Author Topic:  Burn Baby Burn. The Arsonists Guide to what will burn.  (Read 1609 times)

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Tom Snow

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Burn Baby Burn. The Arsonists Guide to what will burn.
« on: April 07, 2014, 06:40:50 PM »
I like burning stuff and some off you will too. So here below in a spoiler will be a list of items that are deemed flammable. It will be updated when possible and if you like to add to it just state below.

*Note texture impact whether an object of flammable or not.*

Flammables (with approximate burn rates in seconds)
Spoiler for Hidden Content:

Bed ~ 8 seconds
Bookcase ~ 20 seconds
Books (not destroyed but become floating item) ~ 2 seconds
Bone ~ 6 seconds
Chest ~ 12 seconds
Climbing Ivy ~ 3 seconds
Coal ~ 50 seconds
Crate ~ 10 seconds
Crops ~ 6 seconds for all crops
Cylinder ~ 10 seconds
Fence ~ 10 seconds
Flowers (all varieties) ~ 3 seconds
Grass shaded ~ 5 seconds
Grass stone ~ 3 seconds
Guilded wood panel ~ 15 seconds
Half block ~ 10 seconds
Ladders ~ 6 seconds
Leaves (all varieties) ~ 5 seconds
Long grass ~ 3 seconds
Mushrooms ~ 3 seconds
Rope ~ 13 seconds
Saplings ~ 4 seconds
Stairs ~ 10 seconds
Table ~ 18 seconds
Turkish ~ 7 seconds
Uranium ~ 120 seconds
White wool ~ 6 seconds
Wood ~ 30 seconds
Wood door ~ 20 seconds
Wood planks ~ 20 seconds
Wood sign ~ 8 seconds
Wood veneer ~ 20 seconds
Work bench ~ 12 seconds
Woven leaves ~ 8 seconds


The Evil Non flammables
Spoiler for Hidden Content:
Cactus
Pressure plate
Ramp
Trap door
TNT (won't burn)
C4 (won't burn)
Markers
Steel door
Safe
Locked chest
Furnace
Paintings
Grass
Invisible block
Glass
One way glass
Block shop
Item shop
Steel portcullis
Scaffold
Script block
Multi texture block
Button
Switch
Sunbox
Powered light
Wifi transmitter
Wifi receiver
Mob spawner
Spider egg
Dirt
Tilled earth
NPC spawner
Spikes
Sentry turret
Proximity mine
Sand
Scoria
Ambient sound block
Locked door
Gold block
Teflon
Bricks
Ice
Sand brick
Concrete brick
Stone wall
Cobblestone
Chess
Cherry metal
Steel plating
Mossy cobblestone
Terracotta tile
Rasta
White tile
Retro
Checkered
Static
Camouflage
Blue box
Cloud
Snow layer
Snow
Total invaders
Coloured blocks (white, black, green etc)
Limestone
Gabbro
Serpentine
Tuff
Diorite
Dacite
Andesite
Basalt
Komatite (spelt Komatiite in game not sure if that needs correcting)
Granite
Flint
Iron
Gold
Sapphire
Diamond
Obsidian
Salt block
Greenstone
Opal
Platinum
Ruby
Marble
Rhyolite
Carbon
Sulphur
Cyclonite
Fluorite
Titanium
Mobs (Passive and hostile)

Note.
It's is to be noted that mobs are inflammable the same applies to players, they can be burnt by making contact with fire that has been placed but not set directly alight as of current.
« Last Edit: May 11, 2014, 06:34:31 PM by Tom »


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muD

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #1 on: April 26, 2014, 01:37:42 PM »
 8) thanks for this, Tom.
things combust at different rates too, which is pretty cool.. would be useful to know which opaque block burns the fastest. Wool is the fastest burning i've tried so far, but only tried a few.

also worth noting that changing the texture of blocks also determines whether it will be flammable.
i.e. stone stairs = no burn  :(( 
wood stairs; burn baby burn!

I noticed you putting this together just after 2's release & meant to return to get learned ..but got distracted by all the shiny thi

Tom Snow

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #2 on: April 26, 2014, 04:13:08 PM »
8) thanks for this, Tom.
things combust at different rates too, which is pretty cool.. would be useful to know which opaque block burns the fastest. Wool is the fastest burning i've tried so far, but only tried a few.

also worth noting that changing the texture of blocks also determines whether it will be flammable.
i.e. stone stairs = no burn  :(( 
wood stairs; burn baby burn!

I noticed you putting this together just after 2's release & meant to return to get learned ..but got distracted by all the shiny thi


I'll add burn rates as well as putting the non flammables in alphabetical order when I get the time. Also I will make note of changing textures for readers.


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muD

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #3 on: April 26, 2014, 05:41:24 PM »
Grass block: Non-flammable.
Grass Stone block: Flammable
coooool flammable stonages. i wanna throw some

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #4 on: April 30, 2014, 08:16:12 PM »
Lets play angry birds err wait were out of birds._. No prob FLAMING STONEZ!!!!!!!!!

GoatOnTheMoon

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #5 on: April 30, 2014, 09:22:31 PM »
Lets play angry birds err wait were out of birds._. No prob FLAMING STONEZ!!!!!!!!!

What does this have to do with anything?


I'll add burn rates as well as putting the non flammables in alphabetical order when I get the time. Also I will make note of changing textures for readers.

Changing textures?

Tom Snow

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #6 on: May 01, 2014, 05:51:05 PM »
What does this have to do with anything?
Changing textures?
Question answered in now updated OP (original post)


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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #7 on: May 01, 2014, 05:52:08 PM »
Question answered in now updated OP (original post)

Oh I see, thanks!  ;)

Peacebringer

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #8 on: May 05, 2014, 02:17:18 AM »
Lets play angry birds err wait were out of birds._. No prob FLAMING STONEZ!!!!!!!!!
What does this have to do with anything? I know right.
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muD

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #9 on: May 05, 2014, 04:52:30 AM »
oh cool you added the burn rates.. nice one

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #10 on: May 11, 2014, 03:21:32 AM »
This is actually pretty cool. I like how you have the hard numbers for everything. Hopefully everything.
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Tom Snow

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Re: Burn Baby Burn. The Arsonists Guide to what will burn.
« Reply #11 on: July 05, 2014, 09:23:22 AM »
Some Burn rates will change in the next update and the ability to set mobs a light will be added at some in the future. I will try to update burn rates if I have the time.


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