Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - CDJ

Pages: [1] 2 3 ... 8
1
Gaming / Re: Free games
« on: Today at 06:48:00 AM »

2
Fun House / Re: Come give me a damn (700!)
« on: September 22, 2017, 12:57:24 PM »
I GAVE A DAM!

3
Contests / Re: Indie bundle giveaway
« on: September 21, 2017, 12:36:46 PM »
I'll enter please.

4
General Discussion / Re: My client has informed me of some important news.
« on: September 19, 2017, 05:52:16 PM »
Happy Birthday! Only 5 days older then me! :P

5
Ideas / Re: Sprinting
« on: September 19, 2017, 05:50:35 PM »
Such a good idea, maybe if this was implemented with some sort of stamina bar and/or huger and thirst i think it would work well.

That's another common idea that gets shot down fairly frequently. Personally, I think this could (and should) work independently of those features. As it is, This would not be a huge gameplay change, It would just add a small tweak to make things a bit more interesting. Adding proper stamina, Hunger, And thirst is better suited to a script or mod IMO.

In addition, Stamina would be practically useless and just annoying. Imagine having to stop mining every minute or two to recharge your stamina. Weapons already have cooldowns to their swinging, So that makes that part unnecessary. At that point, The only reason to have a stamina bar would be for sprinting, And I don't think that is worth the screen space. I don't think you should be able to sprint infinitely, But I don't think a stamina bar is necessary.

Good point, i was thinking more along the lines of only sprinting effecting your stamina. I would not mind mining affecting it but it would be at a much slower pace then sprinting. I'm sure most of these features will be added with mods anyway.

6
Questions and Answers / Re: Estimated PC release date
« on: September 19, 2017, 05:40:15 PM »
Hello, I was just wondering if there was some sort of planned release date on steam, I used to play this game a lot on Xbox and I am very impatient for the release on PC, thank you for your time

I don't think it's possible at this point. Craig keeps us updated in the TM 2.6 PC -9/18 tab in the top right corner of your monitor.

7
General Discussion / Re: Welcome back Craig!
« on: September 19, 2017, 05:37:03 PM »
Welcome back Craig! We have all missed you.

8
Introductions / Re: Holy bananas on a stick.
« on: September 19, 2017, 05:35:05 PM »
Welcome back sir.

9
Ideas / Re: Sprinting
« on: September 19, 2017, 05:30:20 PM »
First off, Let me state that I know sprinting is one of the most requested ideas by far, And it always gets shot down because we already move faster than MC sprinting.

I am not suggesting sprinting to increase our speed even further past that, That would be ridiculous. Instead I am suggesting that we reduce the default speed of the player and all mobs and make the current default speed be sprinting speed.

The reason for this is simple. Without a difference in speed, Chases in combat will get nowhere. If sprinting is added, Then this will allow defenders a chance to make a speedy getaway, And it will allow attackers a chance to close the gap. Assuming that sprinting has a limited timer, Chases will become more enjoyable because you will have to time your sprinting to either get away, Or close the gap.


Another side effect of this is that it gives you a limited chance to run away from mobs that are normally way faster than you. Eg. Werewolves and Trolls.


Combat in TM has potential with its unique weapons and armours, But the movement system totally kills that potential by making combat a jumping contest. This would be the first in many steps to fix that and make combat more interesting.

Such a good idea, maybe if this was implemented with some sort of stamina bar and/or huger and thirst i think it would work well.

10
Total Miner Discussion / Re: Total Miner Memories..
« on: May 02, 2017, 03:15:04 PM »
Nearly 6 years i've been playing for, it's great to see how far the game has come..

11
Total Miner Discussion / Screenshots.
« on: April 30, 2017, 05:57:57 PM »
I'm creating a map so i'm wanting to make a post on here, could someone possibly take some decent screenshots of my map for me?

12
Total Miner Discussion / Re: Features that we want to see in 2.6
« on: April 29, 2017, 05:20:35 PM »
Are you on about PC?

13
Fun House / Re: Favorite game(s) or series.
« on: April 14, 2017, 07:03:38 PM »
obviously Minesweeper

14
Contests / Re: ArmA Bundle/Oh Sir Giveaway
« on: March 15, 2017, 03:00:12 PM »
I'm in.

15
Contests / Re: Xbox Cash Giveaway
« on: March 04, 2017, 11:29:39 PM »
This time we're giving away a code for $15 in Xbox credit.

I'm sure everyone knows how this works. Enter the code into your account and voila, you have $15 in Microsoft space bucks.

Keep in mind, Xbox cash codes are region locked. So you'll either need to be in the US to redeem it, or be all sneaky-like and create a US account to use it.

No need to pick a number, just post something that says you want to enter.

The winner will be chosen on 3/2/2017



-Only accounts made before 2/23/2016 with 25+ posts are eligible.

-Don't spam the topic with non-entry posts.


That's about it.

The prize for this giveaway was donated by Jesse, so make sure to thank him for his generosity

congrats.

Pages: [1] 2 3 ... 8