Total Miner Forums

General => Graphics => Topic started by: Steve on February 03, 2015, 11:14:28 AM

Title: HW Avatar Concept
Post by: Steve on February 03, 2015, 11:14:28 AM
Here Is where I will be Posting Updates On Artwork For Hermes Wraith Avatar
Enjoy,

V3 Hermes Wraith:

Here are some high quality screenshots of the finished product, Atlas he is done.

(http://i68.tinypic.com/33dwqjt.png)

(http://i66.tinypic.com/243nm6f.png)

(http://i66.tinypic.com/210hvzn.png)

(http://i65.tinypic.com/a5j60k.png)

(http://i68.tinypic.com/245wxhl.png)


Rough Sketches

------------------------------------------------
(http://i58.tinypic.com/eiw38p.jpg)
(http://i58.tinypic.com/2v1td8y.png)

Concept Art

(http://i59.tinypic.com/i44mcn.jpg)
(http://i57.tinypic.com/i53gd5.jpg)
(http://i60.tinypic.com/281fpqt.jpg)
(http://i57.tinypic.com/33z5hkj.jpg)

Finished Versions----------100%----------

(http://i62.tinypic.com/sypjlu.jpg)
(http://i58.tinypic.com/2rxjfo8.png)




I'm always open to name suggestions.
Title: Re: Old Deus Avatar Art Works
Post by: Snapchat Please on February 03, 2015, 11:48:59 AM
These all look very interesting! I think they are definitely well worth the amount of work put into them! Great Job!
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on February 03, 2015, 05:50:42 PM
Very nice. I'm a fan of the angel look.

I think you should try to simplify the coloring on the voxel model to look more like that last pic. (Colored one) The current model seems a little over detailed and the color clashes a bit. Particularly the white blocks and stone wall blocks on the robe. I'd get rid of those white blocks all together. It could just be my eyes but my attention immediately focuses on it as a detail out of place. Leaving them out with no replacement would be just fine. As for the stone walls on the robe, which I'm assuming is some shaded wrinkle (whatever the term is) work, should be replaced by a slightly darker shade of the color of the robe. A rock block might do or use the same block you used for the arms to match. I'd also probably remove some excess gold trimming too that appears under his arms and around the waist. Basically drop it down to the way he looks in that last colored pic.
 
That would look much better in my opinion. I love the way he looks in the pic. Simplify the voxel model to your colored concept art and it would be something I would definitely want a copy of. I'd even recolor the wings to the way you have it in that pic as well but that is probably going more towards personal opinion instead of advice for improvements.

Either way well done.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on February 03, 2015, 07:13:20 PM
Very nice. I'm a fan of the angel look.

Thanks,
I have Already changed the 3D model to more fit the Concept,
I'm trying not to bug craig too much, as I keep changing my mind and don't want to send to many versions.

OP Updated
Title: Re: Old Deus Avatar Art Works
Post by: Jared on February 03, 2015, 08:37:18 PM
The name of your avatar is very legendary in it's own way, but the avatar is looking good.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on February 05, 2015, 09:15:02 AM
The name of your avatar is very legendary in it's own way, but the avatar is looking good.

Thanks, His name has changed a bunch of times. hopefully I have it right this time.

Op Updated,
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on February 05, 2015, 02:30:22 PM
My favorite is number 1 with number 2 coming in second. Didn't care much for 3. If you were trying to go more towards an angel look then one was more fitting. (For some reason I think of Diablo 3 when I look at it) If you wanted a more mysterious look 2 is your winner. To me 3 just looks weird.


Will we see any updated pics on the voxel model?
Title: Re: Old Deus Avatar Art Works
Post by: Steve on February 05, 2015, 08:26:51 PM
My favorite is number 1 with number 2 coming in second. Didn't care much for 3. If you were trying to go more towards an angel look then one was more fitting. (For some reason I think of Diablo 3 when I look at it) If you wanted a more mysterious look 2 is your winner. To me 3 just looks weird.


Will we see any updated pics on the voxel model?

I agree with what you say,

And Yes, Rather than updated, Just different versions/forms to match artwork.

OP Updated
Title: Re: Old Deus Avatar Art Works
Post by: Steve on April 12, 2015, 01:20:26 AM
Everyone will be able to place it as an NPC Spawner,
Also Its not a combat mob (yet), so you can't fight it, or spawn it with scripts.


I might remove the sword and staff in the future, when avatar animations make their way into the game.
Title: Re: Old Deus Avatar Art Works
Post by: Jesse on April 12, 2015, 01:28:37 AM
Here is the final version,

Everyone will be able to place it as an NPC Spawner,
Also Its not a combat mob, so you can't fight it, or spawn it with scripts.


I might remove the sword and staff in the future, when avatar animations make their way into the game.
(http://i62.tinypic.com/16lmvr6.jpg)
looking nice derfen
Title: Re: Old Deus Avatar Art Works
Post by: Steve on April 12, 2015, 01:43:58 AM
looking nice derfen

Thanks, spent a long time building it, also I tried to keep with a similar art-style as the rest of the avatars.
Which I think helped improve the overall look.
Title: Re: Old Deus Avatar Art Works
Post by: Jaz on April 12, 2015, 04:34:41 AM
Call him "go go monkey magic man"
Seems fitting don't you think?
Title: Re: Old Deus Avatar Art Works
Post by: JD DRAGON 7 on April 12, 2015, 07:00:45 AM
Here is the final version,

Everyone will be able to place it as an NPC Spawner,
Also Its not a combat mob, so you can't fight it, or spawn it with scripts.


I might remove the sword and staff in the future, when avatar animations make their way into the game.
(http://i62.tinypic.com/16lmvr6.jpg)
He looks sad. I think he needs a kitten. Give him a kitten.
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on April 12, 2015, 11:52:54 AM
I liked the older model in the OP much better. I think there is too much going on with the new one. The color clashing detracts from the model because there is just too many different colors that don't work to compliment each other. You have green, yellow, gold, blue, purple, white, gray, dark gray, brown, black, cyan and possible an orange block I spy there. (Even more on his back that can't be seen here) Far too much detail there just doesn't look as good to me and makes his characteristics a huge pain to distinguish. Everything that should be graceful about him is lost in the detail instead of further brought out.

I'd try and simplify the colors a bit once again. I'd also get rid of all of his swords too. He has too much stuff. He would look better holding only the staff as it is easily the most fitting for him. (And in the future move the staff to his back so he can keep it after animation. It will actually be in the way now if you feel you want to go ahead and make the switch)
Title: Re: Old Deus Avatar Art Works
Post by: Gary on April 12, 2015, 12:16:12 PM
I liked the older model in the OP much better. I think there is too much going on with the new one. The color clashing detracts from the model because there is just too many different colors that don't work to compliment each other. You have green, yellow, gold, blue, purple, white, gray, dark gray, brown, black, cyan and possible an orange block I spy there. (Even more on his back that can't be seen here) Far too much detail there just doesn't look as good to me and makes his characteristics a huge pain to distinguish. Everything that should be graceful about him is lost in the detail instead of further brought out.

