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21
Bug Reports [Retail] / Re: I cant start Totalminer
« Last post by sora1kg on February 22, 2018, 06:11:14 PM »
Should I buy a new keyboard?
If you can, that's about all I can suggest. I honestly have no idea why this is happening, I've never seen it happen in the 7 years I've been working on the game. I cannot reproduce it. They keyboard is the only thing I can think of that could be causing the problem.

Do you have any other games made with XNA? Does the keyboard work properly with them?

I don't know about XNA, But Other steam games work normally with this keyboard.
After purchasing a new keyboard, I think I will reply again.

From what I have searched, that model is targeted towards Japan.
I am not capable of loading the sites, but I assume due to it being intended for Japanese use, the game does not properly handle the inputs (assuming they differ from English QWERTY designs)?

I will buy a new keyboard  ;)

22
Bug Reports [Retail] / Re: Spawn mob with custom AI (Bug)
« Last post by JAZZ 0R KILLER on February 22, 2018, 06:09:04 PM »
Thanks @Craig! Maybe I'm doing it wrong? You would input the Behavior to the AI part of the script, right? I did notice that you could keep the AI part as "Default" and could go into the actual system default behavior, and create your own that way. However, you would have to re-create it each time you loaded the world.
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Bug Reports [Retail] / Re: Spawn mob with custom AI (Bug)
« Last post by Craig on February 22, 2018, 06:05:58 PM »
I only added those parameters recently, and they worked fine. I will test again.
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Ideas / Ideas for scripts
« Last post by JAZZ 0R KILLER on February 22, 2018, 06:05:15 PM »
I'm full of ideas today!

I have some neat ideas for some scripts. These aren't anything big, so are not that important.

Break block - This script would break a certain block at the coordinates that you set. Once the block is broken, it drops the block broken onto the ground, as if someone mined it.

Break block (Time) - This would add a perimeter to the "Break block" script. You could set a time for how long it takes to break the said block. I suppose theoretically, you could just add a (wait) to the script... Just an idea.

These are just some small scripts that I think could be added. I'm sure there will be more script ideas posted here, so instead of making new threads each time, we'll keep it on the same thread. Let me know what you guys think.
25
Bug Reports [Retail] / Re: I cant start Totalminer
« Last post by Craig on February 22, 2018, 06:04:08 PM »
Should I buy a new keyboard?
If you can, that's about all I can suggest. I honestly have no idea why this is happening, I've never seen it happen in the 7 years I've been working on the game. I cannot reproduce it. They keyboard is the only thing I can think of that could be causing the problem.

Do you have any other games made with XNA? Does the keyboard work properly with them?
26
Bug Reports [Retail] / Re: I cant start Totalminer
« Last post by AlienizdPixel on February 22, 2018, 06:00:39 PM »
From what I have searched, that model is targeted towards Japan.
I am not capable of loading the sites, but I assume due to it being intended for Japanese use, the game does not properly handle the inputs (assuming they differ from English QWERTY designs)?
27
Ideas / Time (Script)
« Last post by JAZZ 0R KILLER on February 22, 2018, 05:57:08 PM »
Hello everyone!

When the day/night cycle was introduced into Total miner, it blew my mind! I remember always having to use the seed 2400 - if im correct - to get that "Night feel". I love having the night cycle in Total Miner. Then scripts came along, eventually adding the ability to work with some time scripts.

I thing it would be really cool to have a new time script. One that can set the actual time. Having this script would be amazing for maps such as adventure maps, RPG maps, the list goes on.

I will say that there was another idea that I had for a time script... Can't think of it...
If I think of it, I'll be sure to post it here! Let me know what you guys think.
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Bug Reports [Retail] / Re: I cant start Totalminer
« Last post by sora1kg on February 22, 2018, 05:55:52 PM »
This Keyboard comes with a PC when I buy it.

My keyboard model number is UCL111UBK1.

Should I buy a new keyboard?
29
Bug Reports [Retail] / Re: I cant start Totalminer
« Last post by Craig on February 22, 2018, 05:48:09 PM »
What keyboard do you have?
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General Discussion / Re: Question time: Schedule and Sign Ups
« Last post by Craig on February 22, 2018, 05:46:43 PM »

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