Author Topic:  Custom NPC mod [bug]  (Read 284 times)

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JAZZ 0R KILLER

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Custom NPC mod [bug]
« on: January 01, 2018, 08:19:06 PM »
Hey guys, I have run into a pretty big bug in the game (or at least what I think is a bug). I have made a few custom NPC's, two of which are released and are in the mods section. But I also have a few custom NPC's that some of you guys have made.

The problem is, if I don't have a custom NPC mod active, and it was downloaded before the other NPC mods, it crashes my game. Why is that? Is there any way it can be fixed? It's a pretty big issue and I apparently MUST have all NPC mods active, just to access my latest NPC mod that I am currently working on...

I guess in the long run, you could leave the NPC mods active, but of you're anything like me, you don't like to have 50 mods active - especially the ones you don't use including some NPC mods...
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Joel

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Re: Custom NPC mod [bug]
« Reply #1 on: January 01, 2018, 09:25:42 PM »
did you have any trouble running your npc mod before you download others npc mod or after.

JAZZ 0R KILLER

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Re: Custom NPC mod [bug]
« Reply #2 on: January 01, 2018, 10:25:46 PM »
No, it crashes my game when I disable a previously downloaded NPC mod, and keep any other NPC mod downloaded after the previous one active.
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Joel

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Re: Custom NPC mod [bug]
« Reply #3 on: January 02, 2018, 12:26:43 AM »
try removing them from the mod folder and start the game and see if there any different.

(yes i know this might seem stupid but hey lets if this works)



Joel

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Re: Custom NPC mod [bug]
« Reply #4 on: January 02, 2018, 12:29:05 AM »
The one you disable

JAZZ 0R KILLER

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Re: Custom NPC mod [bug]
« Reply #5 on: January 02, 2018, 09:59:04 AM »
Hey Joel, It doesn't sound that stupid of an idea, I was thinking the same thing! I'll let you know the results that I get.
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JAZZ 0R KILLER

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Re: Custom NPC mod [bug]
« Reply #6 on: January 02, 2018, 10:03:12 AM »
That unfortunately didn't fix it. I would love to know if anyone else is having the same problem.

Thanks for your help, Joel!
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Joel

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Re: Custom NPC mod [bug]
« Reply #7 on: January 02, 2018, 12:33:25 PM »
might be something else because i don't have this trouble yet