I'd try and simplify the colors a bit once again. I'd also get rid of all of his swords too. He has too much stuff. He would look better holding only the staff as it is easily the most fitting for him. (And in the future move the staff to his back so he can keep it after animation. It will actually be in the way now if you feel you want to go ahead and make the switch)

I agree. It feels cluttered, and messy. I wouldn't use something that over-complicated on my world, personally. Although the true test would be to see what it looks like in game.
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on April 12, 2015, 12:22:11 PM
I can provide that in game look pic(s) if Steve wishes. It looks just like he does in the pic that was posted albeit a lot smaller and a little smoother due to the Avatar Palette TP.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on April 12, 2015, 12:29:11 PM
I liked the older model in the OP much better. I think there is too much going on with the new one. The color clashing detracts from the model because there is just too many different colors that don't work to compliment each other. You have green, yellow, gold, blue, purple, white, gray, dark gray, brown, black, cyan and possible an orange block I spy there. (Even more on his back that can't be seen here) Far too much detail there just doesn't look as good to me and makes his characteristics a huge pain to distinguish. Everything that should be graceful about him is lost in the detail instead of further brought out.

The only miss-matched color on him would be his dark green wings, this was used because the stone wall texture could not be used. as it looked horrendous, As of now it looks 100x better (in-game) than the first model.

All those colors complement the others except maybe the green wings.

I'd try and simplify the colors a bit once again. I'd also get rid of all of his swords too. He has too much stuff. He would look better holding only the staff as it is easily the most fitting for him. (And in the future move the staff to his back so he can keep it after animation. It will actually be in the way now if you feel you want to go ahead and make the switch)

I agree I put way too much on him, He even has swords on his back as well lol, But Im just having fun with it right now because the hands will need to be empty during animations.

That was the plan once animations come out, to place the staff on his back, Its bearable to see it duel wielding atm.

He does have alot of stuff, frankly though the only thing I think is out of place are the dark dots on the staff, And I should of used carbon for the wings and maybe the duel swords on his back are overkill. Which is very few, I worried more about the overall body shape and design than if he has a lot of items.

Other than that, blue/yellow/purple/gold/grey work marvels together and don't clash. Its the green. which could be darker grey instead. But Theres plenty of time for all that before animations, at this point in time, I have messed with it too much already.

From any real builders standpoint, Or just looking at it as an NPC statue,
V2 is way more advanced than v1 and The coloration is better, With the exception of wings.

(http://i57.tinypic.com/2j1sl6v.png)

(http://i57.tinypic.com/14yajw1.jpg)
Title: Re: Old Deus Avatar Art Works
Post by: Clerical on April 12, 2015, 12:38:14 PM
The over-all shape is great, all sides are smooth and nothing seems out of place as far as the base model goes.

Only complaint is that you added 4-5 things that are not needed that frankly make the avatar look worse but does make it more impactfull (Which is what your looking for) So over all good.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on April 12, 2015, 12:40:40 PM
Exactly metal, Im well aware of what I have done with it.
The idea is, Its supposed to stand out And generate conversation.
Without being too farfetched from the others, because I really love the look of the current avatars.
 :P ;) ::)

And conman, you can only place one down per map, so its not like You will see it spammed everywhere. Thats the whole idea, I don't WANT to see it placed down alot...
Title: Re: Old Deus Avatar Art Works
Post by: Gary on April 12, 2015, 10:13:18 PM
After seeing the in game picture, I realized that it was the purple and blue colors that stand out too much, and make it feel so cluttered. If those were to be changed to something softer, and closer in coloration to the rest of the avatar, it might make the NPC more... useable.

Quote
And conman, you can only place one down per map, so its not like You will see it spammed everywhere. Thats the whole idea, I don't WANT to see it placed down alot...

It does have an almost godly look to it, so having the total number limited makes complete sense. With some small changes, I would be excited to use this on any world I create.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on April 12, 2015, 11:09:08 PM
(http://i62.tinypic.com/8ye5c9.jpg)

It has been reworked yet again... lol
Title: Re: Old Deus Avatar Art Works
Post by: Clerical on April 12, 2015, 11:14:31 PM
(http://i62.tinypic.com/8ye5c9.jpg)

It has been reworked yet again... lol
Looks tons better, Sword still in the way tho, maby try replace it with some kind of dagger instead.
Title: Re: Old Deus Avatar Art Works
Post by: Gary on April 12, 2015, 11:25:22 PM
(http://i62.tinypic.com/8ye5c9.jpg)

It has been reworked yet again... lol

Better, but I still dislike the blue box texture. Its too detailed for something so small.
Title: Re: Old Deus Avatar Art Works
Post by: The Gold Knight on April 13, 2015, 01:21:54 AM
(http://i62.tinypic.com/8ye5c9.jpg)

It has been reworked yet again... lol
I'm liking it so far, but there is something that is bothering me... It's that it generally has a bit too much detailing going into it, making it overly complicated. Too much going on, and it starts to irritate the eyes. Maybe lengthen the arms a bit, too? I am liking it a lot, so far. Keep up the good work!
Title: Re: Old Deus Avatar Art Works
Post by: Clerical on April 13, 2015, 01:36:44 AM
I'm liking it so far, but there is something that is bothering me... It's that it generally has a bit too much detailing going into it, making it overly complicated. Too much going on, and it starts to irritate the eyes. Maybe lengthen the arms a bit, too? I am liking it a lot, so far. Keep up the good work!
Arms are proportionate to the body, so unless he makes the torso larger he hands should stay there
(Also if he was to make the torso larger he would have to shorten the robe therefore having to re-do most of it)
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on April 13, 2015, 08:55:49 AM
I remember i used Opal for the wings when i was messing around with the blocks on your world that one time, And it looked pretty nice in Original SD, If the texture is the same in the avatar palette texture pack, You may want to try it.
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on April 13, 2015, 05:00:56 PM
Textures for avatar palette are different. It doesn't look as bad in game because the avatar palette has smooth textures. The aliasing is playing a part it hurting the eyes here. The newer version should be much easier on the eyes than the previous. The sword is probably the culprit that makes him look over detailed due to its location. There is no color clashing this time around on the main body. Everything works nicely together.
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on April 14, 2015, 07:37:42 AM
Textures for avatar palette are different. It doesn't look as bad in game because the avatar palette has smooth textures. The aliasing is playing a part it hurting the eyes here.

The opal Texture in Original SD looks sort of black/Grey with orangeish cracks, If i remember correctly.
Does this carry over to the Avatar palette texture pack, Or is this completely swapped out to a flat colour for the purpose of avatar making?
Title: Re: Old Deus Avatar Art Works
Post by: YoungSykotic182 on April 14, 2015, 12:18:49 PM
The opal Texture in Original SD looks sort of black/Grey with orangeish cracks, If i remember correctly.
Does this carry over to the Avatar palette texture pack, Or is this completely swapped out to a flat colour for the purpose of avatar making?

Most of the original blocks are either smoothed out or turned into eyeballs. I don't remember what Opal was on the pack. Also I think Opal leaned towards cracks that were more of a red than orange. Could just be TV settings.
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on April 15, 2015, 07:43:32 AM
Most of the original blocks are either smoothed out or turned into eyeballs. I don't remember what Opal was on the pack. Also I think Opal leaned towards cracks that were more of a red than orange. Could just be TV settings.

Ah Yes, You're right.
If opal is the same texture, I think it could look nice as at least an accent on the wings
Title: Re: Old Deus Avatar Art Works
Post by: Steve on May 02, 2015, 01:12:04 PM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
This will help balance the avatar's scrutiny, And they both have put many hours helping create content to
improve TM.

