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Messages - Spark

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Questions and Answers / Re: Mobs
« on: December 15, 2017, 05:04:00 PM »
Sorry another question.

Can you make allied NPCs that follow you until in combat?
I heard you could but I don't know all that much about the new NPC system.

This is something similiar that I found on the main Total Miner Youtube channel

Questions and Answers / Re: Mobs
« on: December 13, 2017, 06:26:15 AM »
With the new behavior system, probably yes.

Questions and Answers / Re: Histories
« on: December 13, 2017, 06:18:27 AM »
Yes, you can.

Total Miner Discussion / [PC] Re: does craig stop the development of total miner ?
« on: November 17, 2017, 01:05:17 PM »
Taken from the forum Link

"There will be no multiplayer in this initial release.

Sales will be what they are, probably not great. I am not going to care about sales. If the game fails to sell, that is ok, at least you guys will have something to play.

Once it is released I will work to fix bugs and implement multiplayer. That is the very least I want to complete.

Regarding release on consoles and other platforms, that is reliant on me porting the game code from XNA to Monogame. It is also necessary to exploit 64bit on PC. I do not know if this will happen. But if I finish the multiplayer on PC and the player base is ok, and I'm still enjoying the work, I will do it.

Once again, sorry for the delays and lack of communication regarding progress. The reason is basically there hasn't been much progress. Hopefully the plan above will rectify this.


So, to answer your question, he will continue working implementing multiplayer on PC.

After that, if the player base on PC is ok and he has fun developing tm, he will probably continue working on it

Fun House / Re: One word at a time story
« on: November 16, 2017, 03:08:24 PM »

General Discussion / Thank you
« on: November 07, 2017, 04:32:33 PM »
I was looking through my old posts and oh my...

My English was really bad.

Reading shameless posts and comments I saw something that I wrote that put a smile on my face:

Edit:tell me If there is something wrong on the grammar
I'm not English so I need to Learn it

This quote got me thinking: "Why have I improved?"

And the answer to that question is because of you. Because of this awesome community.

So I gotta say this, thank you.

Ideas / Re: tm coins
« on: November 01, 2017, 09:22:41 AM »
I hate microtransactions. So no. I hate this beyond anything. And I'm not kidding. This sh*t is what is killing gaming.

He never said that you can buy them with real money

you can collect them
every ten skill levels, unlocking special unlockables, every rate you receive, getting the grenade launcher blue print,

Anyway, having a global coin to use in different worlds is a bad idea.

People who played more on the game would have an advantage on people who never played before and this will create unbalance between players.

It'll create more fights, drama and arguments on the community and that is not nice

We already have a ton of item that we can use as currency in our world so I think this is pointless

Contests / Re: Halloween Giveaway
« on: November 01, 2017, 05:45:20 AM »
Congrats PWRBTTN! ^_^

Contests / Re: Halloween Giveaway
« on: October 24, 2017, 05:36:05 PM »
Count me in ^-^

Your world / [Game] Re: (360) Forgeplex coming soon
« on: October 20, 2017, 03:12:35 PM »
Will this be out on Pc or Xbox 360?
For the 360 I assume

General Discussion / Re: My client has informed me of some important news.
« on: September 19, 2017, 04:27:44 PM »
Happy birthday Dryym ^-^

Contests / Re: Indie bundle giveaway
« on: September 17, 2017, 09:27:38 AM »
Congrats Jim! ^-^

(Second again? Lol)

Contests / Re: Indie bundle giveaway
« on: September 06, 2017, 12:16:32 PM »
Count me in ^-^

Contests / Re: Multi Bundles Giveaway
« on: August 12, 2017, 05:30:08 PM »
Congrats to the winners! ^-^

General Discussion / Re: Happy Birthday Trubstep!
« on: August 05, 2017, 05:40:28 AM »
Happy birthday Trub!

I wish you a great day and have fun

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