Author Topic:  Welcome to 'Castlevania'  (Read 2351 times)

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casual onion

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Re: Welcome to 'Castlevania'
« Reply #15 on: September 23, 2016, 07:19:06 PM »
Can't remember if I've visited, though I'll join the map in the future. I love a map you can explore... And own houses in :)
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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #16 on: September 24, 2016, 05:21:52 AM »
That was one hell of a speech. Maybe I'll stop by sometime, but you better give me map.
Please do! But sorry, I don't share my map with others.
Can't remember if I've visited, though I'll join the map in the future. I love a map you can explore... And own houses in :)
I think you may have. But yeah, stop in sometime, I think you'd enjoy it.
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Not Actually Atlas

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Re: Welcome to 'Castlevania'
« Reply #17 on: September 24, 2016, 01:57:21 PM »
That was one hell of a speech. Maybe I'll stop by sometime, but you better give me map.
Please do! But sorry, I don't share my map with others.
Can't remember if I've visited, though I'll join the map in the future. I love a map you can explore... And own houses in :)
I think you may have. But yeah, stop in sometime, I think you'd enjoy it.
I was talking about the map permission. It was a joke


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casual onion

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Re: Welcome to 'Castlevania'
« Reply #18 on: September 24, 2016, 02:34:30 PM »
Will you be hosting today? I'd be happy to join. Another thing, how much can edit your house? Inside, Outside or all of it?
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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #19 on: September 24, 2016, 11:49:01 PM »
That was one hell of a speech. Maybe I'll stop by sometime, but you better give me map.
Please do! But sorry, I don't share my map with others.
Can't remember if I've visited, though I'll join the map in the future. I love a map you can explore... And own houses in :)
I think you may have. But yeah, stop in sometime, I think you'd enjoy it.
I was talking about the map permission. It was a joke
I give many initial permissions. I also give guided tours upon request with limited permissions. So others can see areas not really open to them.
Will you be hosting today? I'd be happy to join. Another thing, how much can edit your house? Inside, Outside or all of it?
I will be able to host over the next few days. And I allow internal editing of homes.
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casual onion

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Re: Welcome to 'Castlevania'
« Reply #20 on: September 25, 2016, 04:32:34 AM »
Will you be hosting today? I'd be happy to join. Another thing, how much can edit your house? Inside, Outside or all of it?
I will be able to host over the next few days. And I allow internal editing of homes.

How are the homes in design? Medieval? Modern? Fantasy?
| Thanks for reading my post. It was great, wasn't it? |

| I build Economy RPG Maps, here i my current one. Hazzah! |

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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #21 on: September 25, 2016, 04:38:48 AM »
The entire map is mideval. Except the UFO of course.
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casual onion

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Re: Welcome to 'Castlevania'
« Reply #22 on: September 26, 2016, 10:38:55 AM »
The entire map is medieval. Except the UFO of course.

Can't wait to come and look :)
| Thanks for reading my post. It was great, wasn't it? |

| I build Economy RPG Maps, here i my current one. Hazzah! |

| Feel Free to send me a message on here on the TM Discord (casual onion#3563) |

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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #23 on: January 25, 2018, 07:12:06 PM »
There have been a ton of changes and additions to this already monster of a map. Magic is now a larger part of things. Mana, hunger, thirst, and sanity scripts have all been cleaned up and improved. I have done all I know to do to reduce lag, but expect some if you visit. The map has about 10 constant scripts running, and currently weighs in at a whopping 19.7 MB! And sadly I don"t have very good internet. But if you let the map load for about 5 minutes, it should run decently for most people. Future development includes; a new outlaw rank, black market, and an new housing area under the main town for... darker players. Just don't forget, I have a prison! Hope to see you there [gamertag]!
« Last Edit: May 02, 2018, 01:29:35 PM by Rev Elevenclaw »
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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #24 on: January 27, 2018, 05:52:48 PM »
Ok, I managed to reduce some running script redundancies. That should help remote players have less lag. And for my wife and I too :)
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Rev Elevenclaw

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Re: Welcome to 'Castlevania'
« Reply #25 on: February 09, 2018, 01:46:16 PM »
My ranking system has now been revamped. Once a rank is given, it will be there when a player rejoins. So no more pushing a button to get back a rank  when someone plays again.
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RF In The Jet

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Re: Welcome to 'Castlevania'
« Reply #26 on: February 13, 2018, 09:50:21 PM »
Perhaps revamp the initial post? It is quite the large text block to read. So maybe add some spacing, or sectioning to the initial post?

This way if someone (such as myself) reads it for the first time, they arent reading a two year old thread.
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