I hope you two enjoy my avatar. ;)

Derfen,
Title: Re: Old Deus Avatar Art Works
Post by: Jack Of Shades on May 02, 2015, 08:55:41 PM
Hmmm....looks like a combination of these two:

(http://d3cauldron.com/wp-content/uploads/2012/05/Diablo-3-Imperius-and-Diablo.jpg)

(http://www.chroniques-ludiques.fr/wp-content/uploads/2012/05/diablo-3-tyrael.jpg)
Title: Re: Old Deus Avatar Art Works
Post by: Steve on May 02, 2015, 09:13:56 PM
some Inspiration did come from imperious, mainly from the shape of the lower portion of his robe.
This is A early version of construction, and you can see how I started
(http://i58.tinypic.com/2ns036s.png)

There were a bunch of other sources of inspiration as well though,
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 24, 2016, 07:43:29 PM
I have updated the Hermes Wraith, Suggestions are welcome, Of course color scheme is likely to change


Imo it puts the original to shame

-Restructured entire upper body front and back, Flattened him considerably, wings smoothing as well as design, and fixed viewing from angles, also fixed center of balance.

-Cleared and Remade arms, feet, mask, head, shoulders, waist, halo ect.

-Also fixed a lot of contrast issues.

(http://i68.tinypic.com/nl3q5g.png)

(http://i63.tinypic.com/263dels.png)

(http://i64.tinypic.com/ixtbls.png)

(http://i66.tinypic.com/33o5sog.png)

(http://i63.tinypic.com/2r5xjid.png)

(http://i66.tinypic.com/2qup7qx.jpg)

(http://i65.tinypic.com/t6qn10.jpg)

(http://i63.tinypic.com/2myzpu0.jpg)
Title: Re: Old Deus Avatar Art Works
Post by: Dark Hydrak on January 24, 2016, 07:44:34 PM
Yes... just yes. Black makes anything good.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 24, 2016, 07:48:15 PM
Yes... just yes. Black makes anything good.

Its more than just a simple recolor :p, I redesigned nearly the entire structure. You could say its almost a completely different avatar especially when viewing it 360%
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 24, 2016, 07:49:33 PM
I have updated the Hermes Wraith, Suggestions are welcome, Of course color scheme is likely to change


(http://i68.tinypic.com/nl3q5g.png)

(http://i63.tinypic.com/263dels.png)

(http://i64.tinypic.com/ixtbls.png)

(http://i66.tinypic.com/33o5sog.png)

(http://i63.tinypic.com/2r5xjid.png)

(http://i66.tinypic.com/2qup7qx.jpg)

(http://i65.tinypic.com/t6qn10.jpg)

(http://i63.tinypic.com/2myzpu0.jpg)


I guess I should post here, I love the new version so far.
It doesn't even look like it was made by the same person as the original.
Especially when compared to the old old model in the OP. XD

Kinda makes me wish I had unique content to submit to the game so I can wear it. XD

I just hope this new version doesn't take an age to load in. The current one is bad enough at that.
Title: Re: Old Deus Avatar Art Works
Post by: Dark Hydrak on January 24, 2016, 07:51:01 PM
Its more than just a simple recolor :p, I redesigned nearly the entire structure. You could say its almost a completely different avatar especially when viewing it 360%
Yeah, I`ve noticed the halo has changed and the staff is cooler. Nice work Steve. /assassin
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 24, 2016, 07:52:43 PM
Yeah, I`ve noticed the halo has changed and the staff is cooler. Nice work Steve. /assassin

Not just that, The wings, The hood, The entire upper body, Everything has changed in some way, And most of it has changed in structure.
Title: Re: Old Deus Avatar Art Works
Post by: Elites on January 24, 2016, 08:15:04 PM
I remember when Jectz first showed me your avatar, then we joined a world with you in it and we saw it up close. Good times. The new version looks epic btw.
Title: Re: Old Deus Avatar Art Works
Post by: Jared on January 24, 2016, 08:32:08 PM
Looks good.
Title: Re: Old Deus Avatar Art Works
Post by: Stoneart on January 24, 2016, 09:23:00 PM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
This will help balance the avatar's scrutiny, And they both have put many hours helping create content to
improve TM.

I hope you two enjoy my avatar. ;)

Derfen,

Just a little jealous. It might have started when you were flying over my head taunting me with it! Lol
Title: Re: Old Deus Avatar Art Works
Post by: Jesse on January 25, 2016, 12:32:16 AM
Looks really good. I like this Wraith more then the current one.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 28, 2016, 09:29:32 PM

I just hope this new version doesn't take an age to load in. The current one is bad enough at that.

I have actually Reduced both the standing and crouching dimensions,
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 28, 2016, 09:31:21 PM
I have actually Reduced both the standing and crouching dimensions,

What has it been reduced to?

Did you rebuild him again? He looks the same size in the comparison pic.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 12:01:59 AM
What has it been reduced to?

Did you rebuild him again? He looks the same size in the comparison pic.

No I just pruned/recolored him one last time and removed the slabs of gold he stands on.

The final version is finished and there will be no more changes, as its been added now.
Title: Re: Old Deus Avatar Art Works
Post by: .ok on January 29, 2016, 12:14:16 AM
atleast keep the eyes
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 01:26:15 AM
Perhaps I may add them back in in a future update idk, for 2.44 its already confirmed.

Final Confirmed


(http://i63.tinypic.com/345j474.jpg)
Title: Re: Old Deus Avatar Art Works
Post by: Jaz on January 29, 2016, 02:16:01 AM
To be honest.... It would look even nicer with lit purple eyes :P With the same design as the original's eyes.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 02:55:06 AM
To be honest.... It would look even nicer with lit purple eyes :P With the same design as the original's eyes.

From the front view I would have to agree,


The reasoning behind me removing them is that it looks odd from any side angle. Was frustrating me cause i spent over 3 hours designing eyes that I could not get to look nice from all angles.

But yea purple is the way to go If there was to be eyes.
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 29, 2016, 10:21:00 AM
Perhaps I may add them back in in a future update idk, for 2.44 its already confirmed.

Final Confirmed


(http://i63.tinypic.com/345j474.jpg)

Can we see the crouch?
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 01:20:19 PM
Can we see the crouch?

I was 1 click away from sending you an image through PM before you even asked, but I realized That would spoil the fun :p, don't hold your breath for anything awesome looking though.
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 29, 2016, 01:34:03 PM
I was 1 click away from sending you an image through PM before you even asked, but I realized That would spoil the fun :p, don't hold your breath for anything awesome looking though.

Spoil the fun?! I'll likely never see it unless someone with an RGH comes along and puts me in it like the last time I saw it's crouch. XD

Every time I've joined the game of someone who has it (Which consists of you and Cellany since I've never joined Grim's game.) They have either been wearing a different avatar, Or been AFK.

So if waiting along until another RGH modder with money to spend comes along, Or for Miss Cellany to decide to get back on TM just to show me the crouch is fun, Then yes I guess it would spoil the fun.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 02:32:24 PM
Spoil the fun?! I'll likely never see it unless someone with an RGH comes along and puts me in it like the last time I saw it's crouch. XD

Every time I've joined the game of someone who has it (Which consists of you and Cellany since I've never joined Grim's game.) They have either been wearing a different avatar, Or been AFK.

