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Topics - cY Agent 115

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1
Total Miner Discussion / [Game] DeadZone Beta Test
« on: May 09, 2018, 04:09:11 AM »
Henlo Total Miners!

cY from cY Servers here just here to tell you that while multiplayer is around the corner, I'm preparing my DeadZone MMORPG for a beta test upon release.

I've been working hard at the DeadZone map since late December, and I've gotten to a point where id like to release it for a Beta Test to see what the public thinks about it. It will mark 1000 hours played! Can't wait to get some feedback on it!

I'm looking for volunteers to participate in a closed Beta Test for a couple of hours on a day I'll later plan once I have the schedule worked out. The progress will be saved separately in case of a second test. Unfortunately you can't take your progress to the official release. Don't worry though, for testing the map you will get hefty bonuses should you choose to play the official map after its full release. More on that below.

If you wish to participate, please drop a reply on the topic of joining. ill note you name down and possibly ask you for contact information like discord username.

Now.. the bonuses

For participating, you will receive:
  • The Tester title (in game, not the whole of Total Miner) which gives you access to try out new features before they are released.
  • Extra resources when starting the game officially.
  • Most importantly... The person who I feel helped a most with the beta test (reporting bugs and exploits, playing normally and giving suggestions) will receive $10 via PayPal! or any other you want it idk.

1 more thing before I open this post up. I was hoping to be able to record gameplay of people running around and doing their thing. If you have a problem with this then please lemme know so I can not include you in it. nota bene: you will end up in the credits of the trailer if you do participate.

Thanks guys, here's some pictures if you wanna see the physical progress of the map (the resolution is huge so its kinda cropped a lil). If you like reading here's a post with details about the maps lore and features either in development or already implemented: http://totalminerforums.net/index.php?topic=18995.0
Spoiler for Hidden Content:
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2
Mods / [Help Needed] Gamertag Colour mod
« on: February 07, 2018, 09:00:25 AM »
I'm terrible with coding so thats why I'm an idea slash request that I could use.

i'm looking for a gamertag colour change mod

3
Questions and Answers / [Answered] Clanss/Groups
« on: February 05, 2018, 10:43:17 PM »
Are you able to assign someone to multiple groups/clans?

4
Bug Reports [Retail] / durability glitch
« on: February 05, 2018, 04:18:31 AM »
discovered a durability glitch.

when using the sledgehammer, i was able to continue smashing with it even though it broke in my hand

5
Mods / [Help Needed] shaders
« on: February 05, 2018, 01:17:32 AM »
Is anyone creating a detailed shader mods like the ones from minecraft? I wanna get my hands on one

6
Questions and Answers / [Answered] unlockables
« on: February 03, 2018, 04:59:58 PM »
In what update (PC) will we be able to unlock unlockables? is it coming out for dig deep? or multiplayer? or maybe even later?

7
Bug Reports [Retail] / blue screen report
« on: February 03, 2018, 02:54:43 PM »
I'm using a worse graphics card temporarily until i get my rig setup. clicked into fullscreen and this came up
Spoiler for Hidden Content:

8
Questions and Answers / [Answered] A post query
« on: February 02, 2018, 05:03:37 PM »
Is it okay to make a post about the schematics of your map and then a different one for actually advertising it? And then (pushing it but I can't think of anywhere to put it) one for posting public updates?

9
Bug Reports [Retail] / Decal Components
« on: January 30, 2018, 09:42:03 AM »
Decal in components don't carry over to different maps.

Is this a bug or is it intentional? Because a lot of my designs have decal on them and it would be nice to just paste it in wherever whenever.

10
Bug Reports [Retail] / Blue screen upon Alt+tab'ing into the game
« on: January 27, 2018, 01:51:23 PM »
Spoiler for Hidden Content:

11
Gaming / Civilization V
« on: January 18, 2018, 08:11:47 PM »
anyone play this game?
what's your favourite faction?
mine at the minute is a mix between ramesses (Egypt) and the babylon guy (really long name)

12
Creative Features / [Components] Calling All OG Total Miners
« on: January 06, 2018, 12:34:53 PM »
Does anyone still have the 1.9 component packs that miss celeny usually gave out to people.

The packs included:
Terraforming pack
Furniture pack
3D shapes pack
*pack I forgot the name of*
Linug RPG (or something like that)

13
Mods / [Other] Crafting Mod
« on: January 04, 2018, 10:25:41 AM »
Is there a way to mod crafting out of the game? Inventory crafting i mean, workbenches are just not getting put in the map

I remember making an ideas topic about this to be implemented but modding seems more appropriate.

14
Bug Reports [Retail] / Pasting tool
« on: January 02, 2018, 09:28:28 AM »
When you paste a component (in a straight line) going from north to south, the wood logs return to facing upwards. When you rotate it to the east or west, the wood logs stay as side logs.

15
Questions and Answers / Forums personal messages
« on: December 28, 2017, 05:55:10 PM »
Has the personal messages been wiped on everyone's profile? I only have messages from as recent as the 18th December which isn't right

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