Additions/Changes:
Clan History.
Clans are now saved on the world file.
Zone builder can now also be a Clan.
Pane (Retexturable) and Stained Glass Pane block.
Post (thick post) block (with new texture). Retexturable.
Marker block and Exclude Marker block textures added to Multi Texture block.
Cloud block is now retexturable.
Cave generation toggle on Creative maps.
Game now pauses when Pause Menu is opened in Single Player games.
You can now place blocks on top of ramps.
Escape can now be disabled for a zone.
Script Aliases (short names).
Support for player relative script coords.
[delete] option added to Rain and Hail script commands.
All script commands that use 2D coords now support relative coords.
Adventure Scripts: Admin assigned scripts that any player can execute for themselves.
Event Driven Scripts: Admin assigned scripts that automatically execute on certain game events.
[admin|clan|remote] option added to script notify command.
[gamertag|clan|history|syshistory|clanhistory] text substitution now available in all script commands that use a [text] parameter.
New Script Commands:
Health - Allows manipulation of player health points.
SetReach - Allows control of the distance players can reach (target) blocks.
OpenBlock - Opens container blocks and presents the transfer interface.
IsGamerCount - Queries the number of gamers in the session.
IsBlockEdited - Queries if the block at a location has been edited.
IsBlockLightSource - Queries if the block at a location is a light source (emits light).
IsBlockLit - Queries if the block at a location contains light.
IsBlockOre - Queries if the block at a location is an ore block.
IsBlockPassable - Queries if a player can pass through the block at a location.
IsBlockDeliveringPower - Queries if a block is delivering power (to adjacent blocks).
IsBlockReceivingPower - Queries if a block is receiving power from an adjacent power emitting block. This command has replaced the old IsPowered command.
IsBlockSolid - Queries if the block at a location is a solid block (players cannot see through it or see through parts of it).
IsClock - Queries the current game hour (24 hour clock).
IsDayTime - Queries if it is currently Day time.
IsNightTime - Queries if it is currently Night time.
New Items: Chisel
New Blocks:
Pane, StainedGlassPane, Post
PolishedBasalt, PolishedAndesite, PolishedDacite, PolishedDiorite, PolishedTuff
PolishedSerpentine, PolishedGabbro, PolishedGranite, PolishedKomatiite
PolishedMarble, PolishedRhyolite, PolishedGreenstone
PolishedBasaltBrick, PolishedAndesiteBrick, PolishedDaciteBrick, PolishedDioriteBrick
PolishedTuffBrick, PolishedSerpentineBrick, PolishedGabbroBrick, PolishedGraniteBrick
PolishedKomatiiteBrick, PolishedMarbleBrick, PolishedRhyoliteBrick, PolishedGreenstoneBrick
Fixes Completed:
Code 4 (bluescreen) when saving new components on a new component pack.
15 other unique Code 4 (bluescreen) errors fixed.
Zone edit screen text miss alignment.
Sign texture select bug (Dig Deep only).
Multi-texture block walking sound.
Mobs that just won't die.
Host not updated with Remote script deletions.
Inventory Move script command fix.
Some SetBlock script command validation added.
Painting and Locked Chest textures reincluded.
Some Teleport fixes.
Eating (and related) bug.
Single wielding fixes.
Key's can't be placed on the ground.
MC360 Control Scheme bug.
Cylinder texture on Winter HD.
Dozens of internal exceptions fixed.
Will add new additions/fixes as they are completed.