Author Topic:  Bluescreen: Total Miner PC  (Read 147 times)

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Emguy158

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Bluescreen: Total Miner PC
« on: December 23, 2017, 01:27:57 PM »
Total Miner: Forge.  Please take a photo of this screen and post it on TotalMinerForums.net, so that we can fix it. Thank you.

System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.Runtime.InteropServices.SEHException: External component has thrown an exception.
   at new[](UInt32 )
   at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile(String filename, Void** ppData, UInt32* pdwBufferSize)
   at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.WaveBank.CreateHandle(UInt32 hEngine, String string, Int32 length, IntPtr& pCleanup)
   at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String nonStreamingWaveBankFilename)
   at StudioForge.Engine.Core.AudioManagerXACT.LoadContentCore(InitState state)
   at StudioForge.TotalMiner.TotalMinerGame.LoadContent()
   at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender, EventArgs args)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation newInfo)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw()
   at Microsoft.Xna.Framework.Game.BeginDraw()
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameWindow.OnPaint()
   at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at StudioForge.Engine.Game.BaseGame.Run[T]()
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Emguy158

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Re: Bluescreen: Total Miner PC
« Reply #1 on: December 23, 2017, 01:28:36 PM »
Happened when alt tabbing out and in multiple times
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Cooldude8

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Re: Bluescreen: Total Miner PC
« Reply #2 on: December 23, 2017, 01:39:28 PM »
Were you full screen? Or was it windowed?

Emguy158

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Re: Bluescreen: Total Miner PC
« Reply #3 on: December 23, 2017, 05:41:09 PM »
Fullscreen
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WhereThatWallAt

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Re: Bluescreen: Total Miner PC
« Reply #4 on: December 23, 2017, 06:33:39 PM »
Can confirm! Just got the same error  ;) 8)
I found the wall.