Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Spark

Pages: [1] 2
General Discussion / Thank you
« on: November 07, 2017, 04:32:33 PM »
I was looking through my old posts and oh my...

My English was really bad.

Reading shameless posts and comments I saw something that I wrote that put a smile on my face:

Edit:tell me If there is something wrong on the grammar
I'm not English so I need to Learn it

This quote got me thinking: "Why have I improved?"

And the answer to that question is because of you. Because of this awesome community.

So I gotta say this, thank you.

Total Miner Discussion / My mind is blown...
« on: July 14, 2016, 10:29:15 AM »
In someone's world, you can buy things with real money.

This really makes me mad

Here the picture:
Spoiler for Hidden Content:

Question for you: Do you accept this things? Why yes? Why no?

I wanna read your answers.

Fun House / Happy Birthday Creepz
« on: January 14, 2016, 10:02:42 AM »
Well, Happy Birthday Creepz! ^-^
You're one of my best friend and I wanted to make this topic for your 29th birthday!

Here your cake :)
Spoiler for Hidden Content:
I ate it  ::)

Bug Reports [Retail] / History log seems glitchy
« on: January 10, 2016, 05:21:13 PM »
Go to the history log, create a folder, then go to the folder and add another History in there.
It will duplicate the folder into the folder you created before

Bug Reports [Retail] / Clipboard does not support the right hand slot
« on: November 27, 2015, 08:41:41 AM »

The item "clipboard" can't be selected on the right hand slot

Ideas / Item icons on Sign, Npc Bubble chat, book and HUDbars
« on: November 22, 2015, 05:03:40 PM »
This is a simple idea

[Item:Name of the item]

If you put this "command" on the sign, npc Bubble chat, book or on a HUDbar, a small image of an item will appear

For example:
How to make cooked fish


[Item:rawfish] A Fish

[Item:furnace] a furnace

[Item:coal] some fuel

Put the furnace down and open it.
Put coal in there and put the raw fish
You will get a cooked Fish! [item:cookedfish]

Spoiler for Hidden Content:

Hope you like this idea! ^-^

Ideas / Tintcolor for CCTV
« on: November 05, 2015, 09:46:22 AM »

This is a simple idea

Tintcolor script for CCTV
It will be useful for some world that uses CCTV

That's all for now!

Questions and Answers / Is this a bug or what
« on: November 01, 2015, 05:04:52 AM »

Look at the stained glass

Is this normal?

Questions and Answers / SetEventScript question
« on: October 30, 2015, 03:45:22 PM »
Force English format when parsing numbers.
Renaming Auto-Save files makes them unloadable.
Admins option to Kick host (removed).
Network packet bug with Teflon.
SetEventScript not working for all blocks/items.
SystemShops and TextChat permissions re-enabling.
Pressure Plates not activating for remotes.
Tooltips toggle on Options screen.
History/HasHistory script command bug.
Scripted MsgBoxes required A, X or Y option.
Arcade Block mining sound.
Total Rush Glitch fixed - Highscores reset.
Underwater/Spectating glitch.
Script to Script coord issues.
A proxmity detector issue.
Texpack paintings LOD not loading for same texpack on 2nd world load.
Many other minor bug fixes.

What are the items that don't work for SetEventScript?
I tried with a tomato and it doesn't work
Edit:it works...i'm just stupid *facepalm*

Bug Reports [Retail] / What the hell is this?
« on: October 20, 2015, 03:46:04 PM »
Ok so I was testing some script with Inventory and then the uranium block became this thing

This is only a graphical glitch so it's not that bad  ^-^

Questions and Answers / Hashistory [] [global] doesn't work?
« on: October 20, 2015, 01:13:31 PM »
Why Hashistory [] [global] doesn't work?

I tried many times to use Hashistory with global but it doesn't work.

