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Messages - Fuertey

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Creative Features / [Help Needed] Re: Is there a way to make a checkpoint anybody got a script?
« on: May 23, 2018, 05:48:17 PM »
That won't work. That is a file stored locally on your computer.

You need to upload it to Youtube or a similar website.

Questions and Answers / [Answered] Re: Steam controller
« on: May 19, 2018, 11:57:31 PM »
I have and use one. It works fine with TM and any game.

All it does is replicate a keyboard and mouse and you can customise every button to your liking.

Your world / [WIP] Re: Forgeplex!
« on: May 11, 2018, 04:15:12 PM »
No one is rushing you. They just want to see some progress instead of multiple posts about nothing.

Your world / [WIP] Re: GK's Forgeplex
« on: May 11, 2018, 04:09:37 PM »
The only reason this happens is because I haven't made a map yet and I hate it that you do this stuff.
EDIT: I love how the repliers are people that hate me. Also I'm not the best builder which is another reason I've not made the spawn yet.

I guess i've got to be the brutally honest one as per usual.

No one hates you. They just got fed up of your constant updates about nothing and the tears when someone else mentioned the name Forgeplex.

You don't own the name. Anyone is free to create whatever world they want and name it whatever they want.

Get over it. Because you're not going to change it.

Which rule is being broken by the way? 3? You broke that one. 13? You broke that one aswell. 17? Yup. Another one you broke.

Anyway.... Let me know which parts you need help with GK. I'd be happy to contribute if I can.

Your world / [WIP] Re: GK's Forgeplex
« on: May 09, 2018, 03:14:38 PM »
That looks brilliant so far. Can't wait to see what else you do.

Your world / [Other] Re: World showcase competition.
« on: May 02, 2018, 02:29:46 PM »
Fuertey owns a few proper servers. Meaning that you'll get 24/7 hosting on something that is equivalent to what a lot of people pay for to host Minecraft servers. Suffice it to say, but Fuertey hosting a server is more than likely going to be able to support more players than almost anybody's home internet connection.

9 To be precise. All in either Finland or Germany. Looking to add US and UK but there doesn't seem to be much demand for it.

All are set up for Web Hosting, Virtual Private Servers & Gameservers and each have Gigabit connections:



Your world / [Other] World showcase competition.
« on: May 01, 2018, 05:57:21 AM »
Hola, with multiplayer getting closer (no release date yet though) I am looking for a world to set up as a demo server once it's implemented.

Whichever world I choose, the creator will get free server hosting for a world of his choosing once we have multiplayer.

The world should be of a decent size and will be used only as a showcase so no permissions will be granted. To anyone. The bigger the better and ideally it should be populated. And by that I mean as many buildings, npcs etc... as possible. Think of it as a system world but on a much bigger scale. Ideally 1024x1024 but if the quality is good, less will be considered.

Submissions can start right away and will be closed upon multiplayer release or 24 hours before if it's pre-announced.

Upload your world to Google Drive, Dropbox etc... and pm me a link to it. If there's multiple contenders then I will create a poll and let the community choose.

Thanks, and have fun. Any questions are welcome.

Your world / [Construction] Re: CommuniForgepleCraft 4.0
« on: April 30, 2018, 11:09:39 AM »
This sounds like it's going to be an epic world.

Though I can't help but feel that the name could be shorter. Maybe get rid of Communi & Craft? Add a letter somewhere? Perfect.

Ideas / Re: Script menu customization (?)
« on: April 29, 2018, 12:46:46 PM »
It's an option just below the script name in a given scripts UI. I always wondered about the alias option, but wasn't adventurous enough to experiment with it. When using an alias, does one just use that name to call a script in a script? For example, if ihave 2 scripts and 1 calls on the other,  would this work?

Script 1 is example script blah/1
Script 2 is blah/2 alias; 2

Script 1

Haspermission [admin] [true]
Script [2]
Text [local] [nope] [0,0,0]

Yup. That's exactly how it works. Very useful for people like me who could be accused of being too organised and having scripts 3-4 folders deep.

On the PC? No.

On the 360? Yes.

Questions and Answers / [Unanswered] Re: Multiplayer Player Slots
« on: April 05, 2018, 08:47:29 PM »
To take from a reply I made before on the subject of player slots. Due to the vast variations in PC hardware and network connections, I don't think their should be a hard limit but the host should be able to set one.

Questions and Answers / [Unanswered] Re: Multiplayer Player Slots
« on: April 05, 2018, 08:04:38 PM »
I can and plan to. But how and to what extent is yet to be seen. It's hard to guess when multiplayer isn't released yet.

Worst case scenario is a windows vps with a dedicated ip and a seperate steam account with a copy of the game.

The cost to the host (i.e the world host). Would be the cost of the game which would be around 6 one off cost which would be used as the world host and always online. And a monthly cost of around 5-10 for the vps. Depending on requirements.

The above is a worst and most expensive case scenario though.

Questions and Answers / [Unanswered] Re: Multiplayer Player Slots
« on: April 05, 2018, 07:51:58 PM »
That's what I've been wondering. I hope they make it so that we can have more. I think it would also be nice to have actual servers, servers that stay up and running, even when the host isn't online

That will happen one way or another. But don't expect it from Craig as he probably has enough to do with developing the game and spending time with his family.

But yes. 24/7 servers will be possible.

Gaming / Re: Free games
« on: March 26, 2018, 02:25:40 PM »

General Discussion / Re: Question Time with Fergie
« on: March 22, 2018, 08:38:45 PM »
Is it the name of your favourite sheep?

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