So if waiting along until another RGH modder with money to spend comes along, Or for Miss Cellany to decide to get back on TM just to show me the crouch is fun, Then yes I guess it would spoil the fun.

Gotta have some sense of mystery though, I like to keep people wondering. I remember the first time I saw the zeus crouching, I was thrilled XD.

But honestly its really bad your not missing much.
Title: Re: Old Deus Avatar Art Works
Post by: Jesse on January 29, 2016, 02:55:41 PM
I still think it should just disapear crouched. And Dryym has a point only 3 people have Wraith but there never on. Or chosen not to wear it.
Title: Re: Old Deus Avatar Art Works
Post by: Steve on January 29, 2016, 04:15:54 PM
I still think it should just disapear crouched. And Dryym has a point only 3 people have Wraith but there never on. Or chosen not to wear it.

I thought about and like the idea alot, that but I don't think Craig would allow it. I push my luck all to often
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on January 29, 2016, 04:55:36 PM
I thought about and like the idea alot, that but I don't think Craig would allow it. I push my luck all to often

Then you could have made it into a flower or a kitten. XD Maybe a grass block. Something to disguise the fact that you can't make a proper crouch model. :P
Title: Re: Old Deus Avatar Art Works
Post by: .ok on January 29, 2016, 05:01:22 PM
Then you could have made it into a  kitten.
yes
Title: Re: Old Deus Avatar Art Works
Post by: Steve on February 17, 2016, 02:58:44 AM
Which is better to use as a mob/npc in rpg/adventure maps?

(http://i65.tinypic.com/2m2xj13.png)
Title: Re: Old Deus Avatar Art Works
Post by: Zoidberg on February 17, 2016, 03:37:15 AM
Which is better?

I prefer the one on the left. I think the avatar looks odd without the eyes.
Title: Re: Old Deus Avatar Art Works
Post by: Platinum Dryym on February 17, 2016, 08:31:37 AM
Which is better?

(http://i65.tinypic.com/2m2xj13.png)

There are a lot of subtle differences between the two aside from the eyes.

The one on the right has purple on the staff, Which i think gives it more of a magical feel than just gray.

I don't much like the purple toes on the feet of the left. Seeing as you said his feet are bare skin, It seems pretty weird. And it's a stark contrast that doesn't quite look right.

As a god, The wraith is likely ambidextrous, However I prefer the staff in the left hand for some reason. Maybe he's a hipster and only holds it in his left hand because all of the other avatars are right handed. Idk

That being said, I do like the eyes, And most of what you've done with the arms. The purple, Again, Does look a bit out of place on his skin. But you can see where his hands are due to that contrast.

Also, Try rotating that bottom ramp on the eyes to face away from the camera, It worked for my mini.


Last thing. I hate you for making even more changes to him... :((
Title: Re: HW Avatar Concept
Post by: .ok on February 17, 2016, 09:37:57 AM
Last thing. I hate you for making even more changes to him...
(http://i.imgur.com/RcnREFV.png)
Title: Re: Old Deus Avatar Art Works
Post by: Steve on February 17, 2016, 05:39:51 PM
Which is better?

(http://i65.tinypic.com/2m2xj13.png)

There are a lot of subtle differences between the two aside from the eyes.
yes and they are both much different than the last final,

The one on the right has purple on the staff, Which i think gives it more of a magical feel than just gray.
purple on the staff cannot be used as it clashes to hard with his skin, although I may try redesigning the staff

I don't much like the purple toes on the feet of the left. Seeing as you said his feet are bare skin, It seems pretty weird. And it's a stark contrast that doesn't quite look right.
(I'll consider removing the purple tips)

As a god, The wraith is likely ambidextrous, However I prefer the staff in the left hand for some reason. Maybe he's a hipster and only holds it in his left hand because all of the other avatars are right handed. Idk
I think i do as well, perhaps its just seeing it TOO much has made me swap sides, I'll move it back so both are in left hand

That being said, I do like the eyes, And most of what you've done with the arms. The purple, Again, Does look a bit out of place on his skin. But you can see where his hands are due to that contrast.


Also, Try rotating that bottom ramp on the eyes to face away from the camera, It worked for my mini.
The eyes and surroundings are special so idk if that would help, I designed them to follow you and always stare straight at you no matter which way you look at him from

Last thing. I hate you for making even more changes to him... :((

lol sorry but 2.44 was taking longer than expected so I felt like I had some extra time,

from the last one I have, filled up some holes inside i missed,
Made his wings much more smooth and reduced visible faces, also titanium instead of coal helps it not look as grainy.
I changed his proportions and lowered waistline, and the gold trailings on the inner wing side.
Removed purple slabs on shoulders, Added tracking eyes, changed helmet gem from white to purple,
and fixed a few lighting issues with his back. And removed un-needed blocks/textures such as black.

from here i'll try your suggestion of NO purple on body, only staff/eyes. left handed

Really i'm asking if people want eyes or not on what could be used as a mob
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 17, 2016, 06:44:24 PM
from the last one I have, filled up some holes inside i missed,
Made his wings much more smooth and reduced visible faces, also titanium instead of coal helps it not look as grainy.
I changed his proportions and lowered waistline, and the gold trailings on the inner wing side.
Removed purple slabs on shoulders, Added tracking eyes, changed helmet gem from white to purple,
and fixed a few lighting issues with his back. And removed un-needed blocks/textures such as black.

from here i'll try your suggestion of NO purple on body, only staff/eyes. left handed

I love how the last time I saw it, You said that one would likely be the last revision except adding eyes.
Now you did all of this stuff to him. XD
Title: Re: Old Deus Avatar Art Works
Post by: Stoneart on February 18, 2016, 03:58:44 PM

Really i'm asking if people want eyes or not on what could be used as a mob

I like it without. But you might want to consider, if you haven't, the apperance of the mob in the dark. The gold blocks might cause enough light for it not to matter but black on black is difficult to see. Might really "pop" if the eyes are added.
Title: Re: HW Avatar Concept
Post by: Steve on February 23, 2016, 10:01:30 PM
I felt the use of many colors threw him off, so I reworked him yet again, this time into a pure greenstone version,
also flattened the front of the model, and reworked the sides of the robe and arms/shoulders, he now looks better in 360%

I have to say when compared to the original one, pretty much every single block has been replaced, more than 90%
Instead of looking like a bright blur from afar, you can actually make out his features. the difference from afar is night and day.
It now fits much more nicely in the npc lineup that Stephen has created.

So hopefully It will look alright when the NPC update is released and you can spawn and fight him.



(http://i64.tinypic.com/do2c1j.jpg)

https://gyazo.com/dae17e1ce80699d21efbaa5b4d71fad0
Title: Re: HW Avatar Concept
Post by: Jared on February 24, 2016, 07:40:14 AM
Very cool, I like how you went with the greenstone look, it really brings out the true Wraith feeling. Nice work.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 24, 2016, 08:06:38 AM
I felt the use of many colors threw him off, so I reworked him yet again, this time into a pure greenstone version,
also flattened the front of the model, and reworked the sides of the robe and arms/shoulders, he now looks better in 360%

I have to say when compared to the original one, pretty much every single block has been replaced, more than 90%
Instead of looking like a bright blur from afar, you can actually make out his features. the difference from afar is night and day.
It now fits much more nicely in the npc lineup that Stephen has created.