This is my script:

HasHistory [voted] [global] [>=] [1]

It should work but it doesn't

Edit:It works.
I deleted the [global/player/clan] and it works
Thanks Fuertey!  :D

Total Miner Discussion / =-Particle Emitter-= Tutorial/Guide
« on: October 14, 2015, 10:36:18 AM »
Welcome to this topic.
Here i will show how to use the Particle Emitter block and Create something cool with it
Particle Type
On this menu,we have some premade particles.
You can use them and change them
Spoiler for Hidden Content:
This will determine the Duration of the Particle
Once you clicked on it,it will prompt the Xbox keyboard.
The minimum number is 0,001.
The maximum number is 8
Spoiler for Hidden Content:
1 second duration

5 second duration
Emit Frequency
This will add more Particle per second
Example:if you put duration 8 seconds and emit Frequency 0.1,this will happen
Spoiler for Hidden Content:
Emit position offset
This option allow you to move the Particle where you want.
This option is used to create some sort of Weather effect
Example:the SnowMachine use this option
Spoiler for Hidden Content:
Emit Position variance
This option allow you to add randomness to the Position offset.
This is option is really usefull to make cool things
Example:I created this!
Spoiler for Hidden Content:
Pics got broken.I will put it later
This option allow you to make your Particle movement fastly
Example:i don't know what is this
Spoiler for Hidden Content:
Velocity Variance
This option (like the Emit position variance) add randomness to the Velocity.
I never actually use this but you can create cool things  ;)
Example: Sparks use this option
Spoiler for Hidden Content:
This is option allow you to change the gravity to the particles
Example:SnowMachine use this option!
Spoiler for Hidden Content:
Rotation Speed
This option allow you to rotate vertically the particles
More info
If you put 0,particles will not rotate
If you put 1,Particle will rotate clockWise
If you put -1,Particle will rotate anti-clockwise
Example:Helirotor use this
Spoiler for Hidden Content:
Start size
This option allow you to change the form of your particles
You can change your particles to rettangles,squares,cubes and parallelepids
Example:You can make something big
Spoiler for Hidden Content:
Or something small
Spoiler for Hidden Content:
End size
This option allow you to change the size of the particles at the end of the Duration
Example:Chimney use this option!
Spoiler for Hidden Content:
Wind Affection
This option allow you to determine how much the wind affects the particles
The wind will move the particles if you turn it on
Example:almost all the templates use this option
Colors option
This allow you to change the color of your particles
More info
R,G,B,A what does this mean?
RGB are the primary color
R means Red
G Means Green
B means Blue
A is the transparency of the particles.

Hope this guide/tutorial helps
Bye  :3

Bug Reports [Retail] / [fixed] Particle Emitter size problem
« on: October 12, 2015, 07:08:19 AM »
I can't put the [ , ] On the start size

Questions and Answers / Clan Banner.How they will work?
« on: October 09, 2015, 02:16:10 PM »
Update 2.4.

New Block: Particle Emitter.
New Texture Pack - Original Remade.
New Arcade Block Game (Total Rush).
Total Invaders reskin.
Musical Notes, Do, Re, Mi, Fa, So, La, Ti added to Ambient Sounds.
Player Text Messaging (shortcut key Dpad Up + A).
Clan banners on player nameplates.
Setup screens added for each Creative tool.
Panes no longer connect to crops.
Dynamic clouds.
Wind - Affects clouds, particles, crops and flora.
Naturally falling leaf particles.
Worlds using the Work In Progress attribute do not prompt players for a rating.

2.41 Changes:
HUD now displays clan banner image.
Text Chat notification and permission is now on by default.
Scrolling added to the Preset text message list.
Walking while crouched should not broadcast noise.
Locked movement when opening an Arcade game.
Opening some screens while flying up/down can lock the up/down movement.
Text alignment fix for text messages on Dig Deep.
Remote avatars swinging hand.
I wanna ask some question:

1)How this is gonna work?You have to create them or select a premade one?

HUD now displays clan banner image.
How this is gonna work?like this?
Spoiler for Hidden Content:
This is only an example.Please,don't judge it!

Ideas / [Title] Script
« on: October 04, 2015, 06:50:11 PM »
Title [text] [r,g,b] [local|global|admin|clan]

Example:Title [Example] [global] [0,255,0]
This will appear like this:

Original Topic (by Dryym)

Pages: [1] 2