Recent Posts

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1
Mods / Re: GK's Mod Discussion/Support Topic
« Last post by Dryym on Today at 10:25:32 PM »
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Fun House / Re: One word at a time story
« Last post by Joel on Today at 07:45:44 PM »
of
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General Discussion / Re: Question Time with Trubstep Record
« Last post by Do u kno de wey on Today at 06:51:46 PM »
What's your opinion on ASMR?
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Are you still hosting A-1 on Xbox?
I moved halfway across Canada and left the Xbox at home, so nah.

How profitable is your company?
It's so profitable, if I burnt all my money, there wouldn't be enough gas to burn it all before it was replaced by new profits.
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Mods / Re: GK's Mod Discussion/Support Topic
« Last post by Craig on Today at 05:27:05 PM »
Good News GK!
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Questions and Answers / Re: Total Miner on Linux
« Last post by loganchill on Today at 05:24:03 PM »
yes i would like to know as i am on a Linux
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General Discussion / Re: Question Time with Circle Cat
« Last post by An Atlas Will Rise on Today at 05:22:11 PM »
Are you generally a really serious person?
Depends who im with, not around my friends and stuff but around my bosses I am.
What's your favorite dog breed?
Yorkie, i have one.
I have two. I win.

Does yours like seafood?
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Bug Reports [Retail] / bluescreen at startup still!
« Last post by Tonydethjr on Today at 04:03:10 PM »
Total Miner: Forge.  Please take a photo of this screen and post it on TotalMinerForums.net, so that we can fix it. Thank you.

System.IO.IOException: The device is not ready.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
   at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
   at System.IO.Directory.CreateDirectory(String path)
   at StudioForge.TotalMiner.Globals2.Initialize()
   at StudioForge.TotalMiner.Screens.SplashScreen.LoadContent()
   at StudioForge.Engine.GameState.ScreenManager.AddScreenInternal(GameScreen screen, Nullable`1 controllingPlayer)
   at StudioForge.Engine.GameState.ScreenManager.AddScreen(GameScreen screen, Nullable`1 controllingPlayer)
   at StudioForge.Engine.Game.GameWithScreenManager.Initialize()
   at StudioForge.TotalMiner.TotalMinerGame.Initialize()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at StudioForge.Engine.Game.BaseGame.Run[T]()
__________________________________________________________________________________________________________________________________
I still need a solution and saveroot is equal to gamesaves still dont know how to fix!
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Mods / Re: GK's Mod Discussion/Support Topic
« Last post by The Gold Knight on Today at 02:21:41 PM »
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.
If it involves me needed to speak verbally, nah
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Mods / Re: GK's Mod Discussion/Support Topic
« Last post by Circlecat113 on Today at 02:16:38 PM »
Very interesting and unique mods! I really enjoy them and I will do a video on them, unless you don't want me too.
Thanks mate, I try to only release quality mods!
Free promotion? Go for it! ;)
Thanks! If you'd like we could do an interview type thing but if not I will still do the review.
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