last Edit: August 30, 2015, 11:18:18 PM by Hashtag »

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Re: #'s Fantasy Megabuild World
« Reply #1 on: August 30, 2015, 07:48:16 PM »
Very nice, how many mb is it?
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Re: #'s Fantasy Megabuild World
« Reply #2 on: August 30, 2015, 07:58:35 PM »
My advice for anyone making a video on total miner would be to load the whole world before starting to record the video so you won't have the chunks loading in slowly like this video.

We need great builds like this with good quality video on YouTube to get more attention to this game. I hope that when it goes to PC you will bring this map there and either get a good capture card or get someone with a good capture card to record it for you.
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#

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Re: #'s Fantasy Megabuild World
« Reply #3 on: August 30, 2015, 08:36:55 PM »
Very nice, how many mb is it?
Thank you and 26 I think.

My advice for anyone making a video on total miner would be to load the whole world before starting to record the video so you won't have the chunks loading in slowly like this video.

I would, but I can only load about 1 structure at a time, it's not possible to load more sadly :P.

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Re: #'s Fantasy Megabuild World
« Reply #4 on: August 30, 2015, 09:00:52 PM »
Nice work man! :D shame it takes too long to load but is worth checking out for sure
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Re: #'s Fantasy Megabuild World
« Reply #5 on: August 30, 2015, 09:05:00 PM »
Wow, this is a wonderfully detailed and amazing looking map! Really amazing work, Hashtag! /sage

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Re: #'s Fantasy Megabuild World
« Reply #6 on: August 30, 2015, 09:28:55 PM »
I was amazed when I was in the world. It's massively detailed and it will look even better on PC. (if it can get ported)

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Re: #'s Fantasy Megabuild World
« Reply #7 on: August 30, 2015, 09:39:41 PM »
This is absolutely amazing #! I love the detail and time and motivation put into the map. I would love to join someday in the future and see it in person!
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Re: #'s Fantasy Megabuild World
« Reply #8 on: August 30, 2015, 09:52:15 PM »
very very very good this is just awesome  :)

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Re: #'s Fantasy Megabuild World
« Reply #9 on: August 30, 2015, 10:20:29 PM »
YOU and me will get along very well :)
I ike that build, it looks very detailed and sexy :)
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#

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Re: #'s Fantasy Megabuild World
« Reply #10 on: August 30, 2015, 11:11:51 PM »
Thanks guys! I also updated the OP with some older HD pics taken by Jeff Mcnewman. Thanks again for those  8)

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Re: #'s Fantasy Megabuild World
« Reply #11 on: August 31, 2015, 12:04:24 AM »
My advice for anyone making a video on total miner would be to load the whole world before starting to record the video so you won't have the chunks loading in slowly like this video.

We need great builds like this with good quality video on YouTube to get more attention to this game. I hope that when it goes to PC you will bring this map there and either get a good capture card or get someone with a good capture card to record it for you.
hoW is porting it to PC possible?
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Re: #'s Fantasy Megabuild World
« Reply #12 on: August 31, 2015, 01:39:05 AM »
If you share the map to me I could find out why it's crashing and maybe fix the problem(s).

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Re: #'s Fantasy Megabuild World
« Reply #13 on: August 31, 2015, 02:08:04 AM »
Lol, Craig just wants that beautiful map ;)

I had no idea that you were such a great builder zodos

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Re: #'s Fantasy Megabuild World
« Reply #14 on: August 31, 2015, 04:21:21 AM »
I would, but I can only load about 1 structure at a time, it's not possible to load more sadly :P.
I don't think you understand what I was saying. Before you start recording your world fly around the world loading everything, as you load each chunk in it puts it in your 360's temporary memory so the next time you go to each spot it will load it display it much faster so if you do this before recording you will not get the long waiting periods for the map to load as you record.

hoW is porting it to PC possible?
Craig is making a tool to port from 360 to PC. Or at least he said that he would.
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