Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - crazytater94

Pages: [1] 2 3 ... 181
Questions and Answers / Re: Mac compatibility
« on: December 08, 2017, 12:12:57 AM »
Y'alls just a bunch of haters. Macs are great, but I do have the apple training, so it makes sense to me why they're great computers.

Not to mention our customer service. ;)

Questions and Answers / Re: Mac compatibility
« on: December 01, 2017, 12:32:22 AM »
What you got against Mac OS?! I take offense to that. Lol

Plus installing boot camp on Mac to get windows is a pain. I guess I have to though :'(

For those mac users, heres the support article: > support > (search this article) HT204009

Ideas / Re: add Bloodmoon in features ?
« on: September 25, 2017, 11:54:40 PM »
You can make a basic version with sky color as red, maybe red rain, some blacker tint to make it all around harder to see, IF conditions that if history for blood mood is true, then mobs take less damage (would be scripted for the weapon swing events) and that's about it. I'm sure you could add fog and other aesthetics but the mobs wouldn't be much smarter.

General Discussion / Re: My client has informed me of some important news.
« on: September 20, 2017, 12:49:35 PM »
I could have sworn you were older than that.

Questions and Answers / Re: Help needed scripting teleporting item
« on: September 15, 2017, 02:33:10 AM »
Script 1: run this before testing. Maybe in a player joins script.

SetEventScript [ItemSwing] [wand] [script2]

Script 2:
Teleport [player] [xyz]

Should work, but I've been working so much overtime, I haven't scripted in a good while, the phrasing may be off.

Contests / Re: Indie bundle giveaway
« on: September 13, 2017, 02:34:52 AM »
Not late! 8)

Ideas / Re: Maximum Amount of Money Held In One Stack (Increased)
« on: August 24, 2017, 02:05:14 AM »
Clearly you are focused on only part of my post, as I go on to say it could affect every block, not just gold.

Ideas / Re: Maximum Amount of Money Held In One Stack (Increased)
« on: August 21, 2017, 12:15:51 AM »
For DD and survival, the minimal storage slots gets taken up by the stacks of gold, forcing you to decide what's the most important items to have on you.

You can only script the item command once at bedrock with the script blueprint.

Not to mention, a script could be applied to other items. Think about it. A mine where you could hold all of your blocks in one slot as well.

Total Miner Discussion / [Game] Re: Is Total Miner dead in the water?
« on: August 17, 2017, 01:38:01 AM »
I still play, but don't host public because I don't have to be on modding/briefing patrol, and so I'm not spammed with "CaN I BuIld?"

I do host privately though, so if you want to see what I'm up to, feel free to message me and I'll invite you

Total Miner Discussion / [Game] Re: Is Total Miner dead in the water?
« on: August 16, 2017, 02:51:58 AM »
If you truly believe in the spirit of total miner, its never dead.

Not to mention, when people wear their fabulous total miner shirt (like me ;) ), its never forgotten

Clans & Friend Requests / Started an RPG. Anyone want to help?
« on: August 13, 2017, 01:41:43 PM »
I started a new RPG! (Haven't heard that one before...)

I have everything made from scratch. It was a flat bedrock map, and I'm partway through the full terrain. I'm looking for mainly quest writers, dialogue writers, dungeon makers, and all around slave labor. I'm very particular when it comes to the look and feel of things (some would say OCD) and if it doesn't all fit, I won't like it.

I'll be home today (8/13), and the later half of tomorrow, and from then on, I have Fridays and Saturdays off.

Its a race based RPG with karma type levels for each group (high karma means better prices for elves, and lower karma means they might not even sell to you)

Its a medieval theme, but not all just stone and wood. Its fantasy, which means there's some progressiveness to their technology (meaning theys a smart cookie, and a possible alien covenant dungeon and other cool tech).

There will be easter eggs for great games, such as skyrim/fallout/pokemon, etc.

Its going to be decked out to the point where many people will stop being able to load in after the first city actually completes (its 9mb right now with about 1/6th of the map started on.

You never told me that you're a male cougar ;) lol

General Discussion / Re: Our Tattoos
« on: August 09, 2017, 12:43:32 PM »
I have to keep people waiting for the good stuff ;)

Plus most of the people either quit their job, moved, or are very busy. Most of my work was on coworkers.

General Discussion / Re: Our Tattoos
« on: August 07, 2017, 12:13:20 AM »
I also have 2 binders and one book full of art and sketches, as well as 4 oil paintings.

General Discussion / Re: Our Tattoos
« on: August 07, 2017, 12:12:07 AM »
I do tattoos, as in I cause people pain to have permanent colors on their body.

I have tattoos, as in I have colored ink under my skin.

I have tattoos done to myself, as in I got the equipment, and figured that the first person I would disfigure would be myself (hence the ugly black hand on my arm, but it'll come into fruitition when I man up and sit through about 4 hours of touching up and expanding on it.)

I have given a lot of tattoos to co workers and friends, I just only have a picture of one of them, and cannot find it in my phone.

Pages: [1] 2 3 ... 181