So hopefully It will look alright when the NPC update is released and you can spawn and fight him.



(http://i64.tinypic.com/do2c1j.jpg)

https://gyazo.com/dae17e1ce80699d21efbaa5b4d71fad0


Youuuuuuuuuu!

XD Now the model you shared me is completely out of date. So my attempts at adding battle damage stages are also outdated. :P

On a side note, I remember that my modification to the original wraith had a lot of green on him. It looked good then, And it looks good now.
Title: Re: HW Avatar Concept
Post by: Steve on February 24, 2016, 09:20:17 AM
I felt the use of many colors threw him off, so I reworked him yet again, this time into a pure greenstone version,
also flattened the front of the model, and reworked the sides of the robe and arms/shoulders, he now looks better in 360%

I have to say when compared to the original one, pretty much every single block has been replaced, more than 90%
Instead of looking like a bright blur from afar, you can actually make out his features. the difference from afar is night and day.
It now fits much more nicely in the npc lineup that Stephen has created.

So hopefully It will look alright when the NPC update is released and you can spawn and fight him.



(http://i64.tinypic.com/do2c1j.jpg)

https://gyazo.com/dae17e1ce80699d21efbaa5b4d71fad0


Youuuuuuuuuu!

XD Now the model you shared me is completely out of date. So my attempts at adding battle damage stages are also outdated. :P

On a side note, I remember that my modification to the original wraith had a lot of green on him. It looked good then, And it looks good now.

Yes way out of date now,

I promise i'm done with him now, At least major noticeable changes, Any more fiddling and I will ruin it somehow, I've already severely mangled the back of his wings by shaving off 2 depth in an attempt to slim his depth down, I also flattened his robe in the front by 1 depth, both these changes I'm taking a wager on, as It looks noticeably worse close up, but from afar and when viewing from 360% angles it seems to look more like a typical flat avatar which is what the origanal was lacking. At this point I don't think there is anything I can improve on this model, besides minor variants. But you must understand If i'm to never change it again, I want it to be correct, I think It goes without saying that it has exceeded my expectations, It looks quite majestic in person now. It's As opulent as I could make it without over cluttering/coloring it and still have it fit reasonably well into the current avatar line-up.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 24, 2016, 09:39:23 AM
Yes way out of date now,

I promise i'm done with him now, At least major noticeable changes, Any more fiddling and I will ruin it somehow, I've already severely mangled the back of his wings by shaving off 2 depth in an attempt to slim his depth down, I also flattened his robe in the front by 1 depth, both these changes I'm taking a wager on, as It looks noticeably worse close up, but from afar and when viewing from 360% angles it seems to look more like a typical flat avatar which is what the origanal was lacking. At this point I don't think there is anything I can improve on this model, besides minor variants. But you must understand If i'm to never change it again, I want it to be correct, I think It goes without saying that it has exceeded my expectations, It looks quite majestic in person now.

You said that last time. XD
You still have a little bit of fiddling to do if you want eyes on him. :P

I do agree that he looks very nice now.
Although I could be very nitpicky if I wanted.

For example, It may look better if you shave one block off of the width on either side of the robe. And maybe use some stairs to smooth it out a bit more.


Anyyyway!
Did you know that people have copies of the old old model with the derpy extended arm? I find that funny.
Title: Re: HW Avatar Concept
Post by: Steve on February 24, 2016, 09:43:03 AM
Yes way out of date now,

I promise i'm done with him now, At least major noticeable changes, Any more fiddling and I will ruin it somehow, I've already severely mangled the back of his wings by shaving off 2 depth in an attempt to slim his depth down, I also flattened his robe in the front by 1 depth, both these changes I'm taking a wager on, as It looks noticeably worse close up, but from afar and when viewing from 360% angles it seems to look more like a typical flat avatar which is what the origanal was lacking. At this point I don't think there is anything I can improve on this model, besides minor variants. But you must understand If i'm to never change it again, I want it to be correct, I think It goes without saying that it has exceeded my expectations, It looks quite majestic in person now.

You said that last time. XD
You still have a little bit of fiddling to do if you want eyes on him. :P

I do agree that he looks very nice now.
Although I could be very nitpicky if I wanted.

For example, It may look better if you shave one block off of the width on either side of the robe. And maybe use some stairs to smooth it out a bit more.
It wont be proportionate with the upper lower part if I do that + I already changed it substantially compared to the version I shared to you

Anyyyway!
Did you know that people have copies of the old old model with the derpy extended arm? I find that funny.

Yes, frightening isn't it... It still haunts me.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 24, 2016, 09:47:56 AM
Yes, frightening isn't it... It still haunts me.

It's amazing how much you can change the concept of the wraith to look good, While still having it recognisable as the same character.
Title: Re: HW Avatar Concept
Post by: Steve on February 26, 2016, 10:12:02 AM
Yes, frightening isn't it...

It's amazing how much you can change the concept of the wraith to look good, While still having it recognisable as the same character.

I agree, its been quite the adventure taking the original and changing him so vastly, I did not think I would get so far when I first started the redesign. Thinking back on it now its quite hard to remember where I started first.

I'm sure that the avatar could be reimagined yet again, but to do that I would need to start from scratch. I'm fairly certain I've exhausted most of the potential for this model.

Truly all that can be done now is color variants, and most of that is all personal preference. I just tend to think black green and gold is simple, elegant, flattering, and suits the overall theme of the wraith.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 26, 2016, 10:32:55 AM
Truly all that can be done now is color variants, and most of that is all personal preference. I just tend to think black green and gold is simple, elegant, flattering, and suits the overall theme of the wraith.


It's funny you should say this.

I did a colour variant of the version you gave me. Dark Red replaces the gold, Serpentine replaces the grey and dark green on the cloak, Flint replaces greenstone, Copper replaces the white on the staff and badge, And the halo was given a dark grey colour from bedrock, With a pattern inside it.

I dubbed it the "Blood Wraith" and it looks pretty cool. The serpentine looks great for the cloak.


I couldn't do anything with the wings without them looking weird due to some artefacts you left because they were impossible to see in the black.

And I was too lazy to completely redo the wings.

I'll have to show it to you at some point.

I also slimmed his robe in the way I suggested to you. It doesn't look disproportionate to me, It looks more natural. Although that may just be me.
Title: Re: HW Avatar Concept
Post by: Jaz on February 26, 2016, 11:51:06 AM
I am curious.

Did you create that concept art? Or is it being used for reference?
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on February 26, 2016, 11:56:47 AM
I am curious.

Did you create that concept art? Or is it being used for reference?

He had a few very talented artists whom he commissioned it from.
Title: Re: HW Avatar Concept
Post by: Jaz on February 26, 2016, 12:41:03 PM
I am curious.

Did you create that concept art? Or is it being used for reference?

He had a few very talented artists whom he commissioned it from.
Ah, sweet :)
Title: Re: HW Avatar Concept
Post by: Steve on February 26, 2016, 12:53:23 PM
I am curious.

Did you create that concept art? Or is it being used for reference?

He had a few very talented artists whom he commissioned it from.
Ah, sweet :)

Yes I personally own the rights to the images,

I hired 5 separate artists to build upon the origanal design.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 12:33:17 PM
(http://i.imgur.com/KGEvnL4h.jpg)

Hermes Wraith/Old Deus 4.0 WIP

Derfen himself said that he doesn't think he could improve the avatar more than he already has.

