Author Topic: [Unanswered] couple npc questions  (Read 243 times)

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.ok

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[Unanswered] couple npc questions
« on: April 10, 2018, 10:35:10 PM »
dk if i was supposed to add this to bug reports for the 1st question and as an idea for the 2nd question,but:

is there a way, if using the statue(or stationary...not sure if its different) behavior, can you change the direction that they're looking? i tried to change the direction that it was facing,but it keeps defaulting to west

then also: is there a way to get the old npc dialogue screen via scripts?or through the block?I'm pretty sure there isn't any more being the new system is superior to the older one...but even with the new system, the older pop up dialogue screen was still cool or unique,and i know there's books, just something about the old npc text was pretty cool.if its not in TM anymore,is there a reason in why it isn't in?excluding the reason of the new system being in place,but also..i have lots of npcs on my map in the spawn...allot of them were in the spawn area with either info about the map,and then where people left map reviews,but now that the new system is in p lace, all of the npcs when i 1st loaded my map onto PC were all over the place,and the whole idea behind the reviews on the older system that was a pretty cool/important-ish part of the spawn is now irrelevant....unless there's still a way to use the older dialogue,then everything i just said is void,but again I'm sure its now gone

if it is,is there a possibility that it could be added back into tmf?even though we have the new system,it could still be an option for those who want to use it




Jesse

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Re: couple npc questions
« Reply #1 on: April 11, 2018, 12:54:03 AM »
Statue is believed just face able one way unsure. all though i would like that to be fixed.

However stationary is same as statue but they stare in what ever direction you are standing in so it is always facing you.

As for the old system i believe Craig stated somewhere the behavior system is the way to go on getting that not sure how though.


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Craig

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Re: couple npc questions
« Reply #2 on: April 11, 2018, 05:27:01 AM »
Yes that's right, the Stationary behaviour causes the NPC to be stationary (not move around), but it will turn to face the closest player. The Statue behaviour causes the NPC to be stationary and not look around either, i.e. face a fixed direction, but I think it might not work properly or at least it needs a way to define exactly what direction.

I don't plan on bringing back the old speech bubble, but the NPC dialog is still a work in progress, so some changes will likely still happen. Particularly around wanting NPC's to show large bodies of text.

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Re: couple npc questions
« Reply #3 on: April 11, 2018, 01:03:14 PM »
Yes that's right, the Stationary behaviour causes the NPC to be stationary (not move around), but it will turn to face the closest player. The Statue behaviour causes the NPC to be stationary and not look around either, i.e. face a fixed direction, but I think it might not work properly or at least it needs a way to define exactly what direction.

I don't plan on bringing back the old speech bubble, but the NPC dialog is still a work in progress, so some changes will likely still happen. Particularly around wanting NPC's to show large bodies of text.
makes sense, We should allow the ability not to show text for schematic type videos. As it becomes annoying when the text always shows.


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