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Topics - MEDUSA

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Ideas / Zone Script Naming
« on: December 26, 2017, 03:13:12 PM »
With the zone script we are limited to one zone being created per line of code.
For example, if I wrote;

Code: [Select]
Zone [Player Zones\Player Zone [VARIABLE/History:]] [prel:8,10,8] [prel:-8,-10,-8] [Builder=Player]

The zone would be created litterally under the name "Player Zones\Player Zone [VARIABLE/History:]"

The idea here is to make it possible for player A to activate this script to make a zone, then have player B come along and activate the script themselves to create their own zone.
However, as we cannot use [history:] or [variables] within the name of the zone, it will instead edit Player A's zone when Player B activates the script.

I hope I explained this in enough detail to be understood clearly...


Total Miner Discussion / [PC] Updates?
« on: May 03, 2017, 01:20:36 PM »
We've not had any updates since January, sooo, can we get an update on what's going on right now? ^.^

General Discussion / P.I - Private investigator award
« on: February 19, 2017, 06:33:00 AM »

So I decided to be a great detective earlier and privately investigate the awards. I privately noticed whilst I was investigating that no one has the P.I award!

Is there any plans for this award? Is it still admin only? Is there any possibilities for some sort of investigation, pirates treasure map contest in order to unlock the award?

I need to know!!

Questions and Answers / Old stats
« on: September 05, 2016, 07:35:28 PM »
Why does this page say TM was last updated in 2014? According to MS:Support it is the official XBLIG website.

Total Miner Discussion / Bug Microsoft
« on: September 05, 2016, 07:02:21 PM »
We only have 4 days left until TM 2.5 can never be released to Xbox, and possibly risking the game from even being able to be downloaded anymore.

I think it is more than necessary that we start bugging Microsoft as much as we can, to help make this a priority for them.

Not only for us, the players - But it would also be shameful for Craig to see the project that he is ever so proud of either break or die out because of problems on someone else's side.

You can make a ticket here; Harass them as much as you like, you have my permission.  ;) ^-^ ::)


Ideas / Blow Block
« on: September 04, 2016, 05:28:55 PM »
A block that acts like leaves - It blows in the wind, but it is retexturable.
I can imagine some pretty trippy looking interiors from something like this.

Reason I want it is to make a bridge that shimmies in the wind.

Questions and Answers / Input coin amount script
« on: September 04, 2016, 03:03:45 PM »
How can I make a script where it prompts the player with a calculator, they type how many coins they want to deposit, then it checks if they have that amount of coins, then takes them and does something with them?

Ideas / Deathmine attribute
« on: August 26, 2016, 09:16:49 AM »
For the last TM update on xbox... Can we please get a 'Deathmine' attribute to help us avoid these maps at all cost?

Or to join them... If that's your thing... Every second map is a deathmine now, and 'Deathmine' is what these kinds of maps are well known as now.

Questions and Answers / How does TM perform on PC?
« on: August 25, 2016, 07:07:32 PM »
How does TM perform on a pc?
Do you need to fly right up to a chunk in order for it to load much like xbox 360? Does the entire map instant load?
Curious on any and all performance informations about TM on PC.

Site Suggestions and Bugs / Star Posters go orange 2k16!
« on: August 24, 2016, 12:13:21 PM »
Star posters are people who are sort of credited within the community, trusted members as such.
They should have orange names with a star posters only section on the forum, because why not?

This is totally not a biased opinion and it is definitely 100% not just because I want an orange name to look just a tiny bit cooler.

If not orange, then white/gold/light brown/grey!

In all seriousness, the point was to kind of have star posters put into some sort of "helpers" group - They'd be people who new forum members could PM for any questions needed, or if they need help and such, a helper could PM them. Volunteer of course.

General Discussion / Finally got TM back, add meh!
« on: August 24, 2016, 11:13:32 AM »
So I've had an old xbox sitting around for a while, I decided to fix it, and boot it up.

Long story short, I have TM again :) So excited! I'd love to add as many of you guys as possible, I'll literally only be playing TM when using the console.

Add me!
GT: 'Jaz is the MAN'

Spoiler for Hidden Content:
So annoying that the robotic contest just finished!

I'd love to join a party with some of you, get chatting and such. Would be very nostalgic.

Total Miner Discussion / PC release date
« on: August 24, 2016, 12:42:34 AM »
When do you think TM:PC will be released?

Nothing too serious, just a bit of fun! Maybe the person who gets the closest will win a prize or somet-.. Yes... The winner will win a prize!

Whoever gets the closest wins a prize! I'm not sure what it is yet! Most likely just a "*hugs*" sent to your inbox, but who knows!

I am guessing a release of somewhere in Summer 2017, let's say July 20th.

Questions and Answers / Will TM be likely to release on PC 2017?
« on: August 23, 2016, 11:58:09 PM »
General question, is it likely that TM will be released on PC in 2017? Or is there a good chance of it being released in a later year?

And jeez-... 2017? 2007 was almost 10 years ago!! What!?

Ideas / Deleteme
« on: August 11, 2016, 08:48:49 AM »

Total Miner Discussion / Can we have an update on what is going on?
« on: May 17, 2016, 08:41:37 AM »
Hello, all due no disrespect, but I am wondering what is happening right now with Total Miner, is Campbell doing stuff on his own right now? Is all focus going into the PC version? Just a little confused :3

Thank you! ^_^

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