I'm going by and completely rebuilding the avatar from the ground up (Technically from the sky down.) to make a Wraith that is closer to the concepts Derfen has.

I am basing it off of this concept
(http://i62.tinypic.com/sypjlu.jpg)
This concept
(http://totalminerforums.net/profile_pictures/521_1454117284.png)
And some elements from this concept.
(http://s7.postimg.org/x4ouc08ez/2h5o1vr.jpg)


I like how it is going so far. But any feedback would be appreciated. Even if it is just an "ew" from Derfen.
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 02:52:35 PM
(http://i.imgur.com/KGEvnL4h.jpg)

Hermes Wraith/Old Deus 4.0 WIP

Derfen himself said that he doesn't think he could improve the avatar more than he already has.

I'm going by and completely rebuilding the avatar from the ground up (Technically from the sky down.) to make a Wraith that is closer to the concepts Derfen has.


I like how it is going so far. But any feedback would be appreciated. Even if it is just an "ew" from Derfen.

"cool"
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 03:08:02 PM
"cool"

I understand that it is very early, And not a great pic. But some real feedback would be great. XD
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 04:19:50 PM
I like the way it looks so far. It is hard to tell from the pic but it looks to me like the scale is off. What you have built looks to be too big and I feel it will be difficult for you to form a lower body that will look proportionally correct. This could just be the pic playing tricks on my eyes though.
Title: Re: HW Avatar Concept
Post by: PWRBTTN on August 25, 2016, 04:29:21 PM
I always thought Hermes Wraith was a bit long-legged. That or short-armed.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 04:30:07 PM
I like the way it looks so far. It is hard to tell from the pic but it looks to me like the scale is off. What you have built looks to be too big and I feel it will be difficult for you to form a lower body that will look proportionally correct. This could just be the pic playing tricks on my eyes though.

Well, For one, I plan on doing the entire lower body in a different way.

The head is actually a very similar height, If a bit shorter. And the body looks different because I am using full blocks for the detail work rather than stacks.

It doesn't show in the pic, But the cloak is actually dark blue rather than gray or black like the real wraith.


Quite a lot of work still needs to be done though.
Title: Re: HW Avatar Concept
Post by: November Jim on August 25, 2016, 04:43:05 PM
All of this work is absolutely stunning! Keep up the great work Steve :)
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 04:48:20 PM
I like the way it looks so far. It is hard to tell from the pic but it looks to me like the scale is off. What you have built looks to be too big and I feel it will be difficult for you to form a lower body that will look proportionally correct. This could just be the pic playing tricks on my eyes though.

Well, For one, I plan on doing the entire lower body in a different way.

The head is actually a very similar height, If a bit shorter. And the body looks different because I am using full blocks for the detail work rather than stacks.

It doesn't show in the pic, But the cloak is actually dark blue rather than gray or black like the real wraith.


Quite a lot of work still needs to be done though.

Looking forward to seeing the result! I've always liked seeing custom avatars.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 04:54:24 PM
All of this work is absolutely stunning! Keep up the great work Steve :)

Steve's done with the wraith. XD I just posted here because it was the most valid topic for this discussion.
Title: Re: HW Avatar Concept
Post by: PWRBTTN on August 25, 2016, 04:59:10 PM
All of this work is absolutely stunning! Keep up the great work Steve :)

Steve's done with the wraith. XD I just posted here because it was the most valid topic for this discussion.
That's what you get for hijacking my texture pack.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 05:08:07 PM
All of this work is absolutely stunning! Keep up the great work Steve :)

Steve's done with the wraith. XD I just posted here because it was the most valid topic for this discussion.
That's what you get for hijacking my texture pack.


I get what exactly?

Do I have enough good karma that it lessens the bad of that? What exactly is it that I am getting?
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 05:56:06 PM
Here are some high quality screenshots of the finished product, At last he is done.
Small Preview
(http://i67.tinypic.com/2z87prn.jpg)

(http://i68.tinypic.com/33dwqjt.png)

(http://i66.tinypic.com/243nm6f.png)

(http://i66.tinypic.com/210hvzn.png)

(http://i65.tinypic.com/a5j60k.png)

(http://i68.tinypic.com/245wxhl.png)
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 07:12:11 PM
Remember way back in ancient times when I told you there was too much going on with color clashing and so much over detailing that it hurt my eyes to look at the avatar?

That is a thing of the ancient past. There is none of that now. His features are so easily distinguishable now that the original models are god awful ugly. The colors are perfect. Nothing clashes and there is no high contrast. It is very smooth and easy on the eyes. It is a world of a difference. (I haven't seen him since the first iteration before the major model overhaul)

The new one is perfect and pretty much exactly along the lines of what I wanted to see you change him into when you first started. He would also be fun to toy with color schemes just like the original. I'd love to do that again.

If I had to really nit pick something out of nowhere just for the heck of it the only real thing I can come up with is that I can't really distinguish the staff from his body. The only problem with that is that it isn't really possible to fix. Trying to change the colors to any other possible scheme would probably end up for the worst. In fact, it would most likely just reintroduce all of the problems that were present before if you did change the colors for it to stand out more. The only thing I could recommend would just be to remove it entirely. Might look better with the way item wielding looks anyway.

 Either way he will look great whether or not he has the staff. Really well done this time around. You know me to be a huge critique down to the smallest detail but I think you have finally found what really works.

Fantastic.
A+
Well done.

I really want to mess with that thing now and change his colors lol.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 07:25:57 PM
It is very fun to mess around with the colour schemes.

I made a variant that I refer to as the "Blood Wraith" a little while back.


It's funny, You said basically exactly what I did about this new model.
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 07:38:11 PM
Remember way back in ancient times when I told you there was too much going on with color clashing and so much over detailing that it hurt my eyes to look at the avatar?

That is a thing of the ancient past. There is none of that now. His features are so easily distinguishable now that the original models are god awful ugly. The colors are perfect. Nothing clashes and there is no high contrast. It is very smooth and easy on the eyes. It is a world of a difference. (I haven't seen him since the first iteration before the major model overhaul)

The new one is perfect and pretty much exactly along the lines of what I wanted to see you change him into when you first started. He would also be fun to toy with color schemes just like the original. I'd love to do that again.

If I had to really nit pick something out of nowhere just for the heck of it the only real thing I can come up with is that I can't really distinguish the staff from his body. The only problem with that is that it isn't really possible to fix. Trying to change the colors to any other possible scheme would probably end up for the worst. In fact, it would most likely just reintroduce all of the problems that were present before if you did change the colors for it to stand out more. The only thing I could recommend would just be to remove it entirely. Might look better with the way item wielding looks anyway.

 Either way he will look great whether or not he has the staff. Really well done this time around. You know me to be a huge critique down to the smallest detail but I think you have finally found what really works.

Fantastic.
A+
Well done.

I really want to mess with that thing now and change his colors lol.

Thank you, A lot of work and thought was put into it,

I would like to note that before I finalized it, I did seriously consider removing the staff, I also changed the staff color scheme a few times but nothing worked better.

Ultimately I could not bring myself to remove the staff.


Unfortunately I left a small design inside the halo when I shared it to Craig, Quickly realized that it drew attention away from his overall look,
I asked Craig to clear the inside design of the halo for me, So fingers crossed he gets around to it before submitting.



