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Messages - TheDestinedCrab

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1
Site Suggestions and Bugs / Re: Auto correct
« on: April 24, 2017, 02:41:33 AM »
To be honest, pretty much every PC / Phone / Tablet or whatever you access TotalMinerForums on has auto correct already installed. If I were you then I'd take a look at that. If you're device doesn't have that them I'm sure you could find an app or software that'd do the job for you. If worst comes to worst and you find nothing - we have a spell check button.

2
Your world / [Challenge] Re: Obby map (obsricle course) a Roblox inspired map
« on: April 17, 2017, 12:03:19 PM »
The pad bit would be pretty easy. The pad would be a textured pressure plate with a script block underneath.

Spoiler for script:
Here's the script to play when the player steps on the pad:

History [player] [stage] [+1]

And here's the one to play when they die

If
HasHistory [player] [stage] [=] [1]
Then
Teleport [x,y,z]
Elseif
HasHistory [player] [stage] [=] [2]
...

Also, speed and low gravity can be done in zones.

Good luck with it!
TheDestinedCrab.

I had a go at doing this script, however there are a few things that I don't quite understand.

[stage] does the stage number go here? Should this be the name of the script so it knows which stage you're on?

Just leave it as it is. No need to change script names or add in numbers.
[=] is it just the equals sign that goes here?
Yes.
[1] what does this represent?
This represents stage 1. 2 would represent stage 2 etc.


From what I understand, I have to set this as event driven script 'player dies' but I tried making the script exactly as you did but it told me that there was a possible undeclared variable. How exactly do I get this script to work, and teleport players to that stage that they reached when they die?

Thanks

If you typed the script exactly as I did then it should work fine. If you get a possibly undeclared variable error then just ignore it because I'm fairly certain that the script will still run as we want it to.

3
Questions and Answers / Re: Adding shops to survival
« on: April 14, 2017, 04:00:38 AM »
You must get the script block blueprint before that will work in DD.

This topic was from last month :P

4
Contests / Re: 4 year Anniversary Giveaway
« on: April 13, 2017, 09:17:43 AM »
Cheers Bob. Hope everyone enjoys their stuff :)

5
Questions and Answers / Re: Scripts not working correctly
« on: April 12, 2017, 03:53:04 AM »
As Hayden said, you missed off the +1. I'd also try putting it before the notify command as I find that to work a little smoother.

6
Questions and Answers / Re: Scripts not working correctly
« on: April 11, 2017, 04:39:31 PM »
MessageBox [you need the previous rank.]
change MessageBox [you need the previous rank.]
to MessageBox [[you need the previous rank.]]
and MessageBox [you already have this rank do you want to but the next one?]
to MessageBox [[you already have this rank do you want to but the next one?]]
and MessageBox [insufficent funds]
to MessageBox [[insufficient funds]]

Incorrect. You don't need the double brackets for any of them.
Also, that should be corrected to:

MessageBox [you already have this rank do you want to but the next one?] [a=[Yes please.][Script]] [b=[No thanks.][Script]]

7
Questions and Answers / Re: Gamertag Menu
« on: April 10, 2017, 06:34:36 PM »
No, but you can run scripts for a player. If you just put all the scripts into one folder so that you know where they are, it'll be easy to manually assign the scripts to that player.

You can do this by going to the create menu >> scripts >> run script for player.

Cheers
TheDestinedCrab.

8
Total Miner Discussion / [Game] Re: New Server In Planning
« on: April 10, 2017, 06:31:27 PM »
We get the point that you're mad. You are mad. Three times previous to this thread when you have made a thread very similar to this you have been asked to do it all in the same topic. Now, either I'm starting to go mad too or you're not putting it all in one topic.

It's really not that hard.

Good luck on the server.
TheDestinedCrab.

9
Ideas / Re: Multiplatform Servers?
« on: April 10, 2017, 03:45:37 AM »
I think you're referring to this. I believe Craig wanted to do this a while back, but I don't know wether that's still an idea or wether he has forgotten about it seeing as I haven't heard a lot about it.

10
Your world / [Challenge] Re: Obby map (obsricle course) a Roblox inspired map
« on: April 10, 2017, 03:37:17 AM »
The pad bit would be pretty easy. The pad would be a textured pressure plate with a script block underneath.

Spoiler for script:
Here's the script to play when the player steps on the pad:

History [player] [stage] [+1]

And here's the one to play when they die

If
HasHistory [player] [stage] [=] [1]
Then
Teleport [x,y,z]
Elseif
HasHistory [player] [stage] [=] [2]
...

Also, speed and low gravity can be done in zones.

Good luck with it!
TheDestinedCrab.

11
Questions and Answers / Re: Scripts not working correctly
« on: April 10, 2017, 03:32:05 AM »
Could you please tell us the scripts that you're using?

Also, you might be looking for a script like this so make sure that it matches up to yours :)

Spoiler for script:

Script to check if they have VIP.

If
HasHistory [player] [VIP] [true] //Checks to see if they have VIP
Then
Teleport [x,y,z]
//You could put anything here like remove the two blocks next to the script block or something but I just kept it simple for now :)
Else
Messagebox [You don't own VIP [gamertag], would you like to get it?] [A= Yes![GetVIP]] [B= No.[Exit]] //Gives them a message to ask if they'd like to buy VIP.

Script to give them VIP

If
HasHistory [player] [VIP] [true]
Then
Messagebox [You already have VIP!]
Elseif
HasInventory [player] [goldpieces] [>=] [50000] //If they have 50K GP
Then
Inventory [player] [take] [goldpieces] [50000]
History [player] [VIP] [+1] //Take the GP and give them VIP.

Script Exit.

Exit //This command exits the script.


Hope this helped,
TheDestinedCrab.

12
Guides / Re: Texture Packs
« on: April 09, 2017, 10:55:39 AM »
It seems the images were removed from their host website.

Ahh I was wondering why I couldn't see them. I'll message Craig.

Thanks,
TheDestinedCrab.

13
Site Suggestions and Bugs / Re: The download page
« on: April 09, 2017, 10:54:36 AM »
No exciting reason. I just missed a checkbox when setting it up.

Damnit xD

Lol, thanks.
TheDestinedCrab.

14
Guides / Re: Texture Packs
« on: April 09, 2017, 09:31:24 AM »
Am I the only one who cannot see the templates?

15
Site Suggestions and Bugs / The download page
« on: April 09, 2017, 09:28:49 AM »
Hi,

I was just wondering why guests were allowed to view the download page but not members..?

http://totalminerforums.net/index.php?action=downloads

TheDestinedCrab

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