Recent Posts

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21
Your world / Re: Monkey Home PC|Beta
« Last post by Jesse on May 18, 2018, 02:03:08 AM »
22
Gaming / Re: Free games
« Last post by Rorthic on May 17, 2018, 11:17:36 PM »
GALACTIC CIVILIZATIONS II: ULTIMATE EDITION free on humble for ~1 more day
https://www.humblebundle.com/store/galactic-civilizations-ii-ultimate-edition
23
Ideas / general wish list
« Last post by slimehunter49 on May 17, 2018, 04:00:11 PM »


Revamped inventory - just a single inventory to look into with your armor, crafting, and all your items.

Easier looking menu - the new gui looks great, but it could use with some changed. The tabs such as “scripting” and “behavior” should probably not be at the top by default, and should instead be able to added to the top of the menu by a toggle inside a general options section.

A launcher - i would love to see a launcher that would allow for some small setting changes before actually launching the game, such as allocating ram, texture packs, mods, etc. now while having these inside of the games menu would be nice, i think the menu is pretty cluttered as is and having a launcher can free up some of that space and make it look nicer and cleaner.

Full screen borderless - please?

Movement animations - the flowing bushes are cool and all but how about those stiff cows or sliding ducks? Haha. just some basic walking and attacking animations would be great. These should also go over to players as it is just strange to see people slid across the ground.

Smooth out mouse movement - for some reason it still just feels like i am using a controller while playing.

Less mob collision - mobs seeming to act as if they were blocks is very annoying.

Less surface ores - i know this is not v common but finding gold at the surface can really throw a player off. Just making it so only a very few selected ores can appear on the surface would be vvvv nice.

Fleshing out the world generation - the current world generation seems to be pretty good but at the moment there can be large chunks of land that just doesn’t generate properly. Now this is more like a bug than anything but still i just want the world generation to be better and more fleshed out and smoother for better gameplay and better maps.

24
Your world / Re: Monkey Home PC|Beta
« Last post by Jesse on May 17, 2018, 03:36:11 PM »
Given the map releases tomorrow for beta. I'll post some in game screenshots. Keep in mind it's not a fully complete map. But it's ready for a beta test.
Spoiler for Hidden Content:




25
Ideas / Re: text input
« Last post by Summer on May 17, 2018, 10:31:26 AM »
That sounds like a totally great idea, hopefully it will be added.
26
Questions and Answers / Re: (360) Anybody still playing multiplayer?
« Last post by Summer on May 17, 2018, 10:26:22 AM »
Yeah it is sad that the 360 version of Total Miner is slowly dying off.
I mean 360 it self is a dying console. XB1 and PS4 are the current gen that everyone is playing by now. 360 is now just turning into a piece of history.
True
27
Gaming / Re: Bioshock General Discussion
« Last post by Panther on May 17, 2018, 08:04:55 AM »
Personally, My favorite was Bioshock 2 as well with the variety of weapons you can find later in the game. I have the Remastered and I'm thinking about beating it again for fun.
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Your world / Re: Monkey Home PC|Beta
« Last post by Jesse on May 16, 2018, 07:10:57 PM »
Release this Friday
29
Gaming / Re: Bioshock General Discussion
« Last post by Nefty on May 16, 2018, 06:56:06 PM »
Idk, I couldn't get into Bioshock 2 honestly. Just felt like Bioshock 1 but more clunky due to being a big daddy.

The only clunkiness i felt was your hands working independently of one another. Im probably just bad at the game but that still feels really weird to me.
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Gaming / Re: Bioshock General Discussion
« Last post by Trubtavium Recordsmith VII on May 16, 2018, 06:54:12 PM »
Idk, I couldn't get into Bioshock 2 honestly. Just felt like Bioshock 1 but more clunky due to being a big daddy.
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