If I was to change anything for STEAM I would possibly remove the staff, (Still like it for now) Or work on shaping the hood once more.

Other than that i'm pretty satisfied with it.



Anytime your on I can share it with you, Its defiantly a blast to play with the color scheme, But I think the one I chose fits best. I tried a bunch, more than a bunch lol
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 07:40:57 PM
Remember way back in ancient times when I told you there was too much going on with color clashing and so much over detailing that it hurt my eyes to look at the avatar?

That is a thing of the ancient past. There is none of that now. His features are so easily distinguishable now that the original models are god awful ugly. The colors are perfect. Nothing clashes and there is no high contrast. It is very smooth and easy on the eyes. It is a world of a difference. (I haven't seen him since the first iteration before the major model overhaul)

The new one is perfect and pretty much exactly along the lines of what I wanted to see you change him into when you first started. He would also be fun to toy with color schemes just like the original. I'd love to do that again.

If I had to really nit pick something out of nowhere just for the heck of it the only real thing I can come up with is that I can't really distinguish the staff from his body. The only problem with that is that it isn't really possible to fix. Trying to change the colors to any other possible scheme would probably end up for the worst. In fact, it would most likely just reintroduce all of the problems that were present before if you did change the colors for it to stand out more. The only thing I could recommend would just be to remove it entirely. Might look better with the way item wielding looks anyway.

 Either way he will look great whether or not he has the staff. Really well done this time around. You know me to be a huge critique down to the smallest detail but I think you have finally found what really works.

Fantastic.
A+
Well done.

I really want to mess with that thing now and change his colors lol.

Thank you, A lot of work and thought was put into it,

I would like to note that before I finalized it, I did seriously consider removing the staff, I also changed the staff color scheme a few times but nothing worked better.

Ultimately I could not bring myself to remove the staff.


Unfortunately I left a small design inside the halo when I shared it to Craig, Quickly realized that it drew attention away from his overall look,
I asked Craig to clear the inside design of the halo for me, So fingers crossed he gets around to it before submitting.



If I was to change anything for STEAM I would possibly remove the staff, (Still like it for now) Or work on shaping the hood once more.

Other than that i'm pretty satisfied with it.

Or you could decide to like my concept inspired version better and completely replace it. ;)
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 07:44:43 PM

Or you could decide to like my concept inspired version better and completely replace it. ;)

Its much much easier to build something when you have a design/proportions to somewhat follow and look at when its sitting 30 blocks away  ;) :P

I'm sure yours will turn out great though.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 07:46:51 PM
I'm sure yours will turn out great though.


Are you sure you aren't just saying this due to some bias towards me?
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 08:03:24 PM
Remember way back in ancient times when I told you there was too much going on with color clashing and so much over detailing that it hurt my eyes to look at the avatar?

That is a thing of the ancient past. There is none of that now. His features are so easily distinguishable now that the original models are god awful ugly. The colors are perfect. Nothing clashes and there is no high contrast. It is very smooth and easy on the eyes. It is a world of a difference. (I haven't seen him since the first iteration before the major model overhaul)

The new one is perfect and pretty much exactly along the lines of what I wanted to see you change him into when you first started. He would also be fun to toy with color schemes just like the original. I'd love to do that again.

If I had to really nit pick something out of nowhere just for the heck of it the only real thing I can come up with is that I can't really distinguish the staff from his body. The only problem with that is that it isn't really possible to fix. Trying to change the colors to any other possible scheme would probably end up for the worst. In fact, it would most likely just reintroduce all of the problems that were present before if you did change the colors for it to stand out more. The only thing I could recommend would just be to remove it entirely. Might look better with the way item wielding looks anyway.

 Either way he will look great whether or not he has the staff. Really well done this time around. You know me to be a huge critique down to the smallest detail but I think you have finally found what really works.

Fantastic.
A+
Well done.

I really want to mess with that thing now and change his colors lol.

Thank you, A lot of work and thought was put into it,

I would like to note that before I finalized it, I did seriously consider removing the staff, I also changed the staff color scheme a few times but nothing worked better.

Ultimately I could not bring myself to remove the staff.


Unfortunately I left a small design inside the halo when I shared it to Craig, Quickly realized that it drew attention away from his overall look,
I asked Craig to clear the inside design of the halo for me, So fingers crossed he gets around to it before submitting.



If I was to change anything for STEAM I would possibly remove the staff, (Still like it for now) Or work on shaping the hood once more.

Other than that i'm pretty satisfied with it.



Anytime your on I can share it with you, Its defiantly a blast to play with the color scheme, But I think the one I chose fits best. I tried a bunch, more than a bunch lol

I was thinking that the hood would be the one thing I would personally change the shape of as well. The only problem is that I couldn't figure out a way to do that without changing it too drastically and taking away from it so I didn't mention it. The only thing I can thing of that might help would be to remove the hood, build a basic mannequin head in its place, then rebuild the hood around it to possibly get a better idea for the shape. To me the hood looks a little too boxy when viewing it from in front, but only from the front. It looks really good from the other angles which makes it difficult to modify with out ruining that. I don't think there is much you can do to change it with its current design. You would have to change it entirely. Again. Lol. It would probably have to be a shape more along the lines of what Dryym had going on in order to make it easier to work with. A more standard hood shape. But that might not match the overall style of the avatar.

All in all I'd just call it quits unless you just feel like messing with it again because it's too hard to resist not to. It's more than good enough the way it is now.
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 08:13:15 PM

I was thinking that the hood would be the one thing I would personally change the shape of as well. The only problem is that I couldn't figure out a way to do that without changing it too drastically and taking away from it so I didn't mention it. The only thing I can thing of that might help would be to remove the hood, build a basic mannequin head in its place, then rebuild the hood around it to possibly get a better idea for the shape. To me the hood looks a little too boxy when viewing it from in front, but only from the front. It looks really good from the other angles which makes it difficult to modify with out ruining that. I don't think there is much you can do to change it with its current design. You would have to change it entirely. Again. Lol. It would probably have to be a shape more along the lines of what Dryym had going on in order to make it easier to work with. A more standard hood shape. But that might not match the overall style of the avatar.

All in all I'd just call it quits unless you just feel like messing with it again because it's too hard to resist not to. It's more than good enough the way it is now.

I tried to get a balance for proper viewing at all 360 degrees, the single most important change on this one is that it looks proper from all sides or at least the best I could do while keeping the original shape.

It's not as easy as one might think. The first wraith was like looking at a flat picture, and was absolutely horrid from the sides. Even the one currently in the game does not have all these improvements.

He's a much better 3D model now.




We just need to hope that Craig can fix the halo for us, It was a blunder on my part.
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 08:31:08 PM
I tried to get a balance for proper viewing at all 360 degrees, the single most important change on this one is that it looks proper from all sides or at least the best I could do while keeping the original shape.

It's not as easy as one might think. The first wraith was like looking at a flat picture, and was absolutely horrid from the sides. Even the one currently in the game does not have all these improvements.

He's a much better 3D model now.




We just need to hope that Craig can fix the halo for us, It was a blunder on my part.
I know all too well that it isn't as easy as one would think. That is why I recommend calling it quits. The current model is easily fine without any changes. What was the design blunder for the Halo?
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 08:33:04 PM
I tried to get a balance for proper viewing at all 360 degrees, the single most important change on this one is that it looks proper from all sides or at least the best I could do while keeping the original shape.

It's not as easy as one might think. The first wraith was like looking at a flat picture, and was absolutely horrid from the sides. Even the one currently in the game does not have all these improvements.

He's a much better 3D model now.




We just need to hope that Craig can fix the halo for us, It was a blunder on my part.
I know all too well that it isn't as easy as one would think. That is why I recommend calling it quits. The current model is easily fine without any changes. What was the design blunder for the Halo?

He said he added a pattern which drew the eyes to the wrong place.




Also, YS. This is the third time I have built the wraith from scratch.

(http://i.imgur.com/lxu899nh.jpg)
(http://i.imgur.com/VjLepcSh.jpg)

This is my mini which Derfen is actually quite fond of. I made a crouch model for this one which is even smaller. XD
Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 08:37:18 PM
I tried to get a balance for proper viewing at all 360 degrees, the single most important change on this one is that it looks proper from all sides or at least the best I could do while keeping the original shape.

It's not as easy as one might think. The first wraith was like looking at a flat picture, and was absolutely horrid from the sides. Even the one currently in the game does not have all these improvements.

He's a much better 3D model now.




We just need to hope that Craig can fix the halo for us, It was a blunder on my part.
I know all too well that it isn't as easy as one would think. That is why I recommend calling it quits. The current model is easily fine without any changes. What was the design blunder for the Halo?

It could be called a preference instead of a blunder, but essentially I felt the design drew away from the overall look. Obviously the red is just an indication and its all titanium texture.


(http://i63.tinypic.com/2w315w0.png)

Title: Re: HW Avatar Concept
Post by: Steve on August 25, 2016, 08:40:17 PM
This is my mini which Derfen is actually quite fond of. I made a crouch model for this one which is even smaller. XD


That crouch model though.. Not sure how it fit lel
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on August 25, 2016, 08:44:56 PM
Ah I see, I agree with that change. I liked the way the Halo looked in the pics you previously posted.


Dryym I actually really like that haha. The stand makes it feel like a piece for a game board.
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 25, 2016, 09:11:02 PM
This is my mini which Derfen is actually quite fond of. I made a crouch model for this one which is even smaller. XD


That crouch model though.. Not sure how it fit lel

(http://i.imgur.com/imlz3pah.jpg)

I know, Right?


Dryym I actually really like that haha. The stand makes it feel like a piece for a game board.


The stand is actually just part of my avatar world. I have them all on floating platforms supported by beams of light.

I still need to update bits of it because Derfen couldn't make up his mind about the wraith when I was building it.
Title: Re: HW Avatar Concept
Post by: Steve on August 26, 2016, 03:40:43 AM
In case anyone was wondering what the original model looked like, It was never actually in retail, only a dev build.

Yes this is before even the blue one.

(http://i65.tinypic.com/dh3ihc.jpg)
(http://i66.tinypic.com/jh4fix.png)
Title: Re: HW Avatar Concept
Post by: Platinum Dryym on August 26, 2016, 06:57:48 AM
In case anyone was wondering what the original model looked like, It was never actually in retail, only a dev build.

Yes this is before even the blue one.

(http://i65.tinypic.com/dh3ihc.jpg)
(http://i66.tinypic.com/jh4fix.png)

I remember when even that one wasn't finished. XD I am glad you posted that actually, I forgot what its eyes looked like. Also, What ever happened to his heart?

I remember that you had around eight variants and couldn't settle on one. But black and orange was the one you seemed to like at the time.

Good times. Good times.



Seeing as that was the one the concepts were based off of, I wonder what would happen if you commissioned the same five artists to do artwork on the current wraith.



Edit: After experimenting with my 4.0 version, And the model currently in the game, I have determined why any kind of eyes look stupid on your model.


It's the hood. The hood seems to be one block too wide on either side in terms of the opening.

The body also goes forwards near the bottom which makes them look stupid from below.

After I figured out what eyes looked decent on mine, I put the same eyes, At the height on yours. And it just looked stupid.

You have literally set yourself up for failure in the eye department.
Title: Re: HW Avatar Concept
Post by: Kinetic plasma on August 30, 2016, 09:21:39 PM
I really like the Hermes  :D
Title: Re: Old Deus Avatar Art Works
Post by: Steve on September 01, 2016, 07:01:20 AM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
they both have put many hours helping create content to improve TM.

I hope you two enjoy my avatar ;)

Derfen,

And then there were 5,


Congrats to "TM Clerical" And "MechaWho" For they have ascended through mortality.
They have been awarded the HermesWraith Avatar,

I hope you two enjoy my avatar ;)

Derfen,

(http://i66.tinypic.com/2ykkknp.png)
Title: Re: Old Deus Avatar Art Works
Post by: Craig on September 01, 2016, 07:44:30 AM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
they both have put many hours helping create content to improve TM.

I hope you two enjoy my avatar ;)

Derfen,
No I did lol.
Title: Re: HW Avatar Concept
Post by: Steve on September 01, 2016, 08:03:09 AM
dat's old,

I told you I was stealing your credit for that silly ;)


I did make an effort not to do that this time, heh
Title: Re: HW Avatar Concept
Post by: Clerical on September 01, 2016, 01:43:28 PM
I've been found out D:


Am i a cool kid now  8).
Thanks for the welcome steve i will wear it with honour and integrity  ^-^
Title: Re: Old Deus Avatar Art Works
Post by: Kinetic plasma on September 01, 2016, 09:40:50 PM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
they both have put many hours helping create content to improve TM.

I hope you two enjoy my avatar ;)

Derfen,

And then there were 5,


Congrats to "TM Clerical" And "MechaWho" For they have ascended through mortality.
They have been awarded the HermesWraith Avatar,

I hope you two enjoy my avatar ;)

Derfen,

(http://i66.tinypic.com/2ykkknp.png)
Ahem, I think you forgot somebody. "cough cough Ugh ThatZ NaZty cough"
Title: Re: HW Avatar Concept
Post by: .ok on September 01, 2016, 09:47:35 PM
forgot to mention,

I've added Miss Cellany and Grimtimes to the unlock list for the HermesWraith avatar for contributing content as well.
they both have put many hours helping create content to improve TM.

I hope you two enjoy my avatar ;)

Derfen,

And then there were 5,


Congrats to "TM Clerical" And "MechaWho" For they have ascended through mortality.
They have been awarded the HermesWraith Avatar,

I hope you two enjoy my avatar ;)

Derfen,

(http://i66.tinypic.com/2ykkknp.png)
Ahem, I think you forgot somebody. "cough cough Ugh ThatZ NaZty cough"
really wish it would be true,but idk if it worked
Title: Re: HW Avatar Concept
Post by: YoungSykotic182 on September 01, 2016, 10:05:44 PM
Looks like my comment was removed in the mess so I'll say it again.

Congrats to both Clerical and Mechawho on getting the avatar. You both deserve it!
Title: Re: HW Avatar Concept
Post by: Clerical on September 01, 2016, 11:08:29 PM
Looks like my comment was removed in the mess so I'll say it again.

Congrats to both Clerical and Mechawho on getting the avatar. You both deserve it!
Thanks Alot YS :D
Title: Re: HW Avatar Concept
Post by: Jesse on September 01, 2016, 11:16:24 PM
Congrats clerical and mecha who on the wraith. Clerical I remember when you did not even have robo. They grow so fast.