Author Topic:  Behavior with scripts  (Read 153 times)

0 Members and 1 Guest are viewing this topic.

JAZZ 0R KILLER

  • Member
  • ***
  • Posts: 115
  • YT - Solo Crew
  • Awards Top contributors to the forum downloads.
    • View Profile
    • YouTube
    • Awards
  • Xbox: JAZZ 0R KILLER
Behavior with scripts
« on: December 30, 2017, 10:16:32 PM »
Is there a way to spawn a mob in with a set behavior? Or do you have to use the NPC block to spawn the mod in with set behavior?
Look at you being all cool!

Craig

  • Developer
  • Extreme Member
  • ******
  • Posts: 6650
  • Dig Deep
  • Awards Developer 5 years on site 4 years on site 3 years on site 2 years on site Was in the top 10 of the forum stats page as of 4/12/15 Members who have unlocked the robotic avatar 1 year on site Day 1 w/25+ posts (4/12/13)
    • View Profile
    • Twitter
    • Awards
  • Steam: tota1miner
Re: Behavior with scripts
« Reply #1 on: December 30, 2017, 11:25:55 PM »
Good point. I'll add a behaviour and dialog parameter to the MobSpawn command.

JAZZ 0R KILLER

  • Member
  • ***
  • Posts: 115
  • YT - Solo Crew
  • Awards Top contributors to the forum downloads.
    • View Profile
    • YouTube
    • Awards
  • Xbox: JAZZ 0R KILLER
Re: Behavior with scripts
« Reply #2 on: December 31, 2017, 12:11:12 AM »
Awesome. Can't wait!
Look at